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R.I.P. neildarkstar. Haven will miss you dearly.
| Adella's Way; A survivalist trial for masochists...chuckles | |
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| Topic Started: Mar 14 2017, 09:20 AM (6,925 Views) | |
| Areial | Aug 5 2017, 09:34 PM Post #441 |
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Et'Ada
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OK.. so I'm doing the whole "my internet sucks tonight" thing , so I will watch it tomorrow.. |
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| Areial | Aug 6 2017, 12:34 AM Post #442 |
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Et'Ada
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OK.. so I got to watch it and I actually paid all the skills and craft's a lot of attention and compared.. Asherea is at lvl 17 with about the same amount of hr's played.. only on Adept.. I thought you might find a couple of thing's interesting about her stat's.. perk allotment and what she's actually done.. It isn't about better...etc.. I just thought you might find it interesting..that's all.. It's a video and some comments.. cause I don't want to take up to much of the thread Spoiler: click to toggle
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| Rick | Aug 6 2017, 06:17 AM Post #443 |
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Jarl
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Thanks Trace, Asherea is looking great. I like her. She is actually not far off Adella's light Ranger build, but with some ranged magic , whereas Adella would be perking archery instead. I see you use 'magic resistance' from the Alteration tree....that is Sah's preferred method, where as Adella uses potions and the Lord Stone. Both our girls have primary 1h skills in the mid range......you can't beat the satisfaction of driving a