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{RELz} MikeyValentine's Landmines; BOOM! YOU'VE BLOWN A HOLE IN SOMEONE!
Topic Started: Feb 11 2009, 03:10 AM (182 Views)
MikeyValentine93
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The Mephistopheles
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FINALLY!! Got this off of Vista. (Thank Godz.) After being delayed for too long. And all credits go to MikeyValentine93 (me), Spiffyman, RedEye, and Jac, read the Read-Me on why they are in the credits, and also read the read-me for how to use them, and where to get them
I have tested them multiple times, and they should be good to go. Just be careful, they DO have an explosion radius.

DOWNLOADS:
My 4Shared Account: http://www.4shared.com/file/87099357/d6f55..._Landmines.html

(A PES dwnld will be up sooner or later...)

"MikeyValentine93"
 
*********************************
The Elder Scrolls III
MORROWIND: MikeyValentine's Landmines V.1.3

*********************************


Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Version Historu
8. Credits
9. Legalty
10.Contact Info
11.Questions and Answers


=======================================
1. SUMMARY
=======================================
This nice little mod creates Landmines, and puts them into Morrowind. L-A-N-D-M-I-N-E-S. Ohhh....how fun. ;)
Put these in the path of those Daedra Lords and see just how powerful they feel when they got a gaping hole in them.
Set them down, make them activated, watch your enemy come charging in like a wild hyena, and BOOM! YOU'VE BLOWN A HOLE
IN SOMETHING! MUAH HA HA HA HA HA HA!!


=======================================
2. REQUIREMENTS
=======================================

Morrowind, Tribunal, Bloodmoon

=======================================
3. INSTALLATION
=======================================

Take the ESP to your Morrowind Data Files Folder

=======================================
4. Using the mod
=======================================

This mod is so nice and at the same time, so simple to use. Your first step? Is to BUY them. You can purchase my landmines at these locations.
They are all named "Valentine Landmine" and appear in the form of a Dwemer Cog.

Locations
---------

Seyda Neen, Arrille's Tradehouse
Ald-ruhn, Pawnbroker
Caldera, Pawnbroker
Vivec, Hlaalu Canton, Pawnbroker
Mournhold, Pawnbroker

Don't worry if you buy the merchant all out of stock. They will continue to re-appear when the merchant is out of them.


Activating the Landmine
-----------------------

The Landmine is very simple to activate, but don't expect your enemy to explode if they are de-activated. Gotta remember
that part....they aren't very useful if they don't explode, right? >: } To set a Landmine on Activation Status, go into sneak
mode, and activate them. It's as simple as that. You can also de-activate them doing the same procedure.

WARNING: Just cause they're YOUR landmines, doesn't mean YOU can't get blasted. Walk over them while they're in activation status,
and congragulations! You're likely to be blown into chunks! :D Just make sure you de-activate them before walking over them, eh?
AND DO NOT TRY TO RETRIEVE LANDMINES WHILE THEY ARE ACTIVATED!!! Go into sneak mode and de-activate them before retrieval. Else...
KA-BOOM!! You get the picture, right?

=======================================
5. KNOWN ISSUES
=======================================

These land-mines are scripted items. So they don't stack. Other than that, they shouldn't be any problem.



=======================================
6. USE IN OTHER MODS
=======================================

The only reason I could think you would want to use this is having the scripts. By all means, go ahead. So long
as you put me in the credits for the scripts, you don't even need my permission. HOWEVER!! If you plan on EDITING
the original scripts, then please request my permission in that factor.

=======================================
7. VERSION HISTORY
=======================================
ALPHA v.1.0
----------
-Fixed an unusual error where the damn things didn't explode at all...


Alpha v.1.1
---------
-Edited the script to inlude the "MenuMode" function, so that it won't cause crashes.


Alpha v.1.2
----------
-Fixed another unusual error where the Landmines would crash the game on explosion.
-Fixed, so that it's timed for when the "SetDelete" factor kicks in. Stops crashing.

V.1.3
----------
-Got rid of the Alpha tag. Current release.



