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"Crimson Hound" Akraptor Kenji; G4 Expeditionary Fleet/Wandering Blues Commodore
Topic Started: Mar 10 2018, 09:33 PM (4 Views)
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NPC Type: Wandering NPC

探検家

Name: Akraptor Kenji
Nickname: Crimson Hound
Age: 32
Gender: M
Race: Human
Height: 6'5
Weight: 230 lbs
Faction: Marines
Crew: G4 Expeditionary Fleet
Reputation: Commodore
Profession: Frontline Fighter
Vessel: Unnamed Ni-Rank Marine Battleship
Hometown: Spider Miles, North Blue
Physical Description Kenji, like all of his brother is most easily characterized by his feathery crimson hair and alluring red eyes. He is tall for a normal human and has an extremely athletic and chiseled build--the guy is built like a brick shit-house. His facial features are sharp and well defined--he is a handsome clean cut devil of a marine. Often times his light skin will turn red and begin to fume under extreme stress or focus. To further emphasize his appearance, he is a walking tank in marine gear that bursts on to any scene with a mean and unrelenting glare that says, "I am going to kick your ass and then bang your girlfriend to celebrate my promotion!"
Clothing: He often wears the traditional kanji of his ranking(Commodore) with a sleeveless velvet red vest under his officer's coat. He has pristine spit shined black marine boots and perm-pressed marine issued white pants. Kenji has modified the fabric of all of his marine clothing to be heat resistant so that, when he uses his Crimson Lance technique, his clothes do not singe. He is rather anal about the wrinkles in his clothes, so he irons them every night so that they are pristine come sunrise.
Accessories: He wears two red armbands--each covering opposite forearms. Additionally, he wears a marine hat inherited from his father. It is atypical in that it has "Marines" written in crimson rather than in blue, and the color of it's trim matches said insignia.
Picture:
Spoiler: click to toggle


Personality Kenji is a typical marine caught up in the hunt--a hound tracking and destroying threats to the world government. He is all about the glory of the world government and even more than that, himself. He takes it upon himself to track down specific targets that he has prepared traps for specifically so that he may, at the end of the day, be the marine hero who caught said wanted fugitive. Absolute justice and promotion--that is Kenji in a nutshell.

Kenji will do anything to catch his man, and if disgraced, he will hunt down his redemption like a ravenous mutt--hence his epithet. He is self-righteous, conceited, and demeaning to those who work under him. His underlings refer to him with fear in their voices, as he rules his ship like a dictator. In addition to his one-sided relationships with his crew, he also has poor relationships with many of his brothers save his two elder brothers who became captains--even the ones who enlisted in the marines, and feels that there is no use in a weak Akraptor or a weak marine. One day he hopes to become a vice admiral or an admiral, and have strong sons to carry on his legacy.

Likes:
Glory, Praise, Fighting, Meat Pies, Writing long and aggressive letters to other Marine Officers, Marine Banquets, and Window Shopping.

Dislikes: Pirates, Fugitives, His brother Japhy, Weak Marines, Weak Family Members, Revolutionaries, Boring Paperwork, Unclean Privies, and Unpressed Pants.

History
Kenji was born on Spider Miles in the North Blue as the third son to the Marine Hero, Commodore Akraptor Hendo. As the third son of twelve, Kenji was often put into a leadership role alongside his two older brothers. Despite this, his stronger personality and higher level of intelligence and physical capability made him stand out amongst all of his siblings. Even his father often commended his growth and stated that he would grow to be a strong marine. Despite this, he was never favored by his father though, that was always the youngest runt, Japhy. Kenji often beat his youngest brother up to indescribable lengths, and yet Japhy would still continue to be as conniving and mischievious as ever. Japhy was always the one thing in the Akraptor household that Kenji didn't have complete control over, and to the golden child Kenji, that was the biggest slap in the face possible.

At age 16, Kenji joined the Marines. It wasn't long after that his father was killed fighting a pirate that would later go on to become one of the 7 warlords of the sea. This was a harsh blow to the young marine, but eventually he resolved to become stronger than his father. After all, it was his father's weakness that had gotten him killed . Kenji wouldn't go down like that. He would be the strongest Akraptor to ever set sail on the seas. For years, he trained--revising some of his father's famous techniques, and also making new ones that were formidable in their own right. As a genius fighting style analyst, Kenji has since become a practitioner in Hasshoken, Rokushiki, Fishman Karate--all fighting styles he picked up on from the various opponents he has arrested over the years.

