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| Topic Started: Aug 28 2011, 09:03 AM (32,805 Views) | |
| Outlaw454 | Apr 13 2015, 07:47 PM Post #1186 |
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Rocks Fall, Everyone Dies
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| Romanticide | Apr 13 2015, 10:50 PM Post #1187 |
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Cult Leader
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http://kotaku.com/how-a-small-game-studio-almost-made-it-big-1696997142 I don't get why Microsoft wouldn't give the developer the extra few million they were asking for. In the long run, a few million dollars isn't shit to Microsoft, and they would have gotten a game out of the deal, which all the eighth gen consoles kind of need at the moment. It's not like this risk would have sunk the Xbox division, either. This isn't without getting into the other stupidity, like surprise reveals, pulling shit out of their own asses, etc. This is the shit people mean when they say mid-budget games are being squeezed out of gaming. Not everything has to (or should be) a massive AAA title, nor should everything be small indie titles. There is still a place for medium budget titles that aren't super ambitious but are still fun games. Edited by Romanticide, Apr 13 2015, 10:57 PM.
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| Granskjegg | Apr 20 2015, 03:02 PM Post #1188 |
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Eg e husfar.
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I don't know where this would go, but it's just something I've been thinking a little about ever since that Nintendo NX thingy, so I guess this thread sorta works? What would you like to see in the potential next Nintendo home console? Personally I'd like them to keep it simple, the Wii U Gamepad is cool, but it adds so much to the cost (a gamepad alone here in Norway is half the price of the console, lol) and doesn't really add anything to the experience of playing games, unless playing Mario Kart 8 while taking a shit is a major bonus. Also, screw motion controls, gyrowhatever, cameras and all that throwaway garbage that you use once and think "huh, that's neat I guess". I'd like them to keep it simple, the Pro Controller is a nice controller and it would be nice to just see them improve upon that design. Sure it wont be unique and crazy, but I Sixaxis, Kinect, Wii motion controls, PS Move etc. was never really amazing. Sure playing tennis in Wii Sports and being a badass Cowboy Ninja in Red Steel 2 was awesome, but I think I'd be just as happy playing the latter with conventional controls. The gamepad is cool, but I don't think the technology is there yet, for them to make the controller really good I'd want it to be smaller, have greater range (maybe an optional wi-fi mode?) and just more betterer. I do think playing games in bed is pretty sweet, and being able to plug your headphones directly into the Gamepad and muting the TV is amazing, but that's stuff that can be implemented in a traditional controller. I think that thing Sony is doing looks really interesting, allowing you to stream games straight to your phone that you just mount onto your PS4 controller. That looks absolutely amazing and I think that's really cool way of doing off-screen play. I don't know if it's possible, but having a Nintendo app for Android, iOS and MS Phones that allowed you to stream games to your phone via wi-fi would be really interesting. You'd have some thing that allowed you to mount your phone to your controller and then just play anywhere in your house, or set up a tablet in bed/wherever and stream games to it. I feel like this would perhaps be a more elegant solution (and probably cheaper), since everyone and their cat owns a smart phone these days. That would make the off-screen stuff more of a neat optional feature rather than a big clunky expensive controller. The controller would obviously be pretty simple, a headphone jack with microphone support, volume and that's it. No touchpads, cameras or whatever. As for the console I dunno, Nintendo games don't really require a lot of power, but it's probably important to keep the system on-par with current gen to get some potential 3rd party support. Not that people buy a Nintendo console to play CoD or whatever, but it would be fun to see a Nintendo system be the main system, and not just the Mario/Zelda machine. Not making the console a powerhouse is probably good as well, since the newer Nintendo consoles have all been quite cheap, which is great for kids and just in general. Also, NES, SNES, N64 and GameCube games on the e-shop at launch pls. Just pls. Nintendo...pls. You'd probably be able to play Wii U games on this system as well as almost no games make specific use of the Gamepad, so I can't imagine it being too hard to port this to a new system, Wii games are a bit worse, though. A not-32gb storage solution would also be pretty nice (srsly why). This was a bit longer than I had thought it'd be, but the Gamepad and other gimmicky controllers annoy me in a special way. Am I the only one who just really do not like motion controls etc.? What would you like to see in new systems etc? Stuff like the Nvidia Shield console is really intriguing, maybe we'll see video game streaming services become the norm in a few years, like Netflix and Spotify has pretty much taken over their respective areas. |
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| LightningBolt | Apr 20 2015, 04:45 PM Post #1189 |
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Boring Person
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I think I'd also like them to keep it simple. I don't agree that the GamePad is gimmicky, though. It's a really nice controller in its own right and I love the idea of off-TV play. That said, I think it's a legitimate question of whether what the GamePad brings to the table is worth its cost. It is, from what I know, a pretty huge percentage of the Wii U's cost. And I second the eShop thing. I've been really disappointed in how slow Nintendo has been to bring over games to the eShop with the Wii U. I'm not really hoping for too much, really. A box that can play Nintendo games is generally good enough for me, since that's all I really need it for. I think Nintendo's in a weird spot (as is Sony) because right now the Japanese market doesn't really seem to give a shit about hardware power and graphical performance and the such, but the western market is obsessed with it, so they have to find a way to balance their major markets. I know for Nintendo themselves that they'll manage to make their games look amazing even if the hardware performance isn't quite as high as whatever Microsoft and Sony release, but it is hurting them with third-party developers probably. I'm starting to care less about that stuff personally, though. As long as they keep making their own games as good as they are I don't really care about the rest of it anymore. |
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| Granskjegg | Apr 20 2015, 04:52 PM Post #1190 |
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Eg e husfar.
