| Hey there, guest! Either you forgot to log in or you're new here. If you're new, why don't you stop by and read the Lemon's Laws, maybe even join our fine forum? |
| Key of Ethios; Indie game project | |
|---|---|
| Topic Started: Jun 10 2010, 03:03 AM (12,237 Views) | |
| Solid Snake | May 28 2013, 06:09 PM Post #406 |
![]()
Makes Games
![]() ![]() ![]() ![]() ![]() ![]()
|
Clearly a gun of some sort, but, what does it fire? |
| |
![]() |
|
| McMutton | May 29 2013, 04:05 AM Post #407 |
|
McMutton
![]() ![]() ![]() ![]()
|
I was going to be matter-of-fact about it and just say it fired cannonballs, but then I thought it'd be awesome if it fired enemies at you, too. |
![]() |
|
| McMutton | Jun 9 2013, 06:14 PM Post #408 |
|
McMutton
![]() ![]() ![]() ![]()
|
http://www.youtube.com/watch?v=NTZTtvzv3vQ Gave Ellie and Gil more attacks, and completely redid Van's. |
![]() |
|
| McMutton | Jun 11 2013, 11:21 PM Post #409 |
|
McMutton
![]() ![]() ![]() ![]()
|
http://www.youtube.com/watch?v=MTOxmqvhefE Progress on one of the functions of Van's Chain Grapple skill. Plenty of stuff left to do with it, but it works pretty well. |
![]() |
|
| thunder bro | Jun 12 2013, 12:50 AM Post #410 |
![]()
⑨
![]() ![]() ![]() ![]()
|
It's looking good. Just wondering, are you planning on adding sound effects for swinging on the grappling hook? |
| |
![]() |
|
| McMutton | Jun 12 2013, 06:43 AM Post #411 |
|
McMutton
![]() ![]() ![]() ![]()
|
'Course. Also, trying out some color gradients. Opinions?
|
![]() |
|
| McMutton | Jun 13 2013, 10:41 PM Post #412 |
|
McMutton
![]() ![]() ![]() ![]()
|
Gil's Bull Rush skill is implemented: http://www.youtube.com/watch?v=fHw57REzM4M&feature=youtu.be |
![]() |
|
| McMutton | Jun 20 2013, 12:10 AM Post #413 |
|
McMutton
![]() ![]() ![]() ![]()
|
So I started getting work done on the Kickstarter page. Any opinions? http://www.kickstarter.com/projects/mcmutton/791749834?token=a6418aea |
![]() |
|
| Doc | Jun 20 2013, 12:50 AM Post #414 |
![]()
jizz-cuzzi
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Looks good! A video of some gameplay/voice over would be nice though. |
![]() |
|
| McMutton | Jun 20 2013, 01:59 AM Post #415 |
|
McMutton
![]() ![]() ![]() ![]()
|
Aye, that's on the to-do list. There's still a few weeks before it goes live. |
![]() |
|
| Kakkelin | Jun 21 2013, 04:57 PM Post #416 |
![]()
the fresh new talent tcotl needs
![]() ![]() ![]() ![]() ![]() ![]()
|
This might just be me, but describing your gameplay as "similar to what you've seen in recent Zelda games" doesn't sound very good to me. Then I wonder why I don't just boot up Twilight Princess or something. Also, in terms of rewards... have you considered physical copies of the game? |
| I know I'm not the first choice for heroics...and y'all've tried to kill me more than once. And, I don't fancy a single one of you at all. But... Actually, all that sounds pretty convincing. I wonder if Danger Mouse is on. | |
![]() |
|
| McMutton | Jun 21 2013, 07:27 PM Post #417 |
|
McMutton
![]() ![]() ![]() ![]()
|
Aye, good point on that; I've changed the description. There are also fancy new section headers with the titles instead of simple text, like this:![]() As far as rewards go, I want to avoid physical stuff 'cause that would both increase the goal and force me to spend time not developing the game. Stuff like that is really time consuming, I hear. Also, two more character sketches: ![]()
Edited by McMutton, Jun 21 2013, 07:28 PM.
|
![]() |
|
| McMutton | Jun 25 2013, 03:31 AM Post #418 |
|
McMutton
![]() ![]() ![]() ![]()
|
FARKSNARKLING LIGHTBEEEEAMS![]()
Edited by McMutton, Jun 25 2013, 03:31 AM.
|
![]() |
|
| Yoshin | Jun 25 2013, 03:34 AM Post #419 |
![]()
Lvl 17 Kakuna
![]() ![]() ![]() ![]()
|
Holy shit that looks beautiful |
![]() Steam - Youtube - Stream - Site - N A S T U M E | |
![]() |
|
| thunder bro | Jun 25 2013, 04:23 AM Post #420 |
![]()
⑨
![]() ![]() ![]() ![]()
|
The light beams are looking great. |
| |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Games and Development Forum · Next Topic » |



















2:24 PM Jul 11