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E3 2016 Thread; 60 FPS/4K/VR versions in development
Topic Started: Jun 5 2016, 04:52 PM (852 Views)
Volt
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Keep Moving Forward

Alright we're about to kick things off. This E3 I'll be hanging out in Mibbit, since I'm not having a viewing party this year. Also, I made a bingo.

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Let's do this.
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Romanticide
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Don't think I'll play a drinking game this year. Still drunk from last night tbh.

(I say this now but I'll probably be ready to drink at like 1-ish tomorrow.)
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Snowman
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Every year I care about E3 less and less but seeing that bingo chart reminded me how much dumb fun it can be to watch.
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Olinea
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I didn't really care much but I was hooked during the pre-show when some guy counted to 3 on his fingers with his left thumb --> right thumb --> left pinky

Like seriously m8
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DarkFlashlight
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it will take a toll
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SHAKA BRAH
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Pwner
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Hey guys I heard this game was coming out called ZELDA ZELDA ZELDA BREATE IN MY WILD BABY IT'S OPEN WORLD ZELDA LIKE SOME LOZ/FALLOUT/SNAKE EATER LOVECHILD TYPE SHIT

also the Sony conference was pretty good
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CALJR_8760
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Eh, this E3 was better yet at the same time worse than I expected. Granted I didn't actually watch it, I just read the articles and watched the trailers.


As someone who has no interest in VR, the Sony conference didn't have a lot for me. Days Gone looks good, but I haven't seen much from it to know just how good it looks. Horizon looks to be one of the best games coming out atm. Haven't seen the trailers to Detroit or Last Guardian. I'll watch them later. Death Stranding looks interesting, the trailer was definitely creepy so it'll be on my radar. Spider-man looks awesome, but it's a wait and see. Could be the next Ark ham or the next Spider-man 3. I love Spider-man and the Spider-man 2 game, but I normally get letdown with these games. I do love Insomniac though, but they aren't without faults.

I'm not a fan of the new God of War. It looks fine, but it doesn't look anything like God War. I play the games because I enjoy the game play above all else and they went and threw the gameplay out the window for something generic. It seems action/adventure games are becoming as generic as first person shooter and this depresses me as someone who is such a fan of the genre. I'll probably get it one day, but I doubt my opinion will change nor will I look at it as an actually God of War game.

Microsoft did pretty good. Gears 4 looks good. Sea of Theives looks like the type of game that could be pretty awesome, but I might never get into. Scalebound definitely looks to be awesome. Recore is probably a day 1 buy for me. I mainly enjoyed the new features, like cross play and crossbuy. Also I'll definitely be getting the customost controllers. I like buying off the wall lookin controllers, so this is pretty cool. Mine is going to be purple, blue, and pink I believe.


Sun and Moon look good, but as of this moment nothing shows me we were in the need for a new gen yet.

Zelda looks awesome. It's amazing how a game so different can be so familiar. My only fear is that there will be very little to do, but the awesome new things like shield surfing are amazing. I love the art style. Hopefully the NX releases the exact same day as this because I want to see the game in the best way possible. I'm pretty curious how the NX is going to fair though. We know of one game for it so far and it's less than a year away. When the heck are we going to even hear from it and how will they teach a good sized audience outside of E3? I hope they realize they are going to need 4k and some great 3rd parties to really compete. If Nintendo was smart they will make sure to secure Rockstar and Bethesda and not just EA, Ubisoft, and Activision
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Romanticide
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Guess it's time for an E3 post.


EA:
Too drunk; didn't watch. I woke up halfway through it, but I had to see the little ones off. From all accounts, it sounds like that was a better use of my time since there was fuck all for gameplay other than Fe. I watched the trailer and it looks like an artsy indie game and all, but nothing really stood out and it's obvious the game was EA's "look, we care about indie games too!" game, which seems cynical to me. Battlefield 1 looks good and all, but it's one of those games I won't buy anyway because fall too stronk/I'm not really into multiplayer because gamers are trash.

Never have this at 3 PM on a Sunday again.


Bethesda:
I only wanted an Elder Scrolls VI, which wasn't shown. I guess it was too much to ask for, and of course it was late confirmed that we shouldn't expect the game any time soon. But we got to see Literally Hearthstone! I should be happy with that TES game, right gaiz? Okay, maybe not. The TES Online news sounds good if you play that game, but I don't and idk if I will. It's TES and all, but there's no franchise that would make me able to ignore my antipathy for gamers and play online. Exclusively online, in this case.

