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The Brotherhood - OOC -; A free RP for your amusement.
Tweet Topic Started: Jan 17 2012, 02:11 AM (3,886 Views)
Drummy Jan 18 2012, 10:55 PM Post #91
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You can shotput people?
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Ragnorra Jan 18 2012, 10:57 PM Post #92
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Eventually definitely. I'm assuming his bard will be light though. But keep in mind Melani has a built in trained style where she rips someones limbs off and beats them to death with them.

There has been evidence that in later years of her life, she skipped the ripping off the limbs part and just used people to beat other people. this ended with her trying to use people for everything.

"Fire!" "I'll put it out!" *Dunks people she killed into well then throws it into the fire.* "Did it work? No? I need volunteers!"
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Masterwolfie Jan 18 2012, 11:03 PM Post #93
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I think this is it. Tell me if I missed anything or needs changing.

Quote:
 
Name: Brian Wolfbringer
Race: Elf
Gender: Male
Age: 320
Brotherhood Rank: Apprentice
Member Category: Shadow
Appearance: Short blonde messy hair, bearing deep sky blue eyes. Brain's over tunic with a hood is dark green and a sleeveless layered tunic with yellow & gold edging around the shoulders.

Equipment -

Wolfbringer: Conjoining twin blades that can be separated by the twist of the handle into two short-swords. On each blade their was a rune patten etched into each one. These allow magic to flow through into the blade without trouble. It bears the users last name due to being an heirloom (Non-Magical)

Flute: A musical instrument handed down his family, it is said that the music that is created by this flute can calm any beast, all the way down to a raging river. This flute is made out of steel. (Magical)

Rune Etched Bow: A normal oak crafted bow except it bears similar runes etched into it. This allow the user to enhance a shot with magic. (Non-Magical)

Lighttouched Arrows: Magical arrows that gives the user more accuracy and they light up within the darkness. (magical)

Hunters Knife and survival kit: A normal hunters knife that could easily skin animals and even that of an orc. The kit includes rope, bandages, flint and tinder and water bottle. (Non-Magical)

Abilities -

Calm: Playing the flute will calm any soul, this dampens the targets will to fight leaving them open to assassination.

Loki Summoner: A different tune is played by the flute, this allows Brain to summon an unusal sized wolf donned with strong armour. It large enough for one to ride as a mount. This wolf isn't very fast but has superior stamina and strength. Allowing the wolf to travel down cliffs with a rider without stumbling.

Rage of the Wild: Another tune is played, which summons two normal sized wolves who are then sent to attack a target. These wolves can also be used for tracking purposes.

Eagle eye: Using magic to concentrate the user could focus to see further distances like he was seeing through a binoculars. This comes in handy when he intends to snipe target from afar.

PK: With many years of training, Brian has learned the art of Parkour and can navigate city buildings to the branches of forest trees to move quickly and efficiently through them. He even mixed in a bit of magic control allowing him to leap of building and land on the ground without harm. This is due to the magic acting like a cushion before impact. So brian could walk off a building top and land on his feet like there was no trouble.

Weapon enchantments: His rune etched weapons allow him to manipulate its strength by use of magic. So his arrows shots will be stronger, faster and greater piercing ability. His conjoining twin blade effect enhancers the blade and repairs it if it breaks. Seemingly makes it unbreakable.

Weaknesses and strengths: Decent bowmen, great hand to hand and strong swordsmen to even use a conjoining twin blades. Quick, agile and very stealthy, Brian is an assassin in all respects and pays attention to detail. But he is weak in direct combat against heavy built foes. For Brian to succeed in battle he requires to use hit and run tactics, but when cornered he can be overpowered pretty easy. Without no place to manoeuvre his effectiveness in battle is dramatically worsened.
Edited by Masterwolfie, Jan 19 2012, 03:10 PM.
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BeastWarrior Nocturne Jan 18 2012, 11:08 PM Post #94
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Well.. thinking it wouldn't be a Paladin AND not related to wolves was just too much.
Edited by BeastWarrior Nocturne, Jan 18 2012, 11:08 PM.
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Riffus Maximus Jan 18 2012, 11:11 PM Post #95
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Like I said before, that's good. Probably just the PK that needs to have a decent limit, unless a ton load of magic is used to cushion the fall's impact.
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Masterwolfie Jan 18 2012, 11:19 PM Post #96
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Maybe not a proper cushion effect, probably in a emergency, yeah use a lot of magic. But I was looking for a way to remove the impact of falling from a large height. Maybe the magic will enhance the legs making it stronger allowing it to withstand the drop. Maybe I should give brian rune tattoos on his legs to allow such a thing?

