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Theodor-G066; Superhuman + Commando + Gladiator
Tweet Topic Started: 3 Nov 2015, 08:45 (113 Views)
Adelric 3 Nov 2015, 08:45 Post #1
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Theodor wearing a mixture of SPI Mk. II, Marine BDU and MJOLNIR GEN2 Armor Components.



"You're not her! Stop looking at me!! SAY SOMETHING!!! YOU PUT THESE THINGS IN MY HEAD TO CONTROL ME! TAKE IT OUT!!"

What is the name of your character?: Theodor-G066 (Spartan Name), Theodor Schutz (Real Name), Sicario (Alias)

What is your characters age?: 16

Which race is your character?: Superhuman (Spartan-III)

What is your character's class?: Commando, Gladiator
What is your character's rank?: Petty Officer Third Class (UNSC), Sicario (Ardovini Crime Family)
What is your character's title?: "Sicario", "Man of Honor", Absent Without Leave (UNSC), Marked for Retrieval (ONI).

What is your character’s description?:

Posted Image
Theodor-G066
credit to mckadesinsanity

Build (Height, Weight, Physique, etc.): 190cm (6'3"), 101 Kilograms (222 lbs.), Dense musculature.
Body Color: Light
Eye Color: Blue
Hair Color: Dark Brown
Gender: Male
Any Uncommon or Specific Features?:

  • Incidence of fine horizontal scars along the ventral surface of arm towards the risk, evidence of self-harming behaviour.
  • Several scars indicative of gunshot wounds on the upper torso and upper areas of arms.


What is your character’s personality?: Theodor is characterized by periods of reclusiveness followed by equally lengthy time frames of socialization. When reclusive, the Spartan is overcome by feelings of melancholy and hopelessness, with an unwavering sense of guilt and anxiety, difficulty concentrating accompanied by suicide thoughts and self-loathing. In his social 'cycle' Theodor becomes lurid and spritely almost disturbingly so and goes on a "High" that at some point will end and the character becomes reclusive again. When Lurid, Theo speaks and thinks extremely quickly and often makes it difficult for other individuals to "Keep up" with him, his whole thought process is chaotic and disorderly. The Spartan is often subjected to material hallucinations, hearing, seeing and even smelling things that aren't actually present. He's a very tense, anxious and stressed individual and so avoids stimulants or depressants like Alcohol, Caffeine or recreational drugs as he often becomes nigh uncontrollable under their effects.

What is your character's history?:

