| Zui Quan | |
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| Topic Started: Aug 10 2016, 06:59 AM (73 Views) | |
| DaisukeT | Aug 10 2016, 06:59 AM Post #1 |
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![]() T1: Zui Quan Novice This individual has chosen a highly unconventional method of combat. Using sluggish body motions and unorthodox positioning to confuse an opponent, the user holds the fundamental knowledge to beguile their enemy in the very way they move, as well as the basic experience to not harm themselves in the process. Note: Opponents have difficulty perceiving their intent, making their response time delayed against attacks. ![]() T2: Zui Quan Adept Having cemented themselves in the ebb and flow of drunken motion, the user is now fully capable of seamlessly transitioning between movement and attacks. Their momentum never subsides, making them a highly unpredictable target both offensively and defensively for an opponent. Note: Opponents have difficulty perceiving their intent, making their response time delayed against attacks. This now also applies for the user's defensive maneuvers, effectively rendering perception perks useless against this individual. ![]() T3: Zui Quan Master This individual employs drunken combat like second nature. Acrobatic maneuvers are now inserted into an already deadly rhythm, and to fight this individual is to fight the very nature of unpredictability. No longer needing to merely 'imitate' drunkards, the user can now drink during a fight to further augment themselves, their lethality directly increasing with the more alcohol they consume. Note: Opponents have difficulty perceiving their intent, making their response time delayed against attacks. This now also applies for the user's defensive maneuvers, effectively rendering perception perks useless against this individual. +1 Dexterity and Speed when drunk (Caps at T4). *This fighting style has no skillcards* Edited by DaisukeT, Aug 10 2016, 08:53 AM.
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9:32 AM Jul 11