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Yeah, I agree. I mean, look at Mario Kart 8, that game looks amazing! Nintendo are very good at tailoring their games around their hardware, and the results really do speak for themselves. Off-screen play is amazing, and a technology I think will be pretty damn common in a few years, but perhaps not in the form of a big bulky controller. But yeah, how long has the Wii U been out? 3 years? And they've got 3 Nintendo 64 games available...what the fuck? I've got exactly 0 seconds of experience with developing games and programming, but how hard can it be to port these old games to the Wii U? |
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| Romanticide | Apr 20 2015, 09:13 PM Post #1191 |
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Cult Leader
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Including a tl;dr at the end. It should be based on x86 architecture. There's a reason it's harder to port games to Wii U than the other two systems. Nintendo still uses PowerPC, which is past its prime, to say the least. So Wii U ports cost more time and money, and they're being released for a system that isn't selling very well to "core consumers". It's no wonder that nobody wants to release third-party games on the Wii U. I feel that the ninth generation will be one of the first generations in which the power difference is truly minimal. We're already seeing this with the PS4 and the XB1. The biggest difference is that some games run in 1080p on PS4, whereas those same games run in 900p on XB1. The rest of the differences are some effects that very few people care about. The gaming media will make a big deal of this because it gets clicks, and gamers will argue about anything, but that's not a difference that impacts your enjoyment of a game. If you want the game enough, you'll get it even if you have to play in 900p (or 720p, as it often is on Wii U). The only downside here is that backwards compatibility wouldn't be a thing. As nice as it is to get a system and play games from its predecessor that I missed, I think I'd give up this feature if it meant keeping costs down or spending a bit more to make the console more beefy. I can keep my Wii U, after all. Nintendo will probably put out a console that's least powerful once again, but as long as it's based on x86 architecture, I don't think it'll make a huge difference. I don't feel like the PS5/Xbox whatever will be a huge leap in terms of tech. The PS4/XB1 weren't. LOL mobile processors, lol 7000 line of Radeon cards. The biggest reasons Nintendo doesn't get games have to do with how little the Wii U is selling and its image to publishers/gamers, really. Power is a distant third to those. Speaking of power, Nintendo has shown time and time again that it doesn't need the most powerful tech to make gorgeous games. The Wii U versions of Smash and Kart are absolutely breathtaking, in large part because Nintendo's artstyles tend to be vibrant and colorful. I put a lot more emphasis on artstyle than graphical fidelity, so a game like Call of Duty tends to look bland to me, even if the tech is cutting edge. Japanese gamers don't care as much about power as Western gamers do. You don't have to be an authority on Japanese culture to notice that the Japanese market has embraced portable and mobile gaming. Their lifestyles lend themselves to that kind of play. Most (or at least, more) of us in the West live in our own houses and aren't constantly on the go, so we have more time to play games on more powerful and less mobile machines. Japanese publishers cater to Japanese gamers first and foremost. That's the audience they know best and the audience that buys the systems they develop for/the games they develop. I'd assume they know of the West's fascination with ever-increasing power but just don't think it's feasible to develop games to Western standards. It does seem that they might be realizing PC ports are cheap and Steam has a huge audience, so I hold out hope for more PC ports. The latest rumors have Tales of Zestiria getting a PC version, which would be pretty big, especially if it succeeds. Again, I don't think Nintendo needs the most powerful console. It just needs one that can do most of what its competitors can do, which should be easier to do with each gen because games will need more power for smaller improvements. It does need x86 architecture though; that would make it easier to justify ports, even if they might not sell all that much. The only new "gimmick" that is remotely feasible is the already rumored home console/portable thing. Either it's one console that you can play either at home or on the go, or it's two separate consoles that feature cross play in a manner similar to the PS4/Vita. I don't see cross play between consoles and mobile platforms like iOS/Android as gimmicky because I see them as the inevitable future of consoles. The tablet has made the Wii U into a home version of the DS line, even though developers could do some cool shit with it, and motion controls haven't advanced all that much since the Wii. Oculus Rift/virtual reality are the endgame for motion controls anyway, and that tech will only improve as major players in tech pour money and resources into it. We're probably still a decade or more away from that being playable though. I feel ninth gen will be the last gen of consoles as we know them. Will they go away? Who knows. What I do know is that development/marketing costs are astronomical, and no real effort has been made to bring them down to earth. Maybe it can't be done, I don't know. There's no new influx of "core gamers", as you might call them. The Wii market has since moved on to mobile/Facebook gaming, which isn't the same type of gaming. Microsoft and Sony say "yeah, XB1/PS4 are outselling their predecessors at this point in their lifecycle", which may be true, but that doesn't mean there are enough new gamers to sustain the expensive AAA marketplace. You need