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| Key of Ethios; Indie game project | |
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| Topic Started: Jun 10 2010, 03:03 AM (12,230 Views) | |
| McMutton | Jun 10 2010, 03:03 AM Post #1 |
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McMutton
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![]() Key of Ethios is a The story involves Ellie, Van, and Gil; Three adventurers that live in the land of Zenoa. It begins as they are hired by a man named Zane. Their job: To retrieve a 'Treasure' from an ancient ruin within the Wysteria Woods. The plot thickens as they find this 'Treasure': A little girl in a deep sleep. Afterwards, they are entangled in the plans of The Court: a mysterious organization that needs the girl, and will go to (almost) any length to get her. The world that the game takes place in is called Zenoa. So far, there are four countries: Albion - Your run-of-the-mill medieval fantasy place. Galcia - All I have for this place so far is that the Galcians have some animal features. Fujitake - On a separate continent over to the east. Your run-of-the-mill feudal Japan rip-off Wysteria Woods - Not really a 'country' per se. It's an immense mystical forest ruled by a being known as the Wysteria King. Main characters: Spoiler: click to toggle And one enemy thus far: Spoiler: click to toggle These are concepts of three of the villains Spoiler: click to toggle Older concepts and such can be found on the project's DeviantArt page: http://key-of-ethios.deviantart.com/ |
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| plasmi | Jun 10 2010, 03:08 AM Post #2 |
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call me the necroposter
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did you... make those? its almost perfect toon zelda style except maybe better!!!! are those completely costum???????? holy smokes... it seems youll be quite a good tcotl member to have around! |
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| Demonlemon | Jun 10 2010, 03:30 AM Post #3 |
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MY CHILDREN COMETH
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Awesome stuff, loving the concept art |
| Happiness is like wetting yourself, everyone can see it, but only you can feel the warmth. | |
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| Espejo | Jun 10 2010, 03:35 AM Post #4 |
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You lookin' at me, boi?
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Looks good, though if they're 3D models, they seem to be a bit jagged, but overall, it looks really nice. |
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| plasmi | Jun 10 2010, 03:57 AM Post #5 |
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call me the necroposter
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may i ask what program you used to make these? i may like to get into something like that. |
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| McMutton | Jun 10 2010, 04:06 AM Post #6 |
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McMutton
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Thanks, guys. For the modeling, rigging, and animating, I use Truespace. You can get the latest version for free over here: http://www.caligari.com/downloads.html Unfortunately, it's also the LAST version, 'cause they were bought out by Microsoft, who immediately cut funding. Jerks. For the UV mapping I use RoadKill, located here: http://www.pullin-shapes.co.uk/page8.htm Edited by McMutton, Jun 10 2010, 04:08 AM.
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| plasmi | Jun 10 2010, 04:23 AM Post #7 |
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call me the necroposter
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thanks. but... what is UV mapping? sorry for my poor knowledge. |
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| McMutton | Jun 10 2010, 05:20 AM Post #8 |
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McMutton
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This explains it pretty well: http://waylon-art.com/uvw_tutorial/uvwtut_02.html |
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| plasmi | Jun 10 2010, 05:25 AM Post #9 |
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call me the necroposter
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looks like i have some things to learn. well... ill still do it. but besides that, looks like itll be a fun game. ps... mcmutton you need an avatar. im getting bored of looking at the blank space. if you dont know how, look at the top of the page and click "preferences." that leads you to your control panel, where you can customize your account as you want it to be. |
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| Solid Snake | Jun 13 2010, 06:24 PM Post #10 |
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Makes Games
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Looks amazing :O |
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| Masquerade | Jun 15 2010, 05:47 PM Post #11 |
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boy howdy
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what he said |
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| Fuma | Jun 15 2010, 09:21 PM Post #12 |
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Hopeless romantic
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I'm in total agreement in the positive vives/comments here. Lovin' the first enemy! I kinda put all my ideas for a game on hold...for a long time...
Edited by Fuma, Jun 15 2010, 09:22 PM.
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Reference Done By DemonLemon Best Fanart | |
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| Fishmuffin | Jun 21 2010, 02:44 PM Post #13 |
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yeaaa gurl
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looks quite nice |
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¯\_(ツ)_/¯ Hope rides alone ¯\_(ツ)_/¯ | |
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| McMutton | Aug 28 2010, 06:52 AM Post #14 |
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McMutton
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Oi, thanks for the kind words, guys. Haven't really worked on this that much. Just some GUI mockups: Character switch ![]() Boss meter: The skull gets damaged along with the boss ![]() Damage: ![]() On-screen: ![]() ![]() (Note: Not actual boss) |
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| Espejo | Aug 28 2010, 09:36 AM Post #15 |
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You lookin' at me, boi?
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This is exceptional! It looks extremely profesional and well done! It's a real shame for a lack of a programmer, though. |
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