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Dragon Lifestyle


The majority of dragons are, contrary to popular belief, omnivorous. Meat is a staple food source, even more so in the Desolation, but many dragons will eat anything to survive. Although dragons are normally content to eat their meat raw, special occasions see them eating it roasted with spices and garnished with rice and vegetables. Large fruits, such as melons, are also eaten from time to time.


Dragons who are associated with the Academy often live in quarters they share with their rider. These quarters range in size depending on rank and breed. The largest of quarters are placed higher on the massive, honey-combed walls of the Academy. Some dragon breeds, such as Earth, are placed lower, even if they rank highly, due to their lack of true flight.

Dragon quarters contain a nest, which is often made of some material associated with that dragon's element. For example, Fire and Lava dragons have heated rocks with fire running between the stones. Water dragons may have pools or ponds, while Forest dragons have bird-like nests made out of leaves and flowers. This varies between dragons, each having their own distinct preference.


At one point in Sekkai's history, most matings were private affairs between a dragon and their beloved. This has changed. The vast majority of matings are open to the public, which allows for diversity and strength in the gene pool. Matings range from runs to swims to flights. The majority of matings are flights, Water dragons often included among these, though they tend to gravitate towards water. Earth dragons, incapable of true flight, lead vast chases over the ground, often leaping to glide so all dragons will have a chance.

Female dragons come into season several times during their lives. They begin a flight, run, or swim with a call for male courtiers. It advances from there. The mating challenges range from a 'beauty contest', where males perform courtship dances for the females, to races which involve the chase of a female. Males sometimes fight for dominance over each other, though fatalities are extremely rare. On equally rare occasions, females will also vie for a prime position in the skies, wanting only the best of conditions for their mating.

Like many aspects of life in Sekkai, the consummation itself is a combination of biology and magic. On mundane occasions of sexual activity only the biological aspects are engaged and no eggs are produced. These types of relations are often restricted by the wide variation in size exhibited by the different breeds. However, on the occasion a female dragon is in estrus, an aura is generated by both dragons at the climax of the mating flight that allows for impregnation between any male and female dragon.

Clutches have become sadly small, ranging from one to three eggs. Strangely enough, females somehow manage to time their fertility with each other, so that their eggs, which mature at different rates, will hatch at the same time. Candidates are led to the Crystal-giver, a skilled Crystal dragon who gives them each a unique crystal if their bonded is present in an egg on the grounds. The eggs hatch and they find their bonded, who have matching crystals to the one they were given. Dragons are born knowing their names, likely choosing them for themselves while still in the egg, based on conversations they hear while still unhatched.

Dragon Battles

Sadly, as the Taint spreads, battles become more and more common. In the past they were mainly over territory, treasure, or, most often, a female. Back then, battles rarely involved fatalities. Now, mortal wounds are common play and much preferred over the crack of a jewel.


The majority of dragon battles are performed in the air--a blend of claw, tooth, and breath. Each dragon has different abilities which can be adapted to the environment around them. Oftentimes the main purpose of an aerial battle is to disable the wings of an opponent. This tactic has changed to encompass disabling the whole dragon for those who are not Tainted, while the Tainted strategy is to somehow break the opponent's crystal, allowing the Taint to infect the other dragon and bring them under the influence of the nefarious force.

When a dragon has a rider, the dragon will typically try to get close enough to the other for a 'boarding' to take place. In most cases, this means clambering between the wings of the other dragon and somehow trying to incapacitate that dragon. This is a dangerous move, for if the boarded dragon was to be hit by an attack, the rider would most often suffer or die. For this reason, boarding distractions are not recommended.


Besides battles dragon to dragon, Wings full of dragons are often composed to fight. Wing fights are based primarily on the way a whole unit works together, requiring its members to conform to fight. Tactics is key in this, as well as the placement in a Wing. For instance, a larger, slower dragon might fly in the middle, allowing the swifter ranks to fly before it and scatter the opposing ranks, picking off stragglers.

These battles are also fought by altering the tactics to better suite a specific element. This would mainly happen if the Wing was facing a force with mainly a single element and using the opposite of said element by use of tactical placement. The other elements would act as a distraction, maybe leading the outclassed element into a trap, where the strong element would strike and devastate the ranks.

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