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| Game Mechanic: Gather Update | |
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| Topic Started: Nov 1 2016, 12:53:42 AM (29 Views) | |
| Tai | Nov 1 2016, 12:53:42 AM Post #1 |
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![]() Gather becomes a wee bit more interactive. Instead of a flat % chance, specs and mods pre arrange hidden fish/stingrays or coconuts/mangos in a 4x4 grid and players on the task go looking in a predetermined number of spaces. Fishing gear improves the number of spaces a fisher gets to look in. There are always three fish, or two fish and one stingray, in the water regardless of how many fishers, except on any task day following rough surf weather conditions when there are two additional fish in the water. Each fisher can search 3 spaces, or 5 if equipped with fishing gear. There are always four coconuts, or three coconuts and one mango, in the coconut grove. Each gatherer can search 4 spaces. Fish: 200 stamina cooked, 100 stamina raw, can be split between 2 people Stingray: 300 stamina cooked, worthless raw, can be split between 2 or 3 people Coconut: 50 stamina raw, cannot be split Mango: 100 stamina raw, can be split between 2 people Edited by Tai, Dec 15 2016, 09:47:09 PM.
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| Lucy | Mar 1 2017, 11:21:00 AM Post #2 |
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I kinda like that stingray splitting amongst three may change how people split up camp but I also worry it changed dynamics. I think I'm good with it because then people are more likely to be okay spreading themselves thin. |
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4:34 AM Jul 11