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| Umber Throne | |
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| Topic Started: Jun 12 2011, 03:10 AM (2,279 Views) | |
| plasmi | Jul 8 2011, 08:55 PM Post #46 |
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call me the necroposter
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no, i said fighting games with weapons still arent as good as kingdom hearts moves. but you didnt watch therefore youll never know what youre talking about |
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| Tyler | Jul 8 2011, 08:57 PM Post #47 |
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only the finest
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>implying that I didn't watch that video ![]() wasn't exactly impressed. |
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| Datt | Jul 8 2011, 08:59 PM Post #48 |
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potato
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plasmi you can't win give up |
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| Solid Snake | Jul 8 2011, 09:01 PM Post #49 |
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Makes Games
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Ok guys, lets be on topic from here eh? |
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| plasmi | Jul 8 2011, 09:05 PM Post #50 |
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call me the necroposter
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ugh since datt said that very nicely actually... and thanks, ill give up. anyway, back on topic. things that would help mcmutton -more flowing movement -no slippery shoes -gravity seems to be a bit odd, i agree with solid snake -you might want to make a falling graphic, since people generally brace themselves for hitting the ground and dont keep their legs straight |
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| McMutton | Jul 22 2011, 03:41 AM Post #51 |
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McMutton
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I've resolved the issue with the gravity being screwed up when attacking in air (You're supposed to stop completely while attacking, and then drop down afterwards), in addition to the jumping animation. Other stuff is Unity being unfriendly. Look, an enemy! (He's undead. They're ALL undead.) ![]() ![]() (Textures are kinda blurry in-engine. Edited by McMutton, Jul 22 2011, 03:42 AM.
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| Tyler | Jul 22 2011, 03:43 AM Post #52 |
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only the finest
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Awesome. That's pretty much all I can say, is just "awesome." Because that's what this all is. Awesome. |
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| plasmi | Jul 22 2011, 03:46 AM Post #53 |
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call me the necroposter
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indeed, great job mcmutton |
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| McMutton | Jul 22 2011, 09:34 PM Post #54 |
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McMutton
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Thank'ee. Oh hey, looks like it's time for a... http://www.youtube.com/watch?v=GrjUwA8HNRA If you attack the instant before the enemy attack hits you, you do a counter strike! (I lied. Critical strikes are for later) Edited by McMutton, Jul 23 2011, 12:51 AM.
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| Tyler | Jul 22 2011, 11:52 PM Post #55 |
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only the finest
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>Critical Striking I couldn't f*cking hype this game anymore than I can now holy shit |
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| MooCow | Jul 23 2011, 12:01 AM Post #56 |
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What are you REALLY afraid of?
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Also, since it seems you have pretty good(not to mention stylish) aerial combos, you may want to put an attack that launches an enemy in the air so you can juggle them. Argument revival OMGZORS: Ace you've never obviously played good games if you think those are stylish and awesome. Go look at DMC games or Bayoneta. Lolz. Just kidding sorry I just had to post this. Edited by MooCow, Jul 23 2011, 12:03 AM.
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![]() "What are you REALLY afraid of?"-Dr. Crane | |
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| Tyler | Jul 23 2011, 12:15 AM Post #57 |
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only the finest
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Nice choices, man. Nice choices. |
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| McMutton | Jul 23 2011, 10:14 PM Post #58 |
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McMutton
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Got a second enemy. One of the weaker ones.
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| Masquerade | Jul 23 2011, 10:18 PM Post #59 |
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boy howdy
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god those textures are awesome |
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| McMutton | Jul 26 2011, 04:02 AM Post #60 |
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McMutton
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OH MY GOD A LOGO. I'm very proud of it.![]() ~~EDIT~~ Bit of a modification. Edited by McMutton, Jul 26 2011, 05:32 AM.
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