We also got to see... teaser trailers for Quake and Prey. Showed nothing but pretty pre-rendered graphics. Nothing in-game and nothing that I'm sure will even be a cutscene. Fallout 4 stuff is pretty cool for fans of that game, I guess. I'd probably be more excited if I had the game. Dishonored 2 is pretty much OP: The Game and it was pretty boring to watch. It feels like a game that will be better to play than watch, in large part because the sneaking around and a decent amount of the powers we saw don't lend themselves to gameplay that wows on a stage.

Basically my feeling after watching this is: Bethesda needed a conference for this shite? It feels like they desperately want to be one of the big boys, but don't have enough compelling stuff every year to show to justify a conference. The only things that justify a full-blown conference to me are Fallout and TES, and neither was shown this year, so...


Microsoft:
A passable conference, for the most part. Microsoft confirmed not only the expected Scorpio model of the XB1, but a slimmer model called the Xbox One S. I imagine it'll be a bit more powerful than the original XB1, but probably not so much that it's game-changing. While we're on hardware, I like the idea of personalized controllers, but not so much that I'm going to shell out while I have a working 360 controller plugged into my rig.

The biggest non-game announcement was the Play Anywhere program. Certain games will be playable on both XB1 and Windows 10. This sounds amazing, until you remember that UWP exists. No mods is a deal-breaker for certain games. For me that'd be TES and Civ and that's about it, but mods can be cool in other titles too. Mods entail more than extra shit tho; some of the mods I recommend for *every* TES game, namely the Unofficial Patches, fix problems that Bethesda never did. Also means no external programs for recording, injecting anti-aliasing effects, etc, etc. Basically: It means the UWP version of a game might be a lot worse with no way to fix it.

I was hyped for ReCore last year, but most of that hype was lost post-UWP. I don't want to deal with that bullshit unless a game looks SO GOOD that I have to play it. I also don't like Inafune on the best of days, and after the recent Mighty No. 9 stuff (he didn't do it, but he's also inextricably associated with the game), my opinion has never been lower. Gameplay itself didn't look all that great, certainly not as cool as last year's reveal was, but I tend to react more to the understated/atmospheric stuff than I do to the usual E3 spectacle/gameplay.

Scalebound looks awesome, but Kamiya is a god so there's that. I might be willing to put up with UWP for this game. I like that the male lead is a wiseass, which is almost as overdone an archetype as gruff white man, but it's one I respond better to. Games are supposed to be fun, y'know. But yeah, it looks fun to play and the idea of flying around on dragons and beating up hugeass monsters is one that should never get old.

I'm not interested in a lot of Microsoft's games, but I like that they got out of their own way and showed a good amount of gameplay footage. Gears and Halo Wars come to mind here. The Gears footage became funnier to me when I imagined Rise Kujikawa speaking the lines of Laura Bailey's character. (Persona 4 character, same voice actress.) Speaking of which, we got ~28 minutes of gameplay out of this. Not bad.


PC Gaming:
This was about the point of the show where I started questioning the existence of E3 and of video games altogether. It was better than last year, but showing monkeys flinging feces at each other for 150 minutes would have been better than last year.

I'm always amazed that the video games industry (well, maybe just this show idfk) thinks schlock like Giant Cop and Killing Floor deserve a spot on the big stage. Giant Cop tried WAY too hard to encapsulate that "LOL XD SO RANDUM" internet humor and just came across as cringe-worthy. It didn't even look all that fun. Killing Floor is just Blood Simulator 2015. Boring. It's the kind of thing I'd play for five minutes before wandering off in search of something, anything, with substance beyond "WAOW ALL DIS GORE".

Tbh I barely even remember what was shown. I had to look up the games, and now that I have, I remember something. I zoned out after a bit of Lawbreakers because Cliffy B gives either my eyes or my ears cancer, depends on the medium in which he is speaking. He's loud, brash, obnoxious, and comes across as a giant douche in the process. I don't like him, I probably will never buy his shit, even if it were in genres I actually like and not the pew pew genre. Sometimes he's right, but it's pretty rare. Turing Test was basically Portal 3. I mean, I was making a joke about the aesthetic at first, but it basically hits all the same notes. It just doesn't have a GLaDOS, at least not in that footage. I enjoyed both Portal games, but ~10 hour games rarely get my $60. Two or three days worth of entertainment doesn't seem like a great investment at new game price. I don't know about Observer. The premise could be interesting, even if about nothing was shown, but it ends with a random girl in a small tank top and short shorts just because. I mean, there might be REASONS!!1 for that, but the optics don't look good. I just assume it's there to titillate because there's no context, and that shit's dumb.

There were way too many games and I cared about too few of them. It's a good thing they showed off more games this year, but there was nothing that made me feel I had to buy this.

