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Topic Started: Aug 28 2011, 09:03 AM (32,822 Views)
Snowman
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I read about that too. A lot of people were complaining about the potential battery life, but with the games you mentioned, I don't think the battery would be drained too quickly. Some people are probably going to insist that Battlefield must run at max settings though, and I don't think that's gonna happen.
Edited by Snowman, Jun 18 2014, 03:04 PM.
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Granskjegg
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Well, BF4 isn't even on Steam, but I know what you're talking about. :p

A handheld wont be able to run stuff at max graphics, but if you look at something like the PS Vita, it churns out some pretty nice graphics. I would just like to play Morrowind on the go, and a lot of those indie games, that would be fun.

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Outlaw454
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Fun fact, you can play FTL on the go. Dat iPad version.
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Granskjegg
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Fuck Apple.

Get the Android version done already!

Same goes for Hearthstone :P
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Romanticide
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http://www.escapistmagazine.com/videos/view/jimquisition/9462-Ubisoft-A-Sad-History-of-PC-Failures

Absolutely nothing new here (I'm sure someone has posted about most of this stuff at one point or another, anyway), but laughing at Ubisoft's failures on PC is always a fun pastime.


http://www.joystiq.com/2014/06/23/civilization-revolution-2-announced/?ncid=rss_truncated

I'll probably pick this up, assuming my now relatively old Nexus can run the damn game. I could use a new phone, but there are other things I'd rather have instead. Hell, I might just go Straight Talk to drastically reduce my bill. I dunno yet. /shrug

I suppose this also assumes the price is right. Anything over $10 is a no-go for me. It's mobile; everything is like $5 or less.
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Romanticide
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Not really *news* per se but whatever.

http://www.gamasutra.com/view/news/219588/Lets_revisit_Final_Fantasy_X_Anyone.php

This is my relationship with JRPGs in a nutshell. I realize the plots are often absurd: You play as a main character who is often unlikable or just plain boring, meet a bunch of more interesting characters (whether you like or hate them is up to you), and oftentimes you defeat an Eldritch Abomination or some such through TEH POWARZ OF FRIENDSHIP!!1! Not that this sums up every plot, but it hits a vast majority of them.

The things you do are just as absurd: Running around dungeons that make no fucking sense in any context outside of "being in a game" and looking for loot that's often conveniently hidden in a dead end, just walking into houses and looting people's shit, buying things even though everyone and his fucking dog usually knows you're the group fighting to save the world, etc. I could keep going, but the point is: Shit makes no sense. You accept it's a game and you move on.

To a lesser extent, this feels like my relationship with E3 in a nutshell. Sometimes I wonder why I watch, because I know that the epic JRPGs that truly excite me won't be shown there. Maybe Sony will throws us a bone, and Ninty will have its usual goodness, but outside of that it just isn't happening because this is a Western event for Western sensibilities. Those games just never grabbed me as a kid (though tbf when I was a kid that was the JRPG golden age), and I think it's a reason why it's harder for them to grab me now.

As far as FFX goes, I didn't like that because I didn't like anyone who wasn't named Rikku. Tidus is a dick, Auron and Kimahri were boring, Wakka was a loon, and Yuna just wasn't compelling either. But idk, I'll eventually be going back to this game (and finishing this time FUCK disc scratches) because the HD version. So who knows.


http://www.pcgamer.com/2014/06/26/skyrim-looks-better-than-ever-in-this-new-realvision-enb-showcase-video/

Also this. Do I do it, guys? Pretty sure I have the specs (obv have an i5 and a card w/3 GB of GDDR5), just not sure how long this will take because downloads. I have the texture pack already, so hopefully not horribly long.
Edited by Romanticide, Jun 26 2014, 02:42 PM.
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Romanticide
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http://www.siliconera.com/2014/06/26/world-ends-solo-remix-now-available-android/

CAN I GET A FUCK YEAH

I'm sure I'll get this sometime; I just don't know *when* because I don't need a second copy. /shrug

ALSO I STILL HOLD OUT HOPE FOR A SEQUEL
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MilkAndCookies
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will send nudes for twewy 2
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Romanticide
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http://kotaku.com/shigeru-miyamoto-we-have-an-answer-to-your-question-1597993025

Interesting stuff.

I'm all aboard dat Pokemon Snap 2 bandwagon. The original was ahead of its time, the Gamepad would be a great device for this game, etc. If there's any one game I want beyond what's been announced, it's this.

A new Fire Emblem would be appreciated. I liked FEA and all, but IMO the two best ones were the Tellius games, which were on consoles. There would be more space for characters, levels, cutscenes, etc. I'd also hope for better objectives because LOL ROUT gets tiring. I know SMT x FE is still a thing, but we haven't heard anything about it since E3 last year. (Hopefully we hear more on that soon-ish.)

