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R.I.P. neildarkstar. Haven will miss you dearly.
| Adella's Way; A survivalist trial for masochists...chuckles | |
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| Topic Started: Mar 14 2017, 09:20 AM (6,930 Views) | |
| Rick | Jul 15 2017, 06:14 AM Post #341 |
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Jarl
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Just want to comment on how professionally good looking Sah's Blindsighted video is. The end credits look like a movie. Just one thing Sah....please dump the helmet...or make it invisible....I love your pretty face :wub: And your cute elven ears Edited by Rick, Jul 15 2017, 07:22 AM.
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| Rick | Jul 15 2017, 07:26 AM Post #342 |
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Jarl
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Ok then, moving swiftly on, Adella is powering through the CoW questline. Here, she retrieves the colleges books from Fellglow Keep in "Hitting the books" Robe wearers might want to look away! Chuckle. |
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| Rick | Jul 15 2017, 06:10 PM Post #343 |
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Jarl
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Aaand moving swiftly on....again! We come to the bit we love so much...lots of Falmer! Adella had to wade through the needle toothed little buggers as she penetrated Mzulft to find the Synod researcher at the end. He divulged the location of the Staff of Magnus for her. Well....here's how it went down....notice the Chaurus toxic bite....a couple of those could kill you! |
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| neildarkstar | Jul 15 2017, 08:43 PM Post #344 |
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Overlord
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that first trap where the spikes come down from the ceiling? My last time in that place, I was strolling along right there, and it occurred to me that there was a trap there. Just as the spikes came down of course... good thing they aren't very lethal, eh? :) |
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| Rick | Jul 16 2017, 04:42 AM Post #345 |
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Jarl
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Hee, well yes, at least by the time we get there, but unarmoured (mage robes) and at a lower level (First/only questline done) I would not like to chance it! Did ya watch the Chaurus attacks? Very dangerous even to Adella (armour doesn't stop poison 'natch) I might serious consider wasting two perks to reach the 'Snakeblood' poison resistance in the Alchemy Tree. Potions of resistance only work if taken before the bite! She does have 'Cure Poison' potions (which can only be purchased...and at a high speech skill). But.... One..The Cure Poison took a couple of seconds to kick in..and since you normally only take it in dire situations..that can be too late! Two..In battle, against multiple targets, you can simply overlook it and your health is waaay down before you realise whats going on. Anyhow....hope you (all) enjoyed seeing dead Falmer as much as we do! ;) Notice we are deliberately not recharging her waraxe. After some recent heated discussion we had involving Adella using that 1 second paralyse enchantment to aid her kills, I decided to keep it natural....no 'cheaty' paralysis by default. Adella may still use a paralyse poison if deemed really necessary since multiple bandit chiefs with Dwarven Battleaxes can be a handful even for the Killer Contessa ;) Undead of course...well...poisons have no effect on Vamps and Deathlords. So....Why enchant the weapon in the first place?......Because we must name our Dragonbone weapons....her One handed weapon of choice (Axe, sword or mace) is always named "Serrindor" :) Edited by Rick, Jul 16 2017, 04:56 AM.