I was hoping to find a way for him to withstand such falls, but don't lose his momentum if hes escaping from an assassination.
Edited by Masterwolfie, Jan 18 2012, 11:20 PM.
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BeastWarrior Nocturne Jan 18 2012, 11:26 PM Post #97
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Rolling ofcourse, like in real parkour.
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Masterwolfie Jan 18 2012, 11:49 PM Post #98
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Even rolling will not help at a high enough drop.

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BeastWarrior Nocturne Jan 19 2012, 12:23 AM Post #99
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No, it wouldn't, but you would need a lot less cushioning that way. I say combine the two.

As for the bio:

Quote:
 
Name: Shazir Khazanthyr
Age: 24
Race: Human
Gender: Male
Brotherhood rank: Initiate
Division: Enforcer

Equipment:
Ring of Fire/Water/Ice/Energy/Earth/Air/Light/Darkness: He has eight rings, each one possessing a gemstone which is infused with it’s corresponding element’s essence. He uses these rings to channel an element into his summoning spells. Only two elements can be summoned at the same time.


Abilities:
Fire:
Summon Fire Elemental:
Through his Ring of Fire, he is able to summon a Fire Elemental to aid him. It takes on the form of a hovering flame. This type of Elemental is used for the offense.

Summon Goldbrand: A longsword enchanted with the element of Fire. It releases intense heat when it is swung, and it is able to raise the temperature of both weapons and armor in a short period of time when direct contact is made. Enough blows from Goldbrand can raise the temperature of weaponry to a point where it is impossible to wield them until they are cooled down.

Water: *locked*

Ice:
Summon Ice Elemental:
Through his Ring of Ice, he is able to summon a Ice Elemental to aid him. The form is takes on is hardly noticeable, as it is hardly more than a glistering breeze. The area around it turns slightly more blue-ish though. The Ice Elemental can materialize shards of ice, which it can launch as projectiles. It can also freeze someone to the ground if that person is standing still long enough. This type of Elemental is used for the offense.

Summon Syrabane: A katana enchanted with the element of Ice. Whenever it is swung a cold breeze can be felt. Enough direct hits with Syrabane can leave armor and weaponry more brittle.

Energy: *locked*

Earth:
Summon Earth Elemental:
Through his Ring of Earth, he is able to summon an Earth Elemental to aid him. It takes on the form of several rocks that are circling around him. When an attack is incoming, all of these rocks gather together to shield Shazir from the incoming attack. Most useful against projectiles or spells, as a melee attack can be redirected easily. This type of Elemental is used for defense.

Summon Rockshatterer: A battleaxe enchanted with the element of Earth. It is able to slice through rocks with enough effort. Though it has this ability because of it’s element, it cannot cut through metal any better than an ordinary battleaxe.

Air: *locked*

Light: *locked*

Darkness:
Summon Darkness Elemental:
Through his Ring of Darkness, he is able to summon a Darkness Elemental to aid him. It doesn’t take on a form of it’s own and instead resides within Shazir’s shadow. Whenever he runs through a shadow big enough to hide himself in, the Darkness Elemental will engulf him completely to hide him from plain sight. Light sources can dispel this effect, as well as dealing damage to any part of the shadow Shazir is hidden in, for the Darkness Elemental will reside in the entire shadow when hiding Shazir.
This type of Elemental is used for defense.

Summon Umbriel: Umbriel is actually a set of poisonous twin daggers. Whenever they make contact with bare skin, the target temporarily loses his eyesight for a few seconds. This effect isn’t as much to be used for killing as it is for giving Shazir enough time to flee.
Edited by BeastWarrior Nocturne, Jan 19 2012, 01:02 AM.
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Riffus Maximus Jan 19 2012, 12:33 AM Post #100
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That's good. After much debating with myself, I'll place you in the Enforcer division.
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Masterwolfie Jan 19 2012, 12:38 AM Post #101
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Oh you choose the division. Sorry thought it was a personal choice.
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Riffus Maximus Jan 19 2012, 12:47 AM Post #102
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I don't mind if you choose it, as long as it fits well with your skills.
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Drummy Jan 19 2012, 01:00 AM Post #103
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Quote:
 
Race: Elf
Age: 32

Awww. He's just a baby.

More as I actually take the time to read the rest.
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BeastWarrior Nocturne Jan 19 2012, 01:01 AM Post #104
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I'm glad we agree on the enforcer part. Also, what I forgot but fixed in my edit; only 2 elements can be summoned at the same time.
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Riffus Maximus Jan 19 2012, 01:03 AM Post #105
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Hehehe, we got a kids in the family. Who's taking care of them?
Edited by Riffus Maximus, Jan 19 2012, 01:04 AM.
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