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| Topic Started: Feb 20 2011, 11:04 PM (24,740 Views) | |
| CALJR_8760 | Jun 22 2014, 08:05 AM Post #676 |
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The Lonely One
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So I'm playing The Last of Us, Batman Arkham Asylum, and just beat Assassin's Creed 3. So Assassin's Creed. I've played all of them leading up to this game and have even played a little of IV. I just have to say this game is without a doubt this worst, and I'm willing to call the game shit. So many missions in the game are only beaten by luck, plain and simple. I retried so many of them over and over, even looking up walkthroughs, and all it took was me doing the same thing over and over until it eventually works. Another thing is the fact that the setting is horrible. Is it a great time period for the story? Sure, but the cities take all the parkour fun away. No longer are you climbing tall towers and running any which way you want. Instead your paths are limited and there barely anywhere to go. The wilderness areas are terrible also. In theory they sound great, they sound better than the areas before, but that is not the case. The trees are often nearly impossible to climb in a meaningful way unless once again you follow the paths they want you too, which ends up making it impossible to transverse these parts fast one foot or horse since the area is so limiting. Too make this worse is the fact the gaps are so freaking huge between one area and another. Finally the controls are just atrocious in this game. In the previous games I could take on countless amounts of enemies without taking more than a blow or two, this one I'm half dead most of the time. Don't get me started on the parkour sections. Your character never wants to go where you want to go, even when there are places for you to climb. The final mission I was only able to beat because of how awkward I was climbing everything. Spoiler: click to toggle The Last of Us is great, but this is my third time starting it since it corrupted the first to times. Thankfully I'm playing on a new hardrive so it should be fine this time. Batman has been fun so far. I've played Arkham City a bit and liked it a lot. We ended up buying the Asylum, so I figured I'd play this first, same reason I'm trying to finally beat Assassin's Creed 3. I'm also technically playing Lego Lord of the Rings, Lego Marvel, Mass Effect, Skyrim, Pikmin 3, Metroid Prime, Twilight Princess, Windwaker, and Mario Kart 8. |
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| Romanticide | Jun 22 2014, 10:37 AM Post #677 |
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Cult Leader
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Game Dev Tycoon, because Steam sales. I liked the concept in the demo, but it didn't go far enough to play more than once. I believe it lasted one in-game year or until you made a certain amount of money? Idk. My first company went bankrupt after pouring a lot of money into an RPG about evolution on this game's version of the Game Boy (gee what does THAT sound like), but the game didn't do well and I never recovered. Tried making a sequel to my hit, but everyone stopped in the middle of that for some reason. I also didn't realize sequels had to be researched at that point, so it might not have saved me anyway. You'd think sequels wouldn't have to be researched, but they do, as if the concept of sequels were new in the early 90s or something. If you had to research the option, it should have been available from the beginning. Wonder if this was a balance decision; it might be easy to coast through the game off of one successful early game that you turn into a series if it weren't. I dunno. My current company is surviving largely off the strength of its strategy, simulation, and adventure games. Part of this is the topics I started with/researched have been conducive to those games. Things like "life", "business", "romance", etc, do not lend themselves to epic RPGs, action adventure games, or whatever else. The game history section could be better organized; I'd love to know at a glance what all my games averaged, how they stack up compared to each other, etc. As it is all I can say is that I'm consistently averaging 6+ a game and getting the occasional 8-9 games, which make bank. Still seeking the perfect 10 game for the achievement. (I had a 9.75 game, but that game made 2 mil/got me the Cult Status cheevo, so I can't be mad.) I'm sure I'll have runs where I fuck around and make things like a romance RPG, pirate simulator, or whatever, just to see how long I can survive, but for now I want to make it to the endgame. This company has three strong series I can return to and some other well-received games I could make sequels for if I want to/need the money, which is more than I can say for my first effort. I'd also love a backstory/development of sorts. Not necessarily of your company (it's best that's in your head), but for the other developers/publishers in this game. It just feels like you're in your own little world, occasionally interacting with a publisher to make whatever game they want so you can get your name out there, or hiring some new employees who are little more than names, or whatever. Also, I think there's little to no reason to develop on anything that isn't PC unless you're doing a publishing deal. PC costs 5k to develop a game on whereas every console license costs in the tens/hundreds of thousands, and PC has always had a competitive market share. It'd be more fun gameplay-wise to lower the barrier of entry to consoles (I'd love to make Nintendo games), but there's a reason many indie games are still PC exclusives. In any case, it's a fun little game and I think I'm getting the hang of it. Edited by Romanticide, Jun 22 2014, 05:49 PM.