As years passed he eventually became a captain alongside his two older brothers, the difference though was that he was far more skilled than they were, and in time his progression in rank showed that when he was the only one promoted to commodore. He was given command of his own ship, and when requested he could have captains with their own ships under his command given their target was a significant threat.

Weaponry & Equipment

Weapon Name: Final Fang
Weapon Class: Dangerous
Description: Final Fang is a two sided trident that has a tri-bladed end and also a single bladed end on the opposite side of the polearm. This trident has some unique features in that it is made of heat conducting titanium alloy and both ends of the double-sided weapon can be separated/disconnected in two--thus transforming it into two one handed melee weapons that can be used individually.
Trident Side
Bladed Side

Perks (Points): Labor and Materials - 10, Piercing - 5, Sharpness - 5, Heat Conductor/Coating - 35, Disassembly - 15
Price: 245,000,000 :beli:

Stats
Strength: 125(75+50)
Speed: 75
Stamina: 125(75+50)
Accuracy: 75
Fortune: 100

Traits

  • Mimicry (1 Trait)Characters with this trait are able to copy their opponent’s technique style on sight. The techniques are only as powerful as the character’s maximum technique rank. The character can copy weapon techniques if they have similar types of weapons. (If the character wants to copy a bladed technique, they may if they have a bladed weapon). Stat boosting techniques cannot be copied.

  • Godly (4 Traits) - For every 3 points put into strength (up to a maximum of 75), the score increases by an additional 2. No more traits can be put into this trait.

  • Technically Adept (2 Trait) This trait grants the character a [4]*X additional fortune when it comes to calculating technique rank/points. This is applied at the beginning of the formula for each.

  • Indomitable (4 Traits) - For every 3 points put into stamina (up to a maximum of 75), the score increases by an additional 2. No more traits can be put into this trait.


Devil Fruit Name: N/A
Devil Fruit Type: N/A
Devil Fruit Ability: N/A

Techniques: 192/208 (Max Technique Rank 58)

Fishman Karate Techniques
Technique Name Rank 31(23+8) - Thousand Tile True Round House Kick -
Description: A powerful roundhouse kick that can break through one thousand tiles, and kill a normal human with one shot.
Type: Offensive
Range: Melee
Stats: N/A


Hasshoken Techniques
Technique Name Rank 50(42+8) - Military High Kick -
Description: The most basic kick in the Hashoken Arsenal. Using Hasshoken, the user kicks and creates vibrations around their leg to generate shock waves . These shockwaves are powerful enough to destroy a metal shield or defeat a strong man. These vibrations are said to be only defendable by extreme counter force to counter the attack. Without said force, the opponent will see their defenses shatter and their vitality take a major blow from the reverberation of the intensive shockwaves.
Type: Offensive
Range: Melee
Stats: Debuff Enemy -40 to Stamina for 2 posts


Rokushiki Techniques
Technique Name Rank 48(40+8) - Inu Rankyaku -
Description: Using one of the six rokushiki techniques, the user kicks with intense speed and power that it creates a projectile of sharp compressed air. This kick can easily cut a small building in half so long as it is not reinforced with anything as strong as or stronger than steel.
Type: Offensive
Range: 96 Meters
Stats: N/A


Akraptor Polearm Techniques
Technique Name Rank 58(50+8) - Crimson Lance -
Description: The Technique made famous by the late Commodore Akraptor Hendo. The user heats up their body to and extreme--almost making them turn red. Then they deliver a single thrust with their polearm letting of the heat in their body exit with their strike creating a powerful concussive point-blank heat blast.
Type: Offensive
Range: Melee w/ AOE of 3x3 Meters
Stats: N/A

Technique Name Rank 30(22+8) - Crimson Hound's Trap -
Description: The user uses the trident side of their polearm to pin one of their opponents limbs to the ground. Pushing the trident ever further into the ground, the extreme force causes the limb to take some serious damage under the pressure, and making them immobile in the process.
Type: Offensive
Range: Melee
Stats: N/A

Technique Name Rank 23(15+8) - Crimson Vault -
Description: The user plants his polearm into the ground and uses it to catapult him several meters in the air.
Type: Support
Range: Up to 10 Meters in the Air
Stats: N/A
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