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| Legends of Kaethos OOC | |
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| Tweet Topic Started: Dec 29 2010, 02:04 PM (56,267 Views) | |
| Ragnorra | Mar 8 2011, 01:27 AM Post #2536 |
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Turtle talk. Now. |
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| MrEddIsDead | Mar 8 2011, 01:34 AM Post #2537 |
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*gasp* THEY HAVE CHURROS!
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The turtle got ran over by an eighteen-wheeler. The AI will kill us all. KILL YOU ALL. |
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| Maretta | Mar 8 2011, 01:38 AM Post #2538 |
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Fairy of bad fate! Vanishing through branches ~ Cariadferch Chan Caddug
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...Laundry hamper turtle. AWESOME. |
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| Masterwolfie | Mar 9 2011, 08:19 AM Post #2539 |
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The Wandering Paladin
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Suspect a post later today. Also I will be writing a few additions into the book of lore. In the mean time. Why don't you all discuss a way to take that outpost out. Guerrilla warfare people. |
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| Ragnorra | Mar 9 2011, 09:55 AM Post #2540 |
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Send Val in alone and if the outpost isn't a chaotiic jumble of self murdering mayhem, sweep in and finish the job. |
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| Leb | Mar 9 2011, 10:44 AM Post #2541 |
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Master of Disguise. Possibly a Doppelgänger.
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Unless we got a good idea what to expect, and can guarantee that we'd be able to wipe them out completely, going after them sounds like the worst possible thing to do right now. All it takes is one survivor to reach some other Imperial regiment, and they'll know exactly where we have been and can probably start guessing where we've gone. Not that they couldn't guess even if we wipe out the whole place. |
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| Riffus Maximus | Mar 9 2011, 05:56 PM Post #2542 |
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Nocturu's Wind of Change
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I say we freeze n' scorch the whole place! Then agains comes the problem Leb raised. We'll just have to make Vacaro do the scanning and Val do the hunting. |
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| Captain Sappy | Mar 9 2011, 06:31 PM Post #2543 |
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Your friendly neighborhood insomniac
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We start by picking them off one by one. After that we spread false rumors about the forest being haunted by malevolent spirits to break their morale. Then before they can request assistance from the Empire, we strike down their outpost! |
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| Leb | Mar 9 2011, 06:38 PM Post #2544 |
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Master of Disguise. Possibly a Doppelgänger.
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Sounds awfully complex, doesn't it? |
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| Captain Sappy | Mar 9 2011, 06:39 PM Post #2545 |
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Your friendly neighborhood insomniac
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Well depending on how many strong the outpost has, we might need to spread some chaos before we can take them head on. |
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| Leb | Mar 9 2011, 06:42 PM Post #2546 |
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Master of Disguise. Possibly a Doppelgänger.
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Agreed, but somehow "make them think the forest is HAAAAUNTED!" doesn't sound like the best plan of that category. |
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| Captain Sappy | Mar 9 2011, 06:46 PM Post #2547 |
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Your friendly neighborhood insomniac
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True. There is probably another method of breaking their spirits. I've just found that if an event cannot be explained(in this case, soldiers dissapearing), individuals tend to jump to more...supernatural conclusions(in this case, we give them that conclusion with a haunted forest). |
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| Leb | Mar 9 2011, 06:49 PM Post #2548 |
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Master of Disguise. Possibly a Doppelgänger.
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I already got a plan which pretty much will result in that. With little to no magical trickery involved. I'm just waiting for Wolfie to make that post so I can write it down. Edited by Leb, Mar 9 2011, 06:50 PM.
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| Captain Sappy | Mar 9 2011, 06:51 PM Post #2549 |
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Your friendly neighborhood insomniac
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Well, I definitely look forward to seeing your plan. If it's as insane as your airship hijacking, it's bound to work. |
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| Leb | Mar 9 2011, 06:53 PM Post #2550 |
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Master of Disguise. Possibly a Doppelgänger.
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Sadly this one isn't as insane. Mostly because we can't be too insane, or loud, or otherwise it'll just attract more attention from the enemy. They're obviously far enough not to notice our campfires, but not that far to not notice the tree burning. I guess they figured whoever was making that much smoke frigging LOVES campfires. Or possibly bonfires. |
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8:20 PM Jul 11
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8:20 PM Jul 11