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Star Wars: Shattered Galaxy

A Long Time Ago, In A Galaxy Far, Far Away.....

Star Wars: Shattered Galaxy

Episode I: Rise of Heroes


It has been over a hundred years, since former Jedi Master Hadrius Cul, the Black General, took the dissaffected and downtrodden, and massed them into the largest military force the galaxy had ever seen.


It has been over one hundred years, since the final battle of the Wave of Darkness hit Coruscant, and the skyline of the city planet was set ablaze. Since the Republic was shattered. Since every major, and most minor shipyards were destroyed. Since most of the galaxies armies and fleets were vanquished. Since a complex virus destroyed the galactic holonet.


It has been over one hundred years, since the Galaxy was shattered.


Today, a large empire, or alliance, of worlds might number half a dozen. Today, the largest fleets might near twenty five capital ships and two hundred fighters.


The Jedi and Sith, like all Force users, are despised or distrusted, through most of the galaxy. Yet they still exist, in small numbers. The hardy Mandalorians still thrive, damaged less from the great war than many others. Small pockets of what was once the Empire or the Republic exist, a few worlds here, claiming such a title, or a few there.


The galaxy has endured over one hundred years of darkness, with it's focus on survival, rather than war, or advancement. Ships have fallen to disrepair. Economies, now far more isolated, either thrive, or falter, based on local issues, rather than galactic.


A dark power is rising in the galaxy, hidden from the site of all, silent, and unknown.



The Galaxy has been shattered for far too long.......

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The Keywork; Home of the Prise
Topic Started: Feb 24 2008, 08:29 AM (120 Views)
Leto Exellius
Newbie
[ * ]
The Keywork

Short Description of the over all: The Keywork is a celestial body of six planets and a sun. consisting of three seperate pairs of planets in three nebulas. The Pheonix Nebula, Sapphire Nebula, and Emerald Nebula. Each have their specific names. Sapphire Nebula has Ori and Tyl, Emerald Nebula Kri and Zol, Pheonix Nebula Cyr and Inu. The sun was always called Burning Star IV.

The Planets are paired in twos orbiting the sun and circling each other around their sun. The Planets Had beams of energy shooting from them Creating a linking cage like barrier around eachother and the sun. This energy and barrier made these planets invisible to the outside worlds and passing ships.Most would be lucky to come across the Keywork in an uncharted course in the unknown regions of wild space.

The Keywork is the planets, the Sun, and the energy stream connecting them caled the Fence. All of this was created by the ancient Forceusers known as the Prise. These were the worlds dominated and ruled by them in secrecy of the galaxy.

The Keyworks mapped design:

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Name: Sapphire Nebula
Planets: Ori and Tyl

Bio:

Ori and Tyl are Predominantly worlds a large oceanic and water terrains. They contain land but more so have a vast resource in Aquatic life, minerals, and Plant life. This was an ancient Nebula housing the section of the Ancient species known as the Prise. It was mainly used as a center in which those Prise studied the world f the deep blue and learned how water and other aquatic things could be useful. On the Center line of the planets equators they built massive temples that Stored the energy beam generator that helped create the Fence.

Ori

  • Iamba - Moon of Ori

  • Yaundu – Metropolis of Ori
  • Vhelk – Major Space Port City of Ori
Tyl

  • Erona - Moon of Tyl

  • Venuda - Holy Capital
    Venuda is the home to the royal Sanctuary where the great Cathedral of cured glass strengthened by the blood soaked land of the Prise people after the Civil War. The City is based on the Planet Tyl. It is large city of myriad colors that sits aloft amongst the waves of blue coasts.
  • Tereti – Major Space Port city of Tyl
Appearance:

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Name: Emerald Nebula
Planets: Kri and Zol

Bio:

Kri and Zol unlike the Sapphire Nebula's planets are Are Forest and earth dominated. They still contain bodies of water, but is more so plentiful in rich soil and nature. This planet is very much suited for farming and Animals such as mammals. The Prise set up bases of learning on these areas of the Force and exchanged this knowledge with eachother. At the Equator of Kri and Zol there are temples holding the energy beam generators.

Kri

  • Hallum - Moon of Kri

  • Urakus - Royal Capital
    Urakus is the home of the Royal family Il-Dal and is the home of the great Muah'dib the great former Leader of the Prise. It is a bright city pressed against the mountains of the grassy plains looking outwards upon the rest of the Planet Kri. It is an Ivory white city among lands decorated with lights and a gold sheen.
  • Ruiki – City surrounding the Royal city of Urakus
  • Shambela – Major Space Port city of Kri
Zol

  • Laga - 1rst Moon of Zol
  • Bo - 2nd Moon of Zol

  • Quiend – Market City
  • Padmasana – Major Space Port City of Zol
Appearance:

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Name: Pheonix Nebula
Planets: Cyr and Inu

Bio:

Cyr and Inu have no bodies of water except pools and lakes under its crust. These planets are mainly Dsert, plains, and Volcanoes. Some would call this a the epitimy of Perfection for major resources such as oils, gases, rare minerals, and metal ores could be found here. It did not support much nature as in plants, but created a fitting world for Krayt dragons and other Lizards. On Cyr and Inu The Prise created giant cities that once bosted in technology that surpassed anything known in the eras after the Prise's Corporeal reign. Secret facilities and treasures lay on these planets, but all should be warned they are very well gaurded. Like the last two Nebula's the Prise built Temples to hold energy beam generators.