  • G-066's story started when he was born as one of two twins in 2537, his family were refugees from Harvest and found relative safety on another Colony world for nine years. Theodor raised in a local school alongside his sister Estella whom Theodor held a very close relationship with. Their surrogate home is besieged by the Covenant and the colony evacuated by the UNSC, the evacuation starts while Theodor was at school. Since this day, Theodor has never been reunited with any members of his family and presumed deceased, in the care of a particularly compassionate UNSC Officer on a shuttle, Theodor becomes incensed with hatred for the Covenant and thanks to this UNSC soldier, Theodor's opportunity to volunteer for revenge came, and the distraught boy took it unconditionally, now knowing the training would rob him of childhood and all he could of been to start becoming a killing machine.
  • Theodor is shipped to Onyx and commences the selection process for the Spartan-III program at Camp Currahee he was among the oldest candidates, roughly nine years old and placed him with a certain physical advantage in the short-term of training. Theodor was rather unremarkable for a candidate, competent in small unit tactics and attentive if slightly restless and suffering from Psychological damage resulting in Survivor's guilt that he never quite overcomes. One of Theodor's notable qualities is a certain tenacity and ferocity in unarmed and melee combat, able to take down two other "average" candidates at any given time or one particularly lethal one. His personality developed around this time and was pegged by Psychologists as particularly protective and clannish with his team, who he came to view as family.
  • Thanks to Theodor's rather advanced age at the time when he passes selection, he doesn't require particularly large doses of the drug that accelerated the onset of physiological adolescence. However, the dosage was not changed for Theodor, likely due to an administrative error on the part of UNSC personnel and the result was that Theodor required rehabilitation following his augmentation process that rendered him unable to continue training for roughly two months, before resuming for roughly a year until Theodor's team leader disclosed they'd received deployment orders in the time period after the Fall of Reach. They were headed for Earth and participated in raids against the Covenant in the area of Africa during the battle on that Humanity's homeworld, Theodor and his team survive the battle of Earth but the Logistic situation deteriorates so poorly at one stage the team begins to experience symptoms of Bipolar Disorder & Psychosis.
  • During a direct action operation in central Africa, tired and unstable Falchion Team assisted a Platoon of Orbital Drop Shock Troopers with destroying an important Covenant weapons stockpile through covert infiltration, the plan execute as intended and instead a Platoon of Shock Troopers and a Spartan Team were caught up in the middle of the Weapons Depot flanked on all sides by Jiralhanae soldiers supported by other Covenant Troops as they attempted to exfiltrate. During the firefight, the stimulation to Theodor's brain proved too much to handle and the Spartan flew into a Psychotic rage without a presence of soother drugs in his bloodstream, Theodor, supported by his Spartan "Family" started the detonation sequence for the C12 explosives they'd set and began indiscriminately killing and murdering everything without discrimination save for Spartans, Theodor's team leader subdues the crazed Spartan before Falchion manages to exfiltrate without the ODSTs.
  • It's December 2552 and unfortunately for Theodor and the rest of Falchion team, some members of the Shock Trooper platoon survived Theo's little serial slaughter of their comrades and likened the Spartan to an unhinged Berserker, ignorant of the destabilized state the Spartans were in at the time as a result of their drug dependency. ONI, in keeping with maintaining secrecy around the Spartan's Brain Mutations, ONI chalks Theo's outbreak to an acceptable mental illness that renders him medically unfit to continue service despite his short albeit distinguished career and the incident's responsibility ultimately being on ONI for failing to keep Falchion team equipped with the Psychosis & Bipolar warding drugs. One of Falchion team's contacts in ONI warns the team Leader to ONIs intention to "Retire" the team from service, he makes the mistake of alerting a shaky and now guilt-ridden Theodor of their intentions and the Spartan has a mental breakdown under the delusion ONI were going to kill him for the mistake and flees Sydney where they stationed in an impressive display of survive and evade, he avoids ONI Security and manages to narrowly escape off-world with an assortment of equipment on a freighter headed for Gilgamesh, His Neural implant forced Theodor to take the vessel at gunpoint to force an early departure.
  • It's now 2553 and the present day, Theodor initially wandered the streets of Gilgamesh, compelled by hallucinations of his sister Estella and their dead parents. Theodor is witness and prevents through timely intervention, an organized assassination by members of an organized crime syndicate on the children of an organized crime family. Spurred on by his protective instincts of sister and the hallucinations he is suffering. Theodor protects the Ardovini girls and prevents the assassination attempt. Theodor receives the gratitude of the Ardovini Matriarch, Mrs. Ardovini and goes into the crime family employed as an Enforcer, Assassin and bodyguard for herself, Mr. Ardovini and their children. Theodor is aware something has been done to his brain and has been taking random antipsychotic drugs to no effect he believes it's hindering his search for Estella and a control mechanism installed by ONI into all Gamma Spartans and responsible for his murderous outbreak on Earth, he lives under the Alias of "Sicario" and marked for high value asset retrieval by ONI who keep his activities and location under cursory surveillance with informants and agents.


What is your character's affiliation?: Ardovini Crime Family (Current), UNSC Navy (Former).

What do you see as your character's future?: Theodor will no doubt be stalking the expanses of Gilgamesh and wider space as he attempts to search for his deceased family, in particular his deceased sister who he believes in this manic state to be held by the UNSC and the Office of Naval Intelligence. He acts as a Bodyguard for Mr. Ardovini's children given a strange protective instinct for them, an imprint left by his sister whom he deeply loved before her untimely death at the hands of the Covenant and just prior to his volunteering into the Spartan Program. He experiences intense feelings of guilt brought on by memories of his Sister's death that he rages against as false, implanted into his brain by ONI as a control mechanism, insane of course and with the administration of drugs he requires perhaps these manic symptoms will abate and bring him out of such a wretched state.

