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Star Wars: Shattered Galaxy

A Long Time Ago, In A Galaxy Far, Far Away.....

Star Wars: Shattered Galaxy

Episode I: Rise of Heroes


It has been over a hundred years, since former Jedi Master Hadrius Cul, the Black General, took the dissaffected and downtrodden, and massed them into the largest military force the galaxy had ever seen.


It has been over one hundred years, since the final battle of the Wave of Darkness hit Coruscant, and the skyline of the city planet was set ablaze. Since the Republic was shattered. Since every major, and most minor shipyards were destroyed. Since most of the galaxies armies and fleets were vanquished. Since a complex virus destroyed the galactic holonet.


It has been over one hundred years, since the Galaxy was shattered.


Today, a large empire, or alliance, of worlds might number half a dozen. Today, the largest fleets might near twenty five capital ships and two hundred fighters.


The Jedi and Sith, like all Force users, are despised or distrusted, through most of the galaxy. Yet they still exist, in small numbers. The hardy Mandalorians still thrive, damaged less from the great war than many others. Small pockets of what was once the Empire or the Republic exist, a few worlds here, claiming such a title, or a few there.


The galaxy has endured over one hundred years of darkness, with it's focus on survival, rather than war, or advancement. Ships have fallen to disrepair. Economies, now far more isolated, either thrive, or falter, based on local issues, rather than galactic.


A dark power is rising in the galaxy, hidden from the site of all, silent, and unknown.



The Galaxy has been shattered for far too long.......

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How much you wanna know?
Topic Started: Dec 21 2008, 08:18 AM (101 Views)
Ra Cul
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GameMaster
[ *  * ]
Title sums it up pretty well, and sometimes, starting from the end gets people's attention faster than starting at the beginning.

It's no secret, I'm running the show kinda like a game master, for a tabletop style RPG. But, aside from that, we're actually writing a smoothly flowing, for the most part, Star Wars e-novel.

Because of how I'm running it, I've got a whole bunch of outlines for the future, that I'm guiding the story towards, and I've dropped hints, both in writing, and in conversation, about some of what I have in mind.

But.....

The only real control that gives everyone else, is reacting to the story, and advancing themselves around what's coming at them.

So basically.....

How much do you wanna know, in advance, of what I have in mind, so you can set equal amounts of input in it's direction......and how much do you wanna be left guessing, till it happens?
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Calin Riegal
Freedom Fighter
[ * ]
Personally, I like the way things are currently being done. There are enough hints dropped that I at least have a vague idea of where everything is going, but I really don't know everything, or close to everything.

It leaves for a different feel of roleplaying. I don't have a specific plan on how I want my character to develop, or what my character will develop into. All I have is a few vague ideals, and then I'm letting the story develop my character. I'm finding that to be extremely interesting, and I myself would like to keep it that way.

Well, there are my two cents input, but I'd like to hear what everyone else has to say as well.
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Teslan
Newbie
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I like how things are going right now. I think having limited insight into the future and shorter leash on influencing the story you are effectivle preventing characters from becoming crazy war mongering lunatics with vast armadas at their beck and call. I have seen that happen far to many times and frankly it makes for a much more interesting story this way. The only complaint I have is a result of my character's personality flaws :P
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Star Wars: Shattered Galaxy Affiliates
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