I get that AMD is going to advertise its new cards, but I feel like anyone who cares enough to tune into a PC Gaming show has little to no interest in hearing the losers of this GPU cycle talk. The 1070/80 both killed it this year. The 480 sounds like a good investment at its price range, but I won't be surprised if most of the "hardcore" go with the 1070/80 this year because they both have more sheer power. I know I would, assuming there were anything coming out that I had to upgrade for. The FFXV port, if that's a thing, will probably push me to do it, if only so I can buy current games when they go on sale and not have to worry.

I got ~24 minutes of gameplay before switching to...


Ubisoft:
Deep into questioning video games by now. Also into the bottle. Not overly deep into it, but yeah.

I missed the Just Dance live performance. It sounded awful from chat, so I'll act like this was a good thing. The Ghost Recon intro was amongst the worst things I've ever heard at an E3. It's not even the *idea* that was so bad; it's that they had to bring Mexican drug cartels into it for no reason. Is it story-relevant that they're Mexicans? It just sounded vaguely racist and gamerbro-y to me. Could have, and probably should have, been a shadowy cartel without ties to any one nation, but I feel this industry would fuck even that up. You get the quality of writing you pay for, though it might just be that writing has always been secondary to "we have this really cool idea write something around it". The gameplay itself looked decent until the chase. I don't know, it felt Michael Bay-esque to me and it put me off. I also don't want to play what is presumably a tactical shooter for car chases.

If I had a single most boring game of the year, it'd probably be For Honor. The artstyle of both the trailer and gameplay was just so drab and so dull. As always, I hate greys, browns, and blacks comprising much of the game. Might be accurate and might fit the game in question, but doesn't mean I have to like it. Gameplay was blah. Felt kind of like a generic hack and slash until the boss, which... I had no fucking idea what was going on. Just looked like button mashing to me, but that's probably unfamiliarity with the genre speaking.

Watch Dogs 2 is literally a cartoon version of Anonymous. I can't help but feel this was done intentionally, so we hate (well, more) people who demand change. It's always ironic when a major publisher puts out a game that's trying to challenge the status quo it directly benefits from though. What a crock of shit. Only cool part about this was Run the Jewels songs. At least they hopefully got fucking paid. There were drones and RC cars that somehow can wander the whole of the city without any bad guy noticing and shooting them, which is dumb and something that I remember not happening in Perfect Dark, a *2000* game.

Eagle VR game was interesting, but there's no way I'm upgrading my shit just for that/VR in general. All this gameplay footage and a bunch of eagles flying around and shooting each other with the power of FREEDOM was the most compelling thing Ubi had to offer.

Trials of the Blood Dragon had the cringiest presenters of the show, bar none. But really, that title just reminds me of this:

Posted Image

Gameplay timer here was ~37 minutes. What is happening?


Sony:
PRAISE KAZ HIRAI OUR LORD AND SAVIOR

Sony just showed games, games, games, and they were mostly compelling trailers.

God of War didn't look like God of War, true, but that's part of why it got such a big pop in chat. It handled the taking of life better than anything in recent memory (since probably Spec Ops, but I haven't played it), and while that's not a high bar, pretty much everything glosses over the fact that the things you're killing are supposed to be living and sometimes sentient in that game's universe. I thought that whole scene with the miss and the reticence to finish the kill was pretty authentic; nobody comes out of the womb a hardened hunter/killer.

Horizon: Zero Dawn still looks good. The animal designs are quite clearly based on real world animals, but the mechanical/technological bent of the designs makes them all look rather unique when compared to the animals/monsters in many other games.

Detroit: Beyond Human looks like the most interesting David Cage game yet. It kind of feels like a police procedural, but with more choice and hopefully better character/plot development. The faces looked so realistic that for a second, I forgot I was watching a video game trailer.

Even Call of Duty looked good to me. Call of Duty! You know, the most stale and overexposed game franchise since rhythm games died their death a few years back. I dunno, I'm a sucker for space and the gameplay looked genuinely interesting to me. I'd be very surprised if I find myself picking this up, though. Fall is too strong and now it's looking like early 2017 is too strong. Basically this year's iterations of the biggest shooters will make me stop going "lolcod, lolbf" for a year. That's how good they look.

Don't know shit about the new Kojima game but #FucKonami. Also dat manservice with naked Norman Reedus.

RDR 2 rumor is probably true. I think it exists with all we've heard pre-E3. You can't show something like that one day after Orlando. You just can't do it. A lot of other violent games have plausible deniability, but that particular scene gives you none.

