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I looked upon the scene before me - upon the mere house, and the simple landscape features of the domain - upon the bleak walls upon the vacant eye-like windows - upon a few rank sedges - and upon a few white trunks of decayed trees - with an utter depression of the soul, which I can compare to no earthly sensation… - Edgar Allan Poe * There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy - William Shakespeare * No Man chooses evil because it is evil; he only mistakes it for happiness, the good he seeks. - Mary Wollstonecraft * Tell me the news, again, whatever it is... sorrow and I are hardly strangers. I can bear the worst. ― Sophocles






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Path of Orion
Topic Started: Aug 15 2015, 10:56 AM (223 Views)
Featherstone
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Interventionist Mod
Nickname: Stalkers

Virtues: Conviction and Instinct

Ethics of the Path

The hunt is everything. Followers of Orion are the hunters of hunters, the kings of predators. For them, unlife itself is a great safari, a mythic journey into the wilds of the unknown. By confronting and destroying the Beast in other Cainites, Stalkers hope to confront and quell the creature within themselves. By facing and destroying vampires who cling to the weakness of their Humanity, they seek to overcome their distractions of nostalgia and sympathy.

The vampire species is the height of evolution -- it should always be strengthened, never weakened. While stalkers accept that vampires have weaknesses and penchants, qualities such as compassion are akin to an appendix - parts of one's self that should be made to atrophy from disuse. Their urges must be suppressed in one's self and others. The Beast is a guide and tool, not a master. It is useful to a point; it would not be a part of vampiric makeup if it weren't. The mark of a true vampire is one's capacity to leash the Beast, drawing on its strength without letting it run rampant.

Vampires who have been poisoned by their "humor" must be corrected or destroyed for the good of all. Likewise, vampires who display weakness (not cunning or the ability to dissemble, but those who genuinely fail) should meet Final Death. Those who have fallen to the beast are atavisms and must be eliminated. These undead are threats to Cainites as a whole. They are as feral and dangerous as any predator, but they are out of control, like rabid dogs. They must be put down for the good of the species. They must be ever vigilant against the human or Bestial taint that can bring down the most perfectly evolved predatory species on Earth.

The mark of the ideal predator is its capacity to conduct the perfect hunt. Vampires are much more than killers, but hunters first and foremost. One's skills can be honed on the streets, in clubs or in high society, and are always foremost on the mind of the perfect stalker. Vampires who seek to retain ties to their past morality -- or worse, who seek Golconda -- are deluded and must be shown the error of their ways or be destroyed. Golconda is not only a myth, it is a fatal distraction. It keeps a vampire focused on ideals directly counter to those in his best interests - survival, strength and power.

The path is very selective about siring, and followers do not do so needlessly. While the path followers seek to correct the behavior of the most extreme "deviants" among vampires, they do not do much to recruit new members. It's understood that not all vampires are cut out for a Stalkers' existence. A prominent member in fact spent three decades tracking and eliminating one of his own childer who'd dared to stray from the path in favor of Golconda.

Path of Orion appeals to vampires who are alienated loners almost nomadic in nature. Stalkers see themselves as lonely outsiders, grim vigilantes who protect the vampiric race from itself. Most stalkers have some degree of capability to survive in the wild. Stalkers are not, nor do they wish to be, perceived as crazed cultists or Inquisitors who accuse everyone of "sin." Only when they're sure a vampire has degenerated to the point that the sect and species is in danger to they act. Devotees are prone to make "executive decisions" about choice targets rather than obeying orders.

Path of Orion
ScoreMoral Guideline
10Failing to hunt an overwhelmingly powerful foe.
9Failing to hunt Lupines.
8String an unworthy childe.
7Failing to hunt a more powerful foe.
6Failing to hunt a high-Humanity (8+) Cainite.
5Failing to hunt a Beast-ridden Cainite.
4Failing to hunt a vampire in Golconda - 'enlightenment'.
3Allowing frenzy to lead you astray.
2Showing cowardice.
1Hunting only beings weaker than yourself.

-Featherstone & Roofie
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