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R.I.P. neildarkstar. Haven will miss you dearly.
| DiD Round V Chat | |
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| Topic Started: Jan 11 2017, 01:17 PM (2,642 Views) | |
| Kane | Jan 31 2017, 08:18 AM Post #301 |
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Overlord
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Posted Image |
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| Sakiri | Jan 31 2017, 08:37 AM Post #302 |
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Jarl
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Lol Kane. |
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| Areial | Jan 31 2017, 10:37 AM Post #303 |
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Et'Ada
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Thorny... just do it... and if your character commits suicide early, you know it wasn't mean to be... <sigh> like I said it's the skill that makes the most sense, so I'll stick to it. We actually had a harder time getting TO Bilegulch than we did getting through it. Some decent poisons, two paralyze potions and a dozen wack's with a steel 2x4 and he was dead. The troop of Reilkings.. fighting each other and 3 bandit Chiefs (who won). they then came after A'Riya.. We still need to get a Start date... and points... C.W. Quest's, To be a Thane Quest's or just points for getting to be Thane... and Suggestion about doing bounty quest's also.. cause otherwise we can all potentially have the exact same score. |
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| Kane | Jan 31 2017, 11:03 AM Post #304 |
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Overlord
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Hrm, how's about 100 per bounty? Lemme think on the Thane quests, but I believe they entail: The Rift Help Wujeeta The Raid Supply and Demand Assist People of the Hold (3) Eastmarch Blood on the Ice Assist People of the Hold (5) Battle for Windhelm [Imp.] Winterhold Find the Helm of Winterhold Assist People of the Hold (3) Rescue from Fort Kastav (Imp.) The Pale Waking Nightmare Kill the Giant Assist People of the Hold (3) The Battle for Fort Dunstad (Imp.) Whiterun Dragon Rising Battle for Whiterun (SC) Falkreath Rare Gift Kill the Bandit Leader Assist People of the Hold (3) Rescue from Fort Neugrad (SC) The Reach Find Hrolfdir's Shield Assist People of the Hold (5) The Battle for Fort Sungard (SC) Hjaalmarch Laid to Rest Assist People of the Hold (3) The Battle for Fort Snowhawk (SC) Haafingar The Man Who Cried Wolf Wolf Queen Awakened Elisif's Tribute Assist People of the Hold (5) |
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| Kane | Jan 31 2017, 11:15 AM Post #305 |
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Overlord
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One thing I hadn't thought of, is that it would actually be more beneficial to become Thane wherever possible, BEFORE you start the CW. Otherwise you miss out on quest points, since you usually just become Thane of a conquered hold simply by asking. |
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| Areial | Jan 31 2017, 11:17 AM Post #306 |
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Et'Ada
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So C.W. Quest's = 1000 pt's each Thane Quests = 250 pts each Being Thane = 500 pt bonus ( once you get House Carl? ) bounty = 100 pts each That gives good points for "Being Thane and doing the C.W. quests.. and if you are in the middle of a Thane line you still get points. Edit: I had kinda thought of that... so you get points for being Thane that way.. but it really behooves you to get it before hand... Edited by Areial, Jan 31 2017, 11:19 AM.
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| Kane | Jan 31 2017, 11:19 AM Post #307 |
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Overlord
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Should we add points for owning properties? |
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| Areial | Jan 31 2017, 11:22 AM Post #308 |
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Et'Ada
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hmmmm that's an ifffy one, Solitude is expensive... But I guess it could rack up some points.. say 250 per house? ( don't want it to be more important then quests) or it shouldn't be. Edit: maybe 350 for Hjerim.. either way, cause it means doing Blood on the Ice... and probably early to make sure it doesn't bug out. Edited by Areial, Jan 31 2017, 12:15 PM.
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| Sakiri | Jan 31 2017, 12:42 PM Post #309 |
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Jarl
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This is starting to turn into something that won't feasibly fit into 40 hours for me. :/ |
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| Areial | Jan 31 2017, 01:21 PM Post #310 |
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Et'Ada
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The C. W. On the wiki says 6 hrs... now that might b e a "run" through it... but dependant on play style a few of us won't finish every thing... I know I won't. .. but the faster on goes, the better chance of dying... turtle didn't always loose over rabbit...specially when fox is at the door. |
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| Sakiri | Jan 31 2017, 01:52 PM Post #311 |
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Jarl
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Yeah and anything over adept takes a little prep time. I might just drop the difficulty and play the "can Saki stay alive" game rather than play as normal. |
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| Areial | Jan 31 2017, 02:06 PM Post #312 |
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Et'Ada
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Well we do have that 20 hr prep time, that isn't included in "play time"... we need to finalize all that so that everyone know's and can do what need's to be done.. but that got a yes.. I plan on playing Expert, but with no prep time. |
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| Callidus Thorn | Jan 31 2017, 02:31 PM Post #313 |
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Thane
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Kane, over at Chorrol you said: "Speech, lockpicking, and sneak are usually given as freebies, since it's impossible to not raise those" I get speech, but is it impossible not to raise sneak and lockpick? As for participating: I've got a build in mind(no idea if it's any good, but that's half the point), but I'm gonna wait until I see some finalised rules before I decide. |
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| Areial | Jan 31 2017, 02:42 PM Post #314 |
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Et'Ada
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hmm it's usually just Lock-picking and speech.. Sneak was only last round cause Thief... it made sense.. but I'll defer. |
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| Kane | Jan 31 2017, 02:56 PM Post #315 |
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Overlord
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I can retract the sneak part, that was my error. I think the CW and Thane stuff is easily manageable in 40 hours, depending on difficulty. Honestly, for this one I might go with Novice, just because it may feature a story, too. |
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| Callidus Thorn | Jan 31 2017, 03:07 PM Post #316 |
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Thane
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So why is lockpick a freebie? Is using it unavoidable, or is it as shit as it was in Oblivion and not worth actually considering a legitimate skill? |
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| Sakiri | Jan 31 2017, 03:11 PM Post #317 |
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Jarl
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There's no other way of opening chests. No spells. A lot of folks dislike leaving chests unopened, and you don't need to perk it at all to actually open anything if you're good. I'm good as shit. I think I'm going to just go with my normal sneak archer/1h dw type and drop it to adept or novice. Mostly because I don't want to dick around with it. Tired of restarting my test character already. |
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| glargg | Jan 31 2017, 04:31 PM Post #318 |
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Jarl
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I don't think Lockpicking should be a freebie for a non-thief round. There's nothing behind a lock that's essential to the CW quest line, or (as far as I know) to the Thane quests. Quest items are never in locked chests. It's all just bonus (or player-compulsive lock opening. :) ) |
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| neildarkstar | Jan 31 2017, 04:39 PM Post #319 |
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Overlord
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As to what's in the chests, how about coin, weapons, armor, salable items for players who have limited or no crafting to generate income? |
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| glargg | Jan 31 2017, 04:43 PM Post #320 |
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Jarl
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As to that, if you want to play that way, why wouldn't you want to make that one of your skills? It's not a thief round, and there's plenty of stuff not locked up. The whole idea of limiting skills is to force players to make choices. Edited by glargg, Jan 31 2017, 04:44 PM.
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