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| Outlaw454 | Jun 22 2014, 05:44 PM Post #678 |
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Rocks Fall, Everyone Dies
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It gets pretty fun once you get into the late stages and can develop your own console and kick the ever-loving shit out of everything else BUT DEAR GOD NEVER MAKE AN MMO WITHOUT KNOWING IT WILL END YOU. IT WILL. JUST GIVE IT TIME. YOU AREN'T BLIZZARD. |
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| Romanticide | Jun 22 2014, 05:47 PM Post #679 |
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Cult Leader
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I dunno if I'll do it this run but one of these times I plan on sinking like 9 figures into one title and going out in a blaze of glory. If it succeeds, great! I'd just have more to sink into the next attempt to suicide my company. As it is, I dun think I have enough fans to develop a console (not that I can, I'm at 6th gen and that option hasn't appeared), but I could see that changing, assuming I keep putting out quality/succeeding at publishing deals. |
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| tfghost92 | Jun 22 2014, 06:03 PM Post #680 |
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swag on this dick, bitches
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Here is a step by step guide on how to play To The Moon: 1. understand right now that you're gonna cry. don't say "doubt it, I never cry during video games." You're gonna cry. you'll either cry a lot or a single tear but either way, you are gonna cry. 2. its not an enormous intricate puzzle. if you get stuck somewhere, think logically. you'll probably be right about it. uhh, that's actually about it. game is roughly 4 hours if you go at a normal pace and don't get stuck 100 times. enjoy. this was one of the best story driven games I ever got to experience. |
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| Outlaw454 | Jun 22 2014, 06:04 PM Post #681 |
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Rocks Fall, Everyone Dies
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The option to develop a console comes super late game after you've upgraded to the big office. There's a bunch of research that you need to do to get it to work, but when you do, and you put out a smash game with it, all da monies. EDIT:Ghost is bloody right, you will cry. Edited by Outlaw454, Jun 22 2014, 06:06 PM.
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| tfghost92 | Jun 22 2014, 06:18 PM Post #682 |
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swag on this dick, bitches
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well I bought these games that I'll ONE DAY PLAY from the sale -Skyrim Legendary edition -Age of Empires II HD (play with me, yo) -Half Life 2 -The Witcher 1 and 2 I am quite happy with my haul and I might go get another 20 dollar wallet card if I see a deal in the future that I like, but other than that, i think my summer sale shopping is done. good sale |
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| Romanticide | Jun 23 2014, 04:00 PM Post #683 |
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Cult Leader
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Yeah, I never really got around to that because I had other things to research. I made one for funsies and I see that it pretty much requires 9 digits. Of course, I didn't discover how OP Boost is until like 2/3 through the game. Well worth the million on everyone you hire and actually intend to keep for more than five minutes. You should be spamming it like a madman. Making a game? Spam Boost. Training someone? Spam Boost. I probably fell behind because I didn't get this in a timely fashion and was struggling to get research points/train my crew. I also wonder if I wasn't hiring/firing people enough. If you can make it to the late-game, you shouldn't give a flying fuck about salaries (Grid covers like half your salary costs anyway), and spending a million to find a new employee isn't off-putting because even your mediocre games will clear a mil easy. About all I'd want is an employee close to 700 in design or technology so I can make them a specialist in whatever. If they're at like 7 in the other category, who cares; that's what Boost and training are for. Sure beats training scrubs alllllll the way up from like 350-500. I feel like the player character should specialize in graphics, so you need no balanced employees. I *also* researched a bunch of cool shit that I never realized was intended for AAA productions. You can't really use things like orchestral sound, immersive stories, and so on without making AAA games. Balancing the team's workload is a little harder but nothing that can't be managed. I should have made more AAA titles, because by the endgame I easily could have. I'll probably try another game soon-ish and see if I can do better. Edited by Romanticide, Jun 23 2014, 04:05 PM.