Cyr

  • Zofan - Moon of Cyr

  • Heizaba - Senate Capital
    Heizaba is the Ebony city of law. It is an orderly city full of filing and regulation. It is a military city also housing many of the great imperial armada’s weapons and defenses other than the Royal guard that is in Urakus. This black city is based on the planet Cyr masked in its cracked earth and treacherous dunes.
  • Jebwadi - Spice Mining City
  • Genia – Major Space Port City
Inu

  • Glord - 1rst Moon of Inu
  • Shiv - 2nd Moon of Inu
  • Rem - 3rd Moon of Inu
  • Mur - 4th Moon of Inu

  • Wiqueda - Spice Mining City
  • Biyeo – Spice Market Village
  • Phyla – Major Space Port City of Inu
  • Vougarok – First Royal Prison
  • Sloughora – Second Royal Prison
  • Jekatuluma - Forbidden City
    Jekatuluma is the City for the outcasts of the Prise those who shunned religion and chose a different path. They are enemies of the Prise Order and call themselves the Jekatulu. They are forced to the edging boundaries of Inu.
Appearance:

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Name: Burning Star IV

Bio:

This is the Sun and center of the Keywork keeping the worlds in a constant repeating course. There is many unknown things to it that confuse any Prise asked to tell everything they know about it. Even though not habital since it is a burning star it provides the valuable neccesity of solar energies. The points of the Triangular Fence focused over the northern and southern poles of this sun.

Appearance:

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The Colonies of the Keywork

Short Description of the over all: During more recent times of the Prise History they have populated other planets that were unclaimed and colonized them and either used it resources or healed the planets turning most into lush healthy worlds to live upon. The current count of colonies are around 15. Only 5 hold any worth truly to the Prise and their Keywork.

Planet: Purys

Bio: In Deep Space the Prise found the Ice Planet Purys who's land was untainted by men or machines. Through examinations the Prise learned that this planet was formerly a giant water plane, but when the sound died thousands of years ago it was cast into an ice age. There is another sun but its distance is farther and its rays cannot pierce the depths of Purys' icy crust. The Prise use this planet exactly for its fresh water.

Purys

  • Affina - Purys Moon

  • Kair - Extraction Center
  • Nao - Extraction Center
  • Vebera – Space Port
Appearance:

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Planet: Urua

Bio: Closer to its sun this Planet is a deserted wasteland on the surface but life has learned to survive in the giant and expansive caverns underneath. Underneath the surface of this world are thick swamps and very peculiar plant growth that lack sunlight as with creatures. More important any life underneath this planets crust is weakened by sunlight or any type. This ailment can go to the extreme of death. The Prise colonized this planet for research purposes as underneath this world is like none they have seen before.

Urua

  • Sybis - Moon of Urua

  • Tukor - Space Port
  • Lunoa - Experimental base
Appearance:

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Planet: Ch'kal

Bio: The Ravenous planet filled with Giant Reptilian creatures thought long ago extinct. It is a feral land deep seated in the wilds of history. Upon this planet however the plant life is very rich and gives a variety cures to medical ailment. For this reason the Prise keep this planet well under watch.

Ch'kal

  • Raptos - First Moon of moon Ch'kal
  • Tyran - Second moon of Ch'Kal

  • Horaus - Space Port
  • Terrasi - Hunting Outpost
  • Bazo – Hunting Outpost
Appearance:

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Planet: Loboroca

Bio: A Vegetation planet home that is alive in a sense as all Plant life holds a sentience to one another. The Prise found this by surprise managing to communicate with a great tree who seemed to be the leader by size and mind. He saw how all plants here were touched by the force and how they used it to communicate. The species was known the Florn wee kind pacifists who help any restore the plants. With the help of the Florn it makes reviving dieing planets easier.

Loboroca

  • Shorgo - Moon of Loboroca

  • Cardania - Florn Grand City
  • Magnola - Florn Sacred Territory
  • Hyacinth – Prise/Florn colony
Appearance:

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Planet: Necrova

Bio: Necrova is a grave planet surrounded by a series of solid rings and the source of a unique metal call named Gossanium. Many years ago Necrova was a rich minerals and vibrant durable metals. However the Planets core cracked and began to implode, but by a chance of luck it did not and instead the cores heat began to radiate and melt the sands, metals, and minerals into a great stew of sorts. After centuries of churning it has been thought the combination of this worlds substances and the prolonged melting period created an almagam Metal that was see through like glass when cooled, but strong as any metal to exist. This substance made for extravagant and versatile glass works (Really metal) that could withstand rough voyages. Also due to the implosion the gravitational pull increased to such degrees that in began obtaining thick circular disks around its equators. Due to the heat these disks of material fused and became dead land structures, but ones that could actually support life with the right equipment. The Prise therefore set up structures upon these rings to mine the discharges of this valuable metal.

Necrova

  • Coppos - 1rst Ring (Outer)
  • Brassi - 2nd Ring
  • Irona – 3rd Ring
  • Alumi - 4th Ring (Middle)
  • Colbas - 5th Ring
  • Gol – 6th Ring
  • Chroma - 7th Ring (Inner)
Appearance:

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Edited by Leto Exellius, Jul 7 2008, 05:06 AM.
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