A Mario or Zelda that shakes up the formula would be much appreciated. I suppose these are the series Nintendo is least likely to take a chance with because they are the two biggest series, but they're both as old as I am and could really use something that reminds us that Nintendo is capable of innovation. Hoping this new Zelda is the game that shakes things up. It looked beautiful based off of what little we saw at E3.

Beyond that, I'd just want a library of good games. Major third party productions are a pipe dream until the console moves more units, but if Nintendo made an effort to work with indies, we could get some really cool shit.
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Romanticide
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http://www.gamespot.com/articles/playstation-boss-doesn-t-understand-why-some-people-only-want-to-play-aaa-games/1100-6420882/

Maybe because that's all that ever gets advertised? Not many people are going to take a chance on something like Resogun or something lesser-known if they don't know it exists. Maybe if they see it for a few dollars in a sale or whatever, they will, but otherwise? It's not going to happen. People have finite money and time, and the bulk of it is generally going to go to things they already know about and might like. Those happen to be AAA titles for a lot of people. Probably always will be by definition, even if what we call "AAA" changes down the line.

It's generally AAA games that push things forward, at least on the technological front. If there were an indie title that had amazing graphics, modern physics and AI, a great story mode, etc, etc, nobody would care if it's indie or not; they'd care if it's a good game. People don't buy or build a new machine to run indie games; they do so in order to run the biggest, most technologically ambitious titles.

'Course, almost any innovation in story and characterization is coming from the indie scene. They don't have to appeal to the perceived AAA audience; they can make their own shit and put it out there. I've pretty much given up on a good story in an AAA title. There are a lot of indie titles with no/bad stories too, but at least the potential is there for a good one.

I wonder what you would call Japanese games outside of Squeenix, Nintendo, and maybe some Capcom titles. You can't call games from an Atlus or an NIS indie, but neither are they AAA titles.

I feel like this whole problem applies to every medium of entertainment, too. Luckily we live in an age where finding good, not-mainstream shit is extremely easy.


http://www.gamespot.com/articles/neil-gaiman-s-ghost-game-hitting-pc-next-month/1100-6420801/

Might as well add this to the post.

I'll be buying it day one, but mostly because Neil Gaiman's name is on it and it's $10. It's hard to get super hyped for a game that there isn't much information on. I'm hoping for a good story because Neil Gaiman but I'm not getting my hopes up. If it's just a good puzzler, I'll be satisfied.
Edited by Romanticide, Jul 3 2014, 02:57 AM.
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CALJR_8760
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I feel the lack of game rentals is also a big problem. While, game rentals might not help out indies, I feel like lesser known titles got more love back when you could spend a dollar a night to try out a game just because the coverart interested you. There used to be so many games that I would just try just because I saw them in the store. Sure, some of them were AAA or AA, but there were a lot that had no advertisements. Even when there were still rental store none of them had good selections of last gen games, but in the days of PS2 and Gamecube I played so many random games. Nowadays, you're pretty much limited to buying a game or playing a demo to try a game out. Demos would be great, if they were good and every game had them.

So, how are we as consumers expected to go buy indie games or even non-AAA games. Sometimes I feel like the non-AAA get even a worse end of the stick when you consider how many game sites and online stores have sections dedicated to indie games. The non-indie, non-AAA games though just get thrown into the same categories as Cod, Battlefield, and Assassin's Creed where they become near invisible. I feel this is in part why these publishers are pretty much always putting out yearly releases, it's safe in a world where buying games has become so much more hard. If you want to buy a movie, you can get it on Redbox or Netflix. If you want to buy a CD, youtube has the album the day it releases. Want to buy a book, then just go to the library. But with games you have to drop $10-60 bucks just to experience the game. Sure there is gamefly, but the prices are a bit expensive and from what I've heard from reviews it takes quite some time to get them in the mail, which kinda of discourages paying $20+ a month, plus even then you can't rent indie games.

This is why the gaming industry is full of sequels. Even if the game isn't a sequel, then they're going to make sure to use in their fullest potential previous games the developer has made. Evolve won tons of awards at E3, but it's main hype with the General public is because of L4D, same with Bloodborne and Dark Souls, Destiny and Halo, and even Sunset Overdrive being made by Insomniac.