a new influx of gamers. Many of them have moved away from consoles altogether for many reasons. How do you get them? You make your games playable on the platforms they are on, which nowadays are iOS and Android. Whether that's via cross play or by outright selling the games on those platforms, you have to make the money back somehow, and increasing the base for your games isn't a bad thing. That said, the biggest obstacle to selling games on mobile is that people have come to expect free to play games. I do believe people are willing to shell out for quality, though. Might be an idealistic stance to take considering what sells in every field, but whatever. Any new system needs to be simple and intuitive. As it is, we get many games that require day one patches, installs, and all that stuff. Control schemes aren't exactly easy for new players to grasp either, often requiring the ability to use two sticks and the ability to memorize a high number of controls. All other fields of tech and entertainment have trended towards simplicity, whereas gaming is becoming more complex, and as a result, more intimidating to newcomers. People just want to play fucking video games, not deal with what they perceive as bullshit. Just because we're used to it doesn't mean everyone else is. Other things a new console needs would include better marketing, a better name, voice chat as a fucking standard feature in all games (with the ability to turn it off/mute obv), better online infrastructure, more virtual console support (because this console wouldn't have backwards compatibility) and Nintendo to play nice with third parties and indies. Not going into much detail on these; this is long enough and these aren't inherent to a console. So what do I want from a new Nintendo console? -x86 architecture. -Enough power to at least justify ports of PS5/Xbox whatever games. -I can't say I want/need cross play, but I understand why you would include it. -Simple and intuitive. -Better Virtual Console support. -Bunch of miscellaneous stuff, scroll up a little ffs. |
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| tfghost92 | Apr 20 2015, 09:17 PM Post #1192 |
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swag on this dick, bitches
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[utube]https://www.youtube.com/watch?v=YmCFF3wdF6I[/utube] |
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| Romanticide | Apr 20 2015, 09:26 PM Post #1193 |
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Cult Leader
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Posted Image Also, this is quality content. http://kotaku.com/you-can-play-as-snoop-dogg-in-league-of-legends-1578596871 EDIT: I'm so pro at reading dates, but whatever, point stands. Edited by Romanticide, Apr 20 2015, 09:32 PM.
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| Granskjegg | Apr 20 2015, 09:54 PM Post #1194 |
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Eg e husfar.
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I agree, x86 architecture is a must. I have no idea what that thing the Wii U has is, but it sounds obsolete. I can't say I'm familiar with cross play, but it would be interesting to see home consoles being tied in a bit more with smartphones, tablets and portable consoles. I think I'd much rather just have the ability to stream stuff to my tablet/phone and play in bed. Cross play sounds like a bit of a mess, but I could simply misunderstand what it's all about. It'll definitely be interesting to see how games and gaming evolve in the next couple of years. And on the subject of control schemes, I'd imagine that as long as you provide good thorough tutorials for your games it should be fairly easy to pick up and get into, especially stuff like Mario Kart and Super Mario, which are often "baby's first gaming experience" or whatever. If the next Nintendo system is named something like "Nintendo Wii U Dem" I'll just flip my desk. |
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| Antunee | Apr 20 2015, 10:18 PM Post #1195 |
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#1 Girl
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"Now introducing the New Nintendo Wii U!" Calling it. Edit: But seriously, they need to skip to x64. I'm not sure on the specifics, but I don't see why a next-gen console should be using a last decade computer architecture. Edited by Antunee, Apr 20 2015, 10:20 PM.
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| Outlaw454 | Apr 21 2015, 03:39 PM Post #1196 |
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Rocks Fall, Everyone Dies
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Both the PS4 and Xbone are on x86-64. |
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| DucksFAN93 | Apr 21 2015, 04:32 PM Post #1197 |
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The Sports Nut Member
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I don't even want to think about a new console, especially not after the at least $1,000 was spent to get all the new gen hardware :/ |
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| Granskjegg | Apr 21 2015, 04:55 PM Post #1198 |
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Eg e husfar.
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That's a lot of money, holy shit. |
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| DucksFAN93 | Apr 21 2015, 05:05 PM Post #1199 |
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The Sports Nut Member
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Well yeah, $399 for the PS4, $499 for the One, and $299 for the Wii U. |
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| Granskjegg | Apr 21 2015, 06:39 PM Post #1200 |
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Eg e husfar.
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Wow. Are there enough games for the PS4 and Xbox One to justify the $900 dollars? |
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