Explain the background and role of your applied race/class?: Spartan-III Supersoldiers are heavily augmented Humans, and a result of Project CHRYSANTHEMUM and intense UNSC Special Forces training that's provided from a young age, Spartan-IIIs are by far and wide Orphan-Volunteers and a product of the Human Covenant War's destruction. The UNSC take them and train them in preparation for what normally turns out to be a suicide mission, they are augmented during Adolescence to take full advantage of the following physiological growth, their Bones become near unbreakable, muscle density increases dramatically, the color perception and sharpness is increased and the subjects adapt night vision and finally their reaction time is decreased "300%" in what is colloquially known as "Spartan Time" Theodor is of Gamma Company, the last and most recent generation of Spartans and some of his behaviour can be attributed to the augmentations Gamma-Company Spartans received that no others received. His brain has been modified to make the man more aggressive, and can access a store of incredible strength and endurance in life-threatening circumstances and even survive injuries that would normally be fatal for an unaugmented Human. To counteract the Bipolar and Psychotic Effects this augmentation has, Theodor requires regular administration of two drugs. Which he now cannot access in doses or as regularly as required, which explains some of his more "Eccentric" behaviour and for the current state of Psychological and Emotional Instability.

What would you consider to be your character’s shortcomings?:

  • Freak! Freak!! - Not exactly Charismatic, he's a trained Superhuman Commando with disturbing tendencies, combined with his freakish abilities and the nature of employment with the Ardovini Crime Family. Many struggle to understand or get along with Theodor, with some quietly seeing the Assassin for what he is relatively. A Freak.
  • Psychological Instability - Theodor's limited access to drugs to 009127-PX and 009927-DG away from the UNSC means he suffers from symptoms consistent with Bipolar Disorder and Psychosis, suffering from hallucinations and manic behaviour as a fact of his sad, broken existence. Prior to this drug-induced instability, Theodor already possessed a poor temper.
  • Claustrophobia - Theodor has a fear of confined spaces and hates being trapped inside them for lengthy periods of time, this apprehension includes fighting positions inside armoured vehicles, cockpits, cryotubes to name a few. Depending on the circumstance he might feel suffocated or become paranoid and hypersensitive.


What would you consider to be your character’s strengths?:

  • Superhuman - Theodor's physiological capabilities and power are incredible, Near unbreakable bones, dense musculature, excellent night vision and an inhuman reaction time, in addition to this, when his life is in danger he can access as a Result of Gamma-Company specific augmentations in a berserker state, incredible amounts of strength and endurance, with the possibility to survive even fatal injuries.
  • Near or far, it doesn't matter - Theodor is a frightening and efficient killer, he's well versed in all matters of ranged and melee combat. With a focus on the latter, Theodor carries a Wakizashi curved fixed blade made from a Tantalum-Tungsten alloy that even Energy Swords get caught on. Getting caught within twelve feet of an engaged Theodor with a fixed blade in his hands is all but a death sentence for most unaugmented Human Combatants.


How many "NPCs" would your character lead and how?: None, Theodor usually works alone and when he doesn't, it's normally with another talented Assassin of the Ardovini family's employ who he trusts.

What sources have you used for your application?:
Project CHRYSANTHEMUN
Gamma Company
Gilgamesh
Camp Currahee

Do you agree to follow Resurgence's rules when playing your character?: Yes, now BTFO Ghost ;P.
Edited by Adelric, 2 Dec 2015, 21:37.
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Ghost01 3 Nov 2015, 09:40 Post #2
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I'll Gove this my stamp of approval.

On my phone though so you're better off moving this on your own.
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RumblingDOM 1 3 Nov 2015, 19:50 Post #3
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Now that his motives are more solidified for working for that family honestly any qualms are gone, DOM SAYS GO FORTH CRIMINAL SCUM
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