What's worse is it's not like these indie developers are being allowed to make their style games with AAA budgets when they do succeed. In the film business, if you're an indie director or actor and you make a big enough impact, you're going to be given the chance at bringing your flair to the blockbuster world. Monsters got Gareth Edwards to direct Godzilla, Safety Not Guaranteed got Collin Treverrow to direct Jurrassic World, and even people who aren't quite Indie, but definitely not well known outside of cult followings like Joss Whedon and James Gunn to direct Marvel movies. They bring these people in so they can create big budget movies in ways that other bigger name directors couldn't. With the gaming world we don't see that. You hear about people coming into new projects all the time, but they're people from other big studios. So, even if an Indie game succeeds, majority of the time it just means they're going to be creating more indie games, which isn't bad, but it definitely isn't helping AAA games to evolve in any way whats over.
Edited by CALJR_8760, Jul 9 2014, 02:03 AM.
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Snowman
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Blizzard's lane-pusher, Heroes of the Storm, has no shop. A "Talent System" has been implemented instead, allowing characters to level up their abilities with different traits so they can supposedly adapt to different team comps and different maps. I love that there are multiple maps, but I probably won't play this anyway. Anyway, the lack of a shop sounds like it could prevent snowballing, making the game more "balanced"... But if that's the idea, I don't think I like it. Sure, it's annoying when someone in Dota starts snowballing early, but I feel like it would be even more annoying if both teams were balanced the whole game. I guess that forces people to rely on strategy more than higher numbers, but I don't know how many effective strategies people can come up with other than "let's all group up so we don't die alone". I really haven't been following the game closely at all, though, so I don't know what else makes it unique. I skimmed a preview of the game (the one they linked to in the article) and the author said he had to stop using his "Dota brain", so I guess it's pretty different.
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Outlaw454
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I was following Heroes of the Storm a little bit when they first started their alpha/beta/whatever. It definitely flows quite a bit different from Dota, but from everything I have heard, it is really enjoyable, and a nice change of pace.
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Romanticide
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CALJR_8760
Jul 3 2014, 07:13 AM
*snip*
It's been a long, mostly drunken weekend. Finally getting to this.

If rentals were still a thing I'd be hitting that shit up all the time, especially for the AAA titles that I'd otherwise have little to no incentive to try. Gamefly exists, but the disadvantage it has is that it's not *immediate*. You either have to wait for the game to be shipped to you, or you have to wait for it to download. Neither is as easy as walking out of a store with a cartridge or disc.

Another factor nobody talks about is that there's nobody recommending you stuff on any of these services. It's all algorithms and reviews, and LOL most of them are terrible. There are good reviews, at least. If I walk into a store, I can ask, "hey, is *insert thing* good?" and I'll get an answer assuming they've experienced it. Sometimes we just want a human to recommend us something, as opposed to an unfeeling algorithm or JoeSixPack on Netflix. If you get a good recommendation, that store has probably guaranteed future business from you, too.

It's also $16 a month for one game. That's not super expensive, but it's not an amount of money I want to spend every month on the off-chance that there's a game I need to rent. For that I can just outright buy a game, especially on PC. You'll never find a show or anime for $8 (well, if you wish to support the people who made it), which is why Netflix and Crunchyroll are extremely good services. Spotify works because its library is so vast and the modest fee allows you to avoid hearing commercials, even if there's now less reason to pay that fee than ever. As I see it, Gamefly doesn't have a valuable enough niche to justify my money being spent on it.

I don't think buying games has become harder. If anything, it's becoming easier to actually buy games. The PC marketplace is extremely easy to buy games on, and PSN has been improving in the last year. Everything you've said has indicated that there's just more noise to sort through, which I agree with. There are more games, more developers and publishers, more gaming media, and more advertising than ever before. It's harder to determine which games are worth the money because you hear the same shit about most games, for better or worse.

The industry is full of sequels for the same reason Hollywood makes summer blockbusters with names we all recognize: It's big business. They're spending more than ever on development and advertising, so they need a safe product to ensure they make profit. But yes, smaller titles being invisible is a side effect of this.

Honestly, I could sum up many of my points with this: AAA publishers want to be Hollywood in the worst ways.

That point about indie directors/actors makes plenty of sense. You'll never see a Mike Bithell (Thomas Was Alone) or a Kan Gao (To the Moon) move up to an AAA production. Rather, you'll see people who are tired of the AAA grind leave their former big-name studio, establish their own studio, and start making games. Once they prove they can make a living on their own, why would they want to go back to AAA development? The money might be better, but they can't make the games they want. They can't put their own spin on things. They can't try to tell a story more involved than "point weapon at things, watch things die".

I think part of the problem is that many developers aren't recognizable names to the public at large. Everyone recognizes Steven Spielberg, Michael Bay, etc, to say nothing of internationally famous actors. Who can you say that about in video games? Not even someone like Shigeru Miyamoto is well-known to the world at large, and he's one of the most recognizable names in gaming. It gives them less leverage and thus less freedom to do whatever the fuck they want. Joss Whedon can do whatever he wants because he's Joss Whedon and because he has a dedicated fanbase. (except give us Firefly season 2 RIP) There are people you can say that about in gaming, yes, but almost none who make AAA games.
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Romanticide
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http://www.destructoid.com/you-can-now-download-the-fancy-vivillon-in-pok-mon-x-y-277706.phtml

woo i guess

off to kiloude to check its ivs

inb4 0 SpA and Spd

EDIT: not even a 31 i demand a fucking refund
Edited by Romanticide, Jul 7 2014, 10:30 PM.
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