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| Areial | Jul 16 2017, 09:47 AM Post #346 |
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Et'Ada
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Very nice quick trip ... well relatively anyway... Rick, just remember.. their is no one true way to play.. While we may all ask questions and make iffy comments.. It's all friendly. You and Sah have honed your styles.. I know for myself, even if two back to back Characters are "spellswords".. they may be 80% different... Both may be wearing armor, have a sword, use spells.. but chances are they are vastly different in play style. |
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| Rick | Jul 16 2017, 11:14 AM Post #347 |
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Jarl
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Maybe so, but Adella's Trial is my sincere attempt to survive a genuinely hard core longhaul playthrough. Something I can look back on and say 'yeah, I did it' So if someone says...."Ah! But...You are making it easy by paralysing"...even tho it's just a one second effect from one hit in four....that makes me feel the run through is somehow invalidated, made easy, in the eyes of others. Single player or not...when we come here (to any forum) and show our progress to our peers....opinions do matter....or we'd not bother discussing it. Imagine an artist who never lets another soul view his work....yet strives for perfection all the same...whats the point? But...if he does show his work and someone notices some brush hairs in the paint...he will be mortified that his magnum opus is no longer considered a serious piece. His reputation as a capable artist in tatters. So....his next painting will have zero brush hairs and he will examine it inch by inch to ensure it so. So.....paralyse is off. But like I said I need an enchant to be able to name the weapon...so it is an exhausted enchant....i.e. powerless :) Her bow uses shock and fire...boosting output by 20%, but nothing irregular there. She also keeps soul trap on her dagger to refill gems for powering the bow. Soul trap of course is non offensive and doesn't help kills. I suppose I could just put soul trap on everything.....shrug. The extra bow power isn't a night and day difference anyways. Now.....I think that's enough of that....lets get to the fun bit. ;) Adella romped through Labyrinthian which I have split into two videos Act 1 Act 2 Nearly finished destiny two :) Edited by Rick, Jul 16 2017, 11:15 AM.
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| Rick | Jul 16 2017, 01:18 PM Post #348 |
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Jarl
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Finally...the culmination of Destiny Two as Contessa Adella earns her rightful place as Arch Mage of the College of Winterhold :banana: Not bad for a non-magic user eh! Chuckles Here we go... Don't miss the epilogue! Edited by Rick, Jul 16 2017, 01:20 PM.
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| Areial | Jul 16 2017, 01:32 PM Post #349 |
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Et'Ada
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Good play through.. I won't say that it's actually easier going through the CoW melee then mage... because I know Legendary is tough either way. Edit: Sorry, but I have done it melee and mage.. on the same difficulty.. at the same levels.. mage IS harder.. though Legendary, so suck up some of the easier... Edited by Areial, Jul 16 2017, 01:39 PM.
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| glargg | Jul 16 2017, 03:11 PM Post #350 |
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Jarl
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Yeah, I think Mage is harder to manage in Skyrim, for every phase of the game. Not that the character is necessarily weaker, but there's more micromanaging going on for the player. There's the constant switching in and out of spells, the attention to magicka level, and awareness of the buff spell countdown timers. And this is on top of the regular concerns that non-magic types must deal with. |
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| Rick | Jul 16 2017, 09:05 PM Post #351 |
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Jarl
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Hmmm, well I don't wish to get drawn into another long defensive debate on melee vs magic. But I will say....if you were a mage at Adella's current level (48) with your primary mage skills at her primary equipment levels (skills of 70-80 ish), and similarly well perked, then I would expect you to have illusion spells that can affect high level undead and automatons. I would also expect you to be quiet casting twin Dremora Lords or twin Storm Atronachs from the shadows. At the very least! Destruction might be a bit weaker than Adella's waraxe....but in any case, I would expect those summons to be the primary weapon. Therefore, I would be very surprised if you had to fight any foes in a personal toe to toe. I should imagine your greatest risk would be from archers. A light armoured mage would be the best compromise there. However, your risk from other mages would be minimal (unlike Adella) since the Alteration Tree would afford magic protection in spades. I agree with glargg that things like magicka management and spell switching would be more cumbersome....but then I am also sure most people would simply assign spells to keyboard numbered hot keys making switching no more bothersome than tapping a single key. Correct me if I am wrong (cough). At some point upon completion of Adella's Trial......we will explore those mage skills and have a magic based run through. If it proves more dangerous and harder than Adella's Trial I will gladly tip my hat ;) Edited by Rick, Jul 16 2017, 09:07 PM.