=======================================
8. CREDITS
=======================================

MikeyValentine93
----------------
I'm giving myself creds for creating it. Crazy? Well of course....

SpiffyMan
----------------
Let me in on the "Run as Administrator" in Vista. I have to thank Spiffy for that,
else this mod would have likely never been released.

RedEye
----------------
Offered to test it for me before I listened to Spiffy's advice. And so now that I
feel bad, I HAVE to let him be in the credits.

Jac
----------------
Created this wonderful read-me template so that I don't have to start from scratch.


=======================================
9. LEGALTY
=======================================

I have NO clue why this mod would blow up your computer as well as things in Morrowind, but just-in-case, YOU
CANNOT HOLD ME RESPONSIBLE IF THIS MOD SOMEHOW DAMAGES YOUR COMPUTER OR GAMES IN ANY WAY!!


=======================================
10. CONTACT & FURTHER INFO
=======================================

I'd love feed-back.

MikeyValentine93@hotmail.com

OR you can catch me here....

Great House Fliggerty - [url="http://www.fliggerty.com"]http://www.fliggerty.com[/url]


=======================================
10. Questions & Answers
=======================================

Q1. Why won't the landmines explode? I set them on the ground and
wait for the enemies to come, but THEY WONT EXPLODE!!

A1. Read the freakin read-me on useage. HINT!! SNEAK!! ACTIVATE!!



Q2. Is this mod lore-friendly?

A2. Sure....why not?



Q2a. You didn't answer my question.

A2a. "Sure....why not?" <- Yes I did...



Q2b. But that's not an answer....

A2b. Yes it is....



Q2c. But...

A2c. OH JEEZ! It's a freakin' Dwemer Cog. USE YOUR IMAGINATION!



Q3. Is this mod un-balanced?

A3. ............



Q3a. Hey! Quit that! I'm just trying to...

A3a. Look, I consider this mod balanced cause of the fact my mines cost 200 gold per mine.



Q3b. BUT! That's not balanced! I've been on my character for 3 years now and have over 10,000,000,000 gold!

A3b. Good for you. Do you want a cookie?



Q3b. I like having battles that last for 50 freaking minutes long! I-

A3b. SO DON'T USE THE MOD!!!


Q3c. But-

A3c. (Crushes questioner with a sky-scrope a doper)
Edited by MikeyValentine93, Feb 11 2009, 03:11 AM.
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Unpleasant_Assailant
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Chief Global Moderator
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Very cool, though I probably won't get it because I'm a lore-accurate freak/person....
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Dark Slinkie
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Anubis, Lord of the council
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Cool
I might give it a shot...If i had Morrowind PC

Peace out :thumbsup:
Bloodbath, The Ultimate Battle For Survival
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The Rp of Thraksheir
Thraksheir, land of magic
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Ibis
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I like the fact that you can activate these landmines in sneak mode and deactivate them that way too. I have this ring-trap mod where you just drop the ring on the ground and then you have to run like hell because you'll blow yourself up if you are too close to the firetrap ones.

But I must know, did you interview yourself in the Question & Answer portion of the ReadMe, or was that someone else asking the questions? lol
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skeligun
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Douche for Hire.
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Sounds pretty epic, however I would love to see a vid of it in action, either that or a stream of pics which can show the effect pretty well
Contact the Vikor, Captain, My men need to man their hoses, it be a matter of Floor and Acid.
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MikeyValentine93
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The Mephistopheles
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video?

I sucketh at Vids.
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skeligun
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Douche for Hire.
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MikeyValentine93
Apr 2 2009, 07:48 PM
video?

I sucketh at Vids.
Ill use fraps to make a video for you then when I get my disc back, K?
Contact the Vikor, Captain, My men need to man their hoses, it be a matter of Floor and Acid.
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MikeyValentine93
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The Mephistopheles
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m'kay.
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skeligun
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Douche for Hire.
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Mmmmmmmm'kay Children.
Contact the Vikor, Captain, My men need to man their hoses, it be a matter of Floor and Acid.
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