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Umber Throne
Topic Started: Jun 12 2011, 03:10 AM (2,276 Views)
McMutton
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McMutton
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The former
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plasmi
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call me the necroposter
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McMutton
Jul 28 2011, 09:38 PM
The former
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respect given
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McMutton
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McMutton
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So I'm starting this one back up. As mentioned before, I'm going to focus on putting far more movement and attack options than anyone would need. My to-do list thus far includes:

-Horizontal attack while standing or airborne
-Attack at a 45-degree upward angle while standing or airborne
-Attack straight up while standing or airborne
-Attack while crouching
-Attack at a 45-degree downward angle while crouching or airborne
-Attack downward while airborne
-Downward flying kick while airborne, a la Castlevania
-Wall jumping a la Megaman X
-Dodging while standing and airborne
-Evasive slide while crouching a la Megaman and Castlevania
-Blocking with the same directional options as attacking
-Parrying, which is the usual blocking with perfect timing
-Attacks that break an enemy's guard.
-Dashing while standing or airborne
-Dash attack
-Maybe edge grabbing

Anything else you think I should add?
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Doc
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jizz-cuzzi
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McMutton
Dec 23 2011, 02:55 AM
So I'm starting this one back up. As mentioned before, I'm going to focus on putting far more movement and attack options than anyone would need. My to-do list thus far includes:

-Horizontal attack while standing or airborne
-Attack at a 45-degree upward angle while standing or airborne
-Attack straight up while standing or airborne
-Attack while crouching
-Attack at a 45-degree downward angle while crouching or airborne
-Attack downward while airborne
-Downward flying kick while airborne, a la Castlevania
-Wall jumping a la Megaman X
-Dodging while standing and airborne
-Evasive slide while crouching a la Megaman and Castlevania
-Blocking with the same directional options as attacking
-Parrying, which is the usual blocking with perfect timing
-Attacks that break an enemy's guard.
-Dashing while standing or airborne
-Dash attack
-Maybe edge grabbing

Anything else you think I should add?
Final kill.
(do a flip in the air once an enemy is vulnerable, and strike in in the center with a sword or combat weapon.)
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McMutton
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McMutton
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Perhaps.

Instead of blocking and parrying, I may just make it so that enemy attacks can be halted by your own, like the clashes in Super Smash Bros. or Soul Calibur.
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hey there. i'm surprised you're reading this. but you should get back to the forum. have fun :] youmu > meiling Beep beep boop