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Mafia Open #2 Pre-game [DISCUSS HERE]
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Topic Started: Nov 29 2016, 07:27 PM (130 Views)
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EOE
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Nov 29 2016, 07:27 PM
Post #1
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Mafia Open #2
The main changes to note are:
- The game will begin on Night Phase 1, and continue into Day Phase 1
- Player's roles will no longer be revealed upon death
- No-voting is no longer allowed
- If you fail to vote by the deadline (and an instalynch wasn't reached), you will receive a penalty point. If you accumulate three penalty points, you will be modkilled
- If the votes are tied by the deadline, the Day Phase will be extended by 24 hours and the Day Phase will continue as usual
- If discussion is still ongoing when the deadline is reached and the votes are not tied, the Day Phase will be extended ONLY if requested, otherwise the player with the most votes will be lynched, penalty points will be distributed and the Day Phase will end
- Sharing or asking for screen shots from outside the thread is no longer allowed
- Day and Night Phases will be 72 hours and 48 hours respectively throughout the game
| Role list |
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| Mafia | Hooker (Can visit one person each Night Phase. That person may not perform any Night actions that Night Phase)
Ninja (Normal Mafia member that cannot be tracked by the Tracker)
Mafia (Normal Mafia member with no special powers)
Mafia (Normal Mafia member with no special powers)
| | Town | Cop (Can visit one person each Night Phase. Will learn if they are Village or Mafia sided [green or red] at the start of the next Day Phase)
Doc (Can visit one person each Night Phase. That person cannot be killed during that Night Phase)
Vigilante (Can visit one person each Night Phase. That person will die that Night Phase. The Vigilante will die if his target is the same as the Mafia's target)
Tracker (Can visit one person each Night Phase. Will learn who that person visited that Night Phase)
Mortician (Can investigate one of the dead players each Night Phase. Will learn what that person's role was at the start of the next Day Phase)
Villager (Normal Town member with no special powers) Villager (Normal Town member with no special powers)
Miller (Normal Town member with no special powers. Is told he is a Villager. Appears Mafia-sided to the Cop and Mortician)
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Rules of Mafia (CLICK)
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Please leave any pre-game discussion or questions below.
Edited by EOE, Nov 29 2016, 07:33 PM.
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Skarfelt
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Nov 29 2016, 07:50 PM
Post #2
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Administrator
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I've never played No Reveal or outside comms before, interested to see how it goes. I have horrible images of Mortician being killed Night 1.
Good call to put a Cop and Doc in again though considering those roles achieved literally nothing in Game 1, may as well have been Vanilla vs Vanilla.
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Colly
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Nov 29 2016, 11:25 PM
Post #3
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Mmmmmmm I want that juicy vig role Once you doods decide to throw a serial killer into the mix send that role my way please
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EOE
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Dec 2 2016, 09:27 PM
Post #4
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- Colly
- Nov 29 2016, 11:25 PM
Mmmmmmm I want that juicy vig role Once you doods decide to throw a serial killer into the mix send that role my way please Yeah I was gonna put Serial Killer in this list, but I think we should see how the rule reforms go first.
We should have it next game for sure.
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EOE
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Dec 4 2016, 01:43 PM
Post #5
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Some things to note going into next game:
- If multiple people die in the night, their names will be given in alphabetical order.
- If a player is insta-lynched and people continue to vote, I will say whose votes were not counted (because Charasmatic Villager is in play).
- The Cop will receive "red" or "green" checks.
- If the Cop or Mortician are Hooked, they will receive "no result".
- The Doc cannot target himself.
- The Vigilante dies if he targets the same person as the Mafia.
- If the Tracker's target visited no-one (or they Track the Ninja), they will receive "visited no-one", if the Tracker is Hooked, they will receive "no result".
- If the Tracker tracks any member of the Mafia, he will learn who they visited (killed) that night. Additionally, if he tracks the Hooker, he will also learn who the Hooker targeted with their power.
- The Mortician learns exact roles, not just colours.
- If the Mortician investigates the Miller's body, he will be told that the Miller was Vanilla Mafia
Here is the revised role list:
| Role list |
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| Mafia | Hooker (Can visit one person each Night Phase. That person may not perform any Night actions that Night Phase)
Ninja (Normal Mafia member that cannot be tracked by the Tracker)
Vanilla Mafia (Normal Mafia member with no special powers)
Vanilla Mafia (Normal Mafia member with no special powers)
| | Town | Cop (Can visit one person each Night Phase. Will learn if they are Village or Mafia sided [green or red] at the start of the next Day Phase)
Doc (Can visit one person each Night Phase. That person cannot be killed during that Night Phase)
Vigilante (Can visit one person each Night Phase. That person will die that Night Phase. The Vigilante will die if his target is the same as the Mafia's target)
Tracker (Can visit one person each Night Phase. Will learn who that person visited that Night Phase)
Mortician (Can investigate one of the dead players each Night Phase. Will learn what that person's role was at the start of the next Day Phase)
Charismatic Villager (Normal Town member whose votes count for 2. Is told he is a Villager)
Miller (Normal Town member with no special powers. Is told he is a Villager. Appears Mafia-sided to the Cop and Mortician)
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Edited by EOE, Dec 4 2016, 01:50 PM.
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