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| Snowman | Jun 23 2014, 04:36 PM Post #684 |
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Berserker
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I'm a couple hours into Half-Life 2. Even though it's from 2004, the graphics seem pretty nice, but I might be biased from playing the older games in both this series and the Metal Gear series recently. The story isn't that clear yet, but there's people shooting at Freeman and people helping Freeman, so there's that. Gameplay is shooting. I haven't acquired the fabled gravity gun yet, but I hear it's cool. I didn't think Freeman's silence was amazing in the first game, but maybe it will be in this one. I should be finished with it sometime this week, but I probably won't post about it until I've also played Episode One and Episode Two, which might not be until late next week because I have college orientation early next week. |
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| DucksFAN93 | Jun 27 2014, 09:50 PM Post #685 |
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The Sports Nut Member
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I'm playing Mass Effect for the first tim ever. Never played two or three but I will lol |
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| Outlaw454 | Jun 28 2014, 05:30 AM Post #686 |
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Rocks Fall, Everyone Dies
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Snagged Transistor, downloading it right now. I've been waiting on this one for a long time. |
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| Granskjegg | Jun 28 2014, 11:04 AM Post #687 |
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Eg e husfar.
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I finished ME 1 a few weeks ago and holy crap was it epic. I'm sure you'll have an amazing time. Also, which class are you playing? I'm the infiltrator class 4 lyf. So I started playing Assassin's Creed III a few days ago, and I'm having a good time. I loved the first two games, especially the second, however I didn't feel like playing through tje other two Ezio games as I've heard somewhat bad things about them, especially the third Ezio game, so I just watched sole recap stuff to stay somewhat up to date in AC3. AC3 started off really slow IMO, but when things change up (wont say anything more to avoid spoilers) the game starts to get awesome. I'm not a big fan of colonial times and late 18th century stuff as I find it to be a pretty boring time period and just a great example of human shittiness, plus there aren't really any breathtaking architecture in America like there is in medieval Europe, so yeah, not overly fond of the setting. I've also been playing Metroid Fusion on the VC and it's been awesome. I had it for the GBA when I was younger, but I was too bad at games to get any far into it. |
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| CALJR_8760 | Jun 28 2014, 12:19 PM Post #688 |
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The Lonely One
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@Granskjegg Brotherhood is amazing imo. Everything is connected nicely and most of the collectible stuff and the like is easy but not too easy at the same time. I rented it for five days and almost got all the stuff you can buy and find except the feathers which were the only tedious thing. It was probably my favorite AC. Revelations pretty much took a big step back which took another step back with three. Black flag has been goon from what I've played though. |
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| DucksFAN93 | Jun 28 2014, 06:13 PM Post #689 |
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The Sports Nut Member
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@Granksjegg oh yeah it is a blast! I can't believe I waited this long to play it. I picked the Vanguard class because I wanted a good mix do biotic powers and weaponry. I'm pleased with this decision. I wish warp was more powerful though... |
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| MilkAndCookies | Jun 30 2014, 01:07 AM Post #690 |
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sadjan stevens playing the world's saddest song on the world's saddest banjo
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Currently in the middle of a few games... I got Ratchet and Clank Future: Tools of Destruction a few years ago, and haven't really touched it until now. It's fast-paced and good mindless fun, but mindless to the point where I'm putting it on hold for a bit. It gets old fast, as you're plowing through waves of bullet sponges and horribly easy platforming sections. I'll be coming back to it in a while, sure, but I've had enough for now. Final Fantasy VII. Yes, it's the most famous FF. No, it's not the greatest game ever made. No, it's not the worst game ever made. There are times when I wonder if anyone proofread this game. I'm not putting it on hold the way I am with Tools of Destruction, but at the moment I'm running into the exact opposite problem -- it's not fun enough. It's hard to say that 90s JRPGs can feel like a chore at times -- woo, another random encounter. woo, another trek through the world map. Bit.Trip Runner is hella fun, but this is also going on hold because I'm just plain ol' stuck and need some time away from it. I'm going to play Gone Home now, and likely finish it tomorrow. I may or may not post my thoughts in the end. EDIT: That was a lie. My computer does not want to run Gone Home, most likely due to today's heat, and my computer's external cooling fan dying. Hopefully. Edited by MilkAndCookies, Jun 30 2014, 01:18 AM.
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