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Dungeons and Dragons 3.5 RP OOC
Tweet Topic Started: Feb 11 2011, 09:43 PM (5,258 Views)
SCComega Feb 15 2011, 07:39 PM Post #196
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Random kitsune.
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wait... but your a drow/shadow dragon hybrid...

you tossed out the minotaur, remember?
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Riffus Maximus Feb 15 2011, 07:40 PM Post #197
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Nocturu's Wind of Change
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Yeah, but one of the Warblade's maneuvers is called Charging Minotaur. I've changed my race but not my class.
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Lara Feb 15 2011, 07:42 PM Post #198
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Not sure about the world itself to make an history for my character. All thanks go to Raggnora. <3

Quote:
 
Lara Rose
Female Wood Elf Druid 1
Neutral Good
Origin: The_Yuirwood


Representing Lara

Strength 17 (+3)
Dexterity 17 (+3)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 17 (+3)
Charisma 16 (+3)
Size: Medium
Height: 5' 4"
Weight: 135 lb
Skin: Light
Eyes: Green
Hair: Blonde Straight



Sect: Mielikki


Total Hit Points: 10

Speed: 30 feet

Armor Class: 15 = 10 +2 [leather] + 3 [dexterity]

Touch AC: 13
Flat-footed: 12
Initiative modifier: + 3 = + 3 [dexterity]
Fortitude save: + 4 = 2 [base] + 2 [constitution]
Reflex save: + 3 = 0 [base] + 3 [dexterity]
Will save: + 5 = 2 [base] + 3 [wisdom]
Attack (handheld): + 3 = 0 [base] + 3 [strength]
Attack (missile): + 3 = 0 [base] + 3 [dexterity]
Grapple check: + 3 = 0 [base] + 3 [strength]


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
86 lb. or less
87-173 lb.
174-260 lb.
260 lb.
520 lb.
1300 lb.




Languages: Aglarondan Common Elven Sylvan Draconic Druidic


Scimitar [1d6, crit 18-20/x2, 4 lb, one-handed, slashing]

Leather armor [light; + 2 AC; max dex + 6; check penalty 0; 15 lb.]


Feats:

Alertness

Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 2 = +2
Balance Dex* 3 = +3
Bluff Cha 3 = +3
Climb Str* 3 = +3
Concentration Con 6 = +2 + 4
Craft_1 Int 2 = +2
Craft_2 Int 2 = +2
Craft_3 Int 2 = +2
Diplomacy Cha 3 = +3
Disguise Cha 3 = +3
Escape Artist Dex* 3 = +3
Forgery Int 2 = +2
Gather Information Cha 3 = +3 + 0
Handle Animal Cha 7 = +3 + 4
Heal Wis 7 = +3 + 4
Hide Dex* 3 = +3
Intimidate Cha 3 = +3
Jump Str* 3 = +3
Knowledge (nature) Int 8 = +2 + 4 +2 [druid]
Listen Wis 7 = +3 +2 [elf] +2 [alertness]
Move Silently Dex* 3 = +3
Perform_1 Cha 3 = +3
Perform_2 Cha 3 = +3
Perform_3 Cha 3 = +3
Perform_4 Cha 3 = +3
Perform_5 Cha 3 = +3
Ride Dex 3 = +3
Search Int 4 = +2 +2 [elf]
Sense Motive Wis 3 = +3
Spellcraft Int 6 = +2 + 4
Spot Wis 7 = +3 +2 [elf] +2 [alertness]
Survival Wis 9 = +3 + 4 +2 [druid]
Swim Str** 3 = +3
Use Rope Dex 3 = +3


* = check penalty for wearing armor


Zero-level Druid spells: 3 per day



First-level Druid spells: 2 (1 + 1) per day




Wood (Copper) Elf:


+2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included)

Immune to magical sleep

+2 racial bonus to saves vs. enchantments

Low-light vision

Proficient with longsword, rapier, longbow & shortbow

+2 racial bonus on listen, search, and spot checks

Notice secret doors; automatic search check if in five feet

Druid


Spontaneous Casting (summon nature's ally)

Animal Companion

+ 2 on Knowledge (nature) and Survival (already included)

Wild Empathy

Woodland Stride (level 2)

Trackless Step (level 3)

Resist Nature's Lure (level 4)

Wild Shape (level 5)

Venom Immunity (level 9)

A Thousand Faces (level 13)

Timeless Body (level 15)

High wisdom gains bonus spells daily



Class HP rolled
Level 1: Druid 8



Lara Rose's Equipment:


19 lb
2 lb
5 lb
3 lb
5 lb

1 lb
3 lb
10 lb
8 lb
1 lb
1 lb

2 lb
_____
60 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Blanket, winter x1
Fishing net
Flint and steel
Mirror
Rations (1 day) x3
Rope (50', hempen) x1
Waterskins x2
Whetstone
Healer kit
Holly and mistletoe
Spell component pouch

Total





Animal Companion: Wolf

Medium-Size Animal

Hit dice 2d8+4 (13 hit points)

Initiative +2 (Dex)

Speed 50 feet

AC: 14 ( +2 Dex +2 natural)

Attacks: Bite +3 melee (Weapon Finesse);

Damage 1d6+1 (bite);
Special Qualities: Scent

Saves: Fort +5; Ref +5; Will +1

Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Hide +3; Listen +6; Move Silently +4; Spot +4; Survival +1;
Feats: Weapon Finesse (Bite)

Link, share spells

Bonus tricks: 1
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SCComega Feb 15 2011, 07:43 PM Post #199
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Random kitsune.
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ah.
well yes that would be weird. Except for the fact I've already made the character. And its not a warbade.

Meanwhile, yay for Miliekki. Since you can wear metal armor so long as its light. lol

Feel free to walk into the tavern for no apparent reason at all.

On another note just because Lara's character can walk in at any minuite, does not mean no one else can post.
Edited by SCComega, Feb 15 2011, 10:26 PM.
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Ragnorra Feb 15 2011, 11:10 PM Post #200
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I jsut haven;t seen an oppurtunity to shake down the paladin for monies
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Riffus Maximus Feb 16 2011, 12:30 AM Post #201
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I just haven't figured why I should return to the tavern after humiliating myself there.
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Ragnorra Feb 16 2011, 12:35 AM Post #202
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Apologise to the emboiment of evil? To collect the furball before he ends up as a rug? Forgot something?
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Riffus Maximus Feb 16 2011, 12:39 AM Post #203
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Nocturu's Wind of Change
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Yeah, the first idea would be more likely to happen. Achervak often feels remorse after getting himself worked up.
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Masterwolfie Feb 16 2011, 12:44 AM Post #204
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The Wandering Paladin
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Paladins don't get payed that well. I'm poor :(
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Riffus Maximus Feb 16 2011, 12:49 AM Post #205
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Mostly because they give it to charity most of the time...
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Ragnorra Feb 16 2011, 12:57 AM Post #206
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She's not so sure on that though and figures if she can convince you to part with some coin she'd be further than she was since she has no money herself.
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Masterwolfie Feb 16 2011, 10:03 AM Post #207
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The Wandering Paladin
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I probably give you some coin.

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Ragnorra Feb 16 2011, 10:06 AM Post #208
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Exactly the idea.
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Masterwolfie Feb 16 2011, 10:10 AM Post #209
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The Wandering Paladin
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Don't spend it all in one place.
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Riffus Maximus Feb 16 2011, 07:42 PM Post #210
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I'm going to post soon.
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