Surprised we didn't hear about Morpheus, but I don't think anybody cares. I watch for games, and I know you watch for games. Consoles are just a means to the end of playing games. Pretty sure I got ~28 minutes of gameplay footage here. Unlike Ubi, a lot was #worth.


Nintendo:
It all comes down to Zelda. Pokemon looked like more Pokemon, I'm going to have Tokyo Mirage Sessions in my hands in about two weeks (depending on shipping), and I don't care about much else.

I don't know how I feel. On one hand, I trust Nintendo. They've never made a Zelda game I've played that I would consider bad. On the other, this is such a huge departure from formula, with a few features that I really do not care for, that it's hard to know how it'll turn out.

I suppose I'll start with the good? I like the idea of open world. I really do. I love being able to go wherever without giving a thought to the storyline. I love huge worlds packed to the brim with things to do, and hopefully a good number of those things are memorable. To me this is the difference between Oblivion and Skyrim: Oblivion had randomly generated caves, making none memorable. Skyrim had pre-determined caves and dungeons and I can remember a decent amount of them. However, I like something for when exploring gets tired, and it pretty much always does. I'm hoping the narrative is at least passable (it's Zelda - I don't expect literary writing here, but I hope it makes me give a shit about this conflict) and that the dungeons live up to the usual Zelda standards. We didn't see much, but the shrines looked promising at least, even if they were easy because early-game.

Semi-related, the idea that you can stumble into the final boss without doing the rest of the game is really interesting. It's weird that bosses are removed from open world games until you do the right sequence of events. I would have thought that Nintendo would have went with usual Zelda design and blocked that area of the game off until you have the right items (or until speedrunners work around it, whichever), but I guess not.

I enjoy the artstyle, even if I kind of feel it fell out of the indie tree and hit every branch on the way down. It obviously looks a bit better and more polished because that's Ninty for you, but still. The little touches, like Link shivering in a cold area/breathing little clouds of cold air, are pretty damn good.

The cooking/crafting systems sound like giant pains in my ass and I do not look forward to them. You have a device that could make that unobtrusive in the Gamepad, but no, we'll still have to wade through menus and that will get tired fast. I do not like the idea of weapons breaking. It works for pre-Fates Fire Emblem because the game was balanced around the idea of there being ~X number of fights on a map. No matter how you approach a map, you probably have enough weapon uses. It works for Morrowind because you can use most weapons a ton before even thinking of using Hammers on them. The idea of having to collect new weapons after a relatively small number of uses sounds annoying. Hopefully something comes later in the game that doesn't break (the Master Sword?).


VEEEEEEEEEEEEEEARRRRRRRRRRRRR:

The tech can fuck itself. This gen's biggest problem was already expensive as hell game development. We aren't getting remasters because developers feel really generous and want us to enjoy our favorites, now with prettier graphics and in the case of Bethesda games, mods. No, we're getting them because they're easier and cheaper to develop, and are safe money for publishers. VR only works to exacerbate this problem because we need ~90 FPS for the tech to work, and we also want our games to look good.

Semi-related, this talk of "true 4K" is lulz. Even our new god, the 1080, cannot max some games at 4K. I think it can get 60 FPS in everything on High but I'm not 100% certain. The old models had about the equivalent of an AMD 7770 or thereabouts, and that can't sniff 4K. I don't know what the new cards will be, but they'll have to be a fairly substantial step up to do 4K, even at Low. I don't know how they can sell that tech at $400, which seems to be the maximum acceptable console price nowadays. I just don't. Even $600 is probably pushing it.


Other:

Civilization VI didn't show all that much. It looks good, and I like the new Worker system/the idea of trade routes determining your roads, but there wasn't much meat for the hardcore Civ player. I want to know about the new systems and how they're all intertwined. I want to know about the new victory. I want to see more of the new civis system. So on and so forth. 15 minutes wasn't enough and they re-used the same footage for various Civ VI segments.

The new Persona 5 gameplay footage looks awesome, but that's a given ofc. I'm interested in demon negotiation coming back. Hopefully it's less random this go-around; being able to use the same answer like five times and get three different responses is irksome. Then again, having an answer key for all demons might make the game too easy.

I'm pretty much done here. It was fun.
Edited by Romanticide, Jun 17 2016, 01:04 AM.
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Vieira151
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25th October. Need to get meself a PS4 before then.
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CALJR_8760
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I'm fine with the story changes in GoW, that was a given after GoW 3, and a large part of the plot was really questioning Kratos. It's the gameplay changes that bother me. Compare it to Zelda which has changed A LOT, but the fundamental basics are still the same.


Also forgot to mention. Titanfall 2 looks pretty awesome. The first one was cool although I never got into it, but this one looks to be even better. Both the campaign and multiplayer.
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