| Challenge 2; Spheally Spheally | |
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| Topic Started: Jan 7 2016, 02:32:24 PM (438 Views) | |
| Spheal | Jan 7 2016, 02:32:24 PM Post #1 |
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The art of the Spheal
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Okay! This seems to have a few deadlines wrapped up within the challenge. Anyone have a burning desire or need to sit this one out? |
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| Gastly | Jan 8 2016, 04:06:11 PM Post #41 |
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The other option just gives us a chance of pulling ahead and then going for breaking even after that. I'd rather not lose then win though. |
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| Banette | Jan 8 2016, 04:12:04 PM Post #42 |
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Mod-confirmed Eliminated
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If it's safety we want, 1:1:1:2 strikes me as optimal. 1:0:2:2 is going to pull us ahead, unless people do steer clear of A. Because if they do decide to stay off A they're going to have to go into C or D to keep afloat. |
Mods confirm that Shuppet is indeed spooky. | |
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| Spheal | Jan 8 2016, 04:12:16 PM Post #43 |
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The art of the Spheal
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have submitted D Personal preference is 1112 but think there's so much wifom in this challenge I'm overall indifferent |
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| Gastly | Jan 8 2016, 04:15:46 PM Post #44 |
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I will submit D as well. |
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| Banette | Jan 8 2016, 04:16:41 PM Post #45 |
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Mod-confirmed Eliminated
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Okay, two of you are on D. I'll submit A now. Machop, you can choose whether you want B or C, and then Zorua will fill the remaining when he gets here. This all good? |
Mods confirm that Shuppet is indeed spooky. | |
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| Machoke | Jan 8 2016, 04:22:00 PM Post #46 |
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Yup. I'll go on C. |
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| Spheal | Jan 8 2016, 04:34:17 PM Post #47 |
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The art of the Spheal
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@mod: after player elimination can we still contribute to discussion here or does that completely cease? |
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| Zoroark | Jan 8 2016, 04:40:03 PM Post #48 |
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zorry not zorry
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im good for b. also zorry for being late, shit came up unexpectedly. |
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To protect themselves from danger, they hide their true identities by transforming into people and Pokémon. | |
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| Banette | Jan 8 2016, 04:41:19 PM Post #49 |
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Mod-confirmed Eliminated
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But your zig zays you're not zorry? But nah, really, it's all good. We've got time. |
Mods confirm that Shuppet is indeed spooky. | |
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| Sylveon | Jan 8 2016, 04:42:55 PM Post #50 |
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#JusticeForRockThrow
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You can no longer discuss the challenge with your tribe once you are eliminated. |
| A doll that became a Pokémon over its grudge of being thrown away. It seeks the child who disowned it. | |
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| Machoke | Jan 8 2016, 08:51:32 PM Post #51 |
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If I survive the round I will only wake up right before deadline. So you guys should just tell me where to go and I'll comply. |
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| Banette | Jan 8 2016, 09:05:33 PM Post #52 |
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Mod-confirmed Eliminated
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If I survive I will do so. Though I may well end up swimming with the goldeens. |
Mods confirm that Shuppet is indeed spooky. | |
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| Banette | Jan 8 2016, 10:31:42 PM Post #53 |
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![]() The treasure map is ours! Spooktacular! |
Mods confirm that Shuppet is indeed spooky. | |
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| Banette | Jan 8 2016, 10:32:41 PM Post #54 |
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Mod-confirmed Eliminated
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I am willing to bet my spookiness that another part of this map is in Secret Meadow.
Edited by Banette, Jan 8 2016, 10:32:56 PM.
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Mods confirm that Shuppet is indeed spooky. | |
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| Banette | Jan 8 2016, 10:37:40 PM Post #55 |
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Onto the rest of the challenge: Zorua RIP Machop RIP Everyone avoided A it seems. And we're now up by one. Three of us, four cloisters. One in C, one in D. A is going to have someone go into it because if it's A or B, A has a potential to get you a bonus. Thoughts? |
Mods confirm that Shuppet is indeed spooky. | |
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| Banette | Jan 8 2016, 10:53:35 PM Post #56 |
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Mod-confirmed Eliminated
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We can go across three, everyone else will go across two. No other tribe will risk putting both people in the same cloister. D is guaranteed to be safe. Everybody knows this. So we'll just ignore it while counting. C will be maybe safe. I think people will run for A or B, but if not we kill two people at least by going onto it. One of our extras will have to go to A or B. I say go back to A so nobody else gets the map. Edited by Banette, Jan 8 2016, 10:55:40 PM.
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Mods confirm that Shuppet is indeed spooky. | |
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| Banette | Jan 8 2016, 11:01:01 PM Post #57 |
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Mod-confirmed Eliminated
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I don't see another way of playing this than 1/0-1/0-1-1, if we want to keep playing optimal safety then that'd be the way to go. 1/1/0/1 might work but I don't want to risk it as it allows too real a possibility for one of the others to not lose anyone on C. |
Mods confirm that Shuppet is indeed spooky. | |
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| Gastly | Jan 8 2016, 11:30:42 PM Post #58 |
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Here, thinking about the math of it. Also well done guys! |
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| Banette | Jan 8 2016, 11:31:32 PM Post #59 |
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Mod-confirmed Eliminated
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Yeah, the maths is really your area. |
Mods confirm that Shuppet is indeed spooky. | |
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| Gastly | Jan 8 2016, 11:41:51 PM Post #60 |
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So yes, everyone will put one into D. So there are 5 votes that will be split between the first 3. If we go into C and it pops, that means only one tribe has the potential of not losing a member. It is then a 50/50 on if we hit that person with A/B. If C doesn't pop and we have one there, then we stay in the lead but tied with a different tribe. This is just wifom at this point of will we be in A or B. One offers a reward but a reward that we probably already have at this point. The wifom kinda says that people would avoid A still out of fear meaning B might become appealing. I think the safest option is 0-1-1-1. Worst possible outcome is that everyone submits 0-2-3-4 and then we are all tied at 4 members left. Best possible outcome is 2-1-2-4 and we stay ahead 3 to everyones 1 or 2 members left. Most likely outcome 1-2-2-4 meaning we are ahead 2 (tied with another team) and the other two teams are at 1. The only question we need to ask now is who do we trust to be on the D spot for our final round? It likely won't make much of a difference as it will just be a random guess. |
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