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| After Dark | Jul 16 2017, 09:28 PM Post #352 |
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Noble
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If you refer to Destruction magic, then yes, it is weak in Skyrim, but a mage that uses all the schools of magic and Enchanting is quite powerful. Use Paralyze and Summon Draemora Lord spells and you can stand back and enjoy the show :joe: Now, since this is a warrior's trial, let's get to the main topic. Today i have two videos for you, each ~ 3 hours long. Kodlak is dead, we returned from Driftshade Refuge with the pieces of Whuuthrad and attended the funeral. Eorlund reforged the Whuuthrad and now we're heading to the Tomb of Ysgramor in an attempt to free Kodlak's spirit from Hircine's grasp. This was like a breeze compared to the last time i was there with just a torch and no armor... Aela thinks there are more fragments of Whuuthrad and she sent me to recover one :ugh: I left Ysgramor's tomb behind and i headed South since there are no carriages or boats in Winterhold. I already had a quest to find the source of power at Mount Anthor and it was just in on my way. Now you know how i kill dragons with a melee only build :bat: After a long talk with Delphine, it was time to slain yet another dragon. From Kynesgrove i headed to Lost Knife Hideout to retrieve a fragment of Whuuthrad. The Silver Hands within were a good match for my character and i had to use Beast Form to dispatch a few that were sticking together. Even at level 38, the Werewolf is a powerful creature. I returned to Delphine and she arranged so i could infiltrate the Thalmor Embassy. I found a document about a guy named Esbern hiding somewhere in Riften, and Delphine said i have to find him before the Thalmor does. After a long talk with Esbern and Delphine, i found about Alduin's Wall, so in the next episode we're heading to Karthspire. |
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| Rick | Jul 16 2017, 09:46 PM Post #353 |
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Jarl
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AD, Loved your vid. That dragon at mt Anthor had me chuckling. It was too lazy to flame you behind the pillar from hover....and too lazy to shuffle over and bite ya. Your flame resistance is really good...Lords stone plus agent of Mara? Nice going :) |
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| After Dark | Jul 16 2017, 10:19 PM Post #354 |
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Noble
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I also have my shield enchanted with 20% Magic Resistance and Elemental Resistance perk from Block tree. i was more concerned about the bite attack as he was chopping 2/3 of my health bar with just one bite.... |
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| glargg | Jul 16 2017, 11:15 PM Post #355 |
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Jarl
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No, you're not wrong about that. :) And I wasn't trying to suggest that a mage is a weaker character to play. My comments were only about the amount of player attention that is required. There's a lot of spell-switching, and you have to be aware of the fact that your mage armor and summons are on a countdown timer, in addition to any temporary potion effects. My difficulty, when playing a mage, is that in quickly changing situations, I have to be very careful to remember to switch back to offensive spells immediately after casting summons or buffs, otherwise I may find myself casting the wrong spell when something nasty is attacking. There's nothing quite like aiming at an attacking dragon and casting...candlelight. :ugh: |
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| Areial | Jul 16 2017, 11:37 PM Post #356 |
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Et'Ada
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:clap: y'all are do'in an awesome job... I have the utmost respect for your play style and Adella's Trial. Just an FYI... I've never dual caste Dremora Lord... I've never maxed smithing In a normal game, did it once just to see the higher level armors, right before I delet ed the character. Sorry, didn't want to start a debate, I'll keep my opinions to myself. . |
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| Rick | Jul 18 2017, 06:13 AM Post #357 |
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Jarl
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Tracy... I don't want you to keep your opinions to yourself Trace :hugs: ....its a forum hon....we come here to air our views. My only problem is when a statement or opinion gets used as an opportunity to launch an attack rather than debate nicely (not you). I find myself more times than I would like, fighting a retreat under heavy fire...but that's because I readily voice my opinions and I promote my lady with enthusiasm. Plus, as I am sure you will have noticed, Foot in mouth disease is something I am blessed with ;) @glargg, Well believe it or not, I have the exact same problem. With three prime shouts in rotation and two or three apparals being switched in and out it can easily catch me out. I normally leave 'Become Ethereal' as the active shout between uses since its the 'get out of trouble' card....but on occaision I have hit the button and got MfD or UF. That leaves me with the much needed shout not being used, and a cool down stopping its reuse. Same with the enchanted jewellery....some is designed to boost weapon output and some is designed with carryweight or resist shock etc Wearing the wrong piece at the wrong time can result in running away at tortoise speed or getting electrocuted. What we really want is more enchantment slots, but I have this thing about squaring up to Skyrim with the vanilla equivalent build.......why? Well because of having that benchmark....even one extra enchantment slot (i.e.5) would confer a tremendous advantage over vanilla. Thats why when I make those Stats Update videos for Adella, I make a point of showing that her earings (for example) remain unenchanted. But I digress....yes micro managing your char whether a multi disciplined mage or a well equipped physical fighter can be very taxing in the heat of battle. Edited by Rick, Jul 18 2017, 06:28 AM.
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| Poncho | Jul 18 2017, 07:33 AM Post #358 |
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Noble
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Just a quick couple of questions I may have asked previously.... 1. Knowing uniquely enchanted items are off limits, does that include uniquely named items with more common enchantments? e.g Movarth's boots have a muffle enchantment, but the same enchantment can be found on Dark Brotherhood equipment. 1b. Assuming one would still be prohibited from using the "unique" item with a more common enchant, are we prohibited from disenchanting it? Muffle enchant can be very handy 2. "Completing" the Dark Brotherhood...there are 2 ways to consider this questline "complete". By either joining or destroying the group, either way they are no longer sending assassins after you. With this alternative option, are we considering the Destiny fulfilled only if one joins the group? 3. More a personal thought than a question....given that some (or all) of the participants have elected not to pay for training in magic schools in order to benefit from their perks because it would make the challenge easier....could not the same consideration be applied to switching of outfits in battle? Certain "realism" overhauls (I truly think you would enjoy Requiem if you were on PC, Rick) prohibit the changing of any equipment beyond weapon/shield while in combat for the reason it would take too long to be practical in an actual fight (Requiem also ties stamina to weapon damage/spell cost and disables health regen as standard). As I say, just a thought, not a criticism or any expectation of change...just promoting conversation |
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| Rick | Jul 18 2017, 08:57 AM Post #359 |
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Jarl
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Good questions all, Poncho :) Ok, One, Disenchant anything you like/can. You can also collect unique enchanted items for fun....you just can't wield or wear them. Remember the aim is to make the challenge tough....collecting a chest full of Daedric equipment etc will not affect that, so just collecting (or selling) is fine. And btw....amulets of deities...like Talos, are not unique...so even though they are named they are ok to use. Two, I have not specified the DBH quest to be done in full, but since the 'destroying' version is so much shorter and simpler I think you can see that to be able to say in straight honesty that you completed all the questlines.....well the "joining" route is the only one that can be valid here. Remember also, the destiny is to 'become something' in each of her destinies...which is another reason that just assisting the Govenor to wipe out the DBH is not really what we are looking for. So yeah....ya gotta become Listener. Three, Hmmm, well I leave that to your personal choice. Changing body armour mid sword swing is clearly unrealistic, and I would not do it. However, remember the time scale in Skyrim means that ten seconds IRL is like three minutes in Skyrim.....so if you want to dive behind a pillar for a few seconds and change out something easy like boots or gauntlets, that would seem reasonable, or at least possible in a RPG sense. :) Edited by Rick, Jul 18 2017, 08:58 AM.
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| Rick | Jul 18 2017, 01:23 PM Post #360 |
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Jarl
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Just before embarking upon Destiny Three, I present Adella's Stats at Level 50 :) Btw....as I flipped across the difficulty stat....it looked like it started rolling down....don't worry, I caught that on review and corrected it, all good :) Edited by Rick, Jul 19 2017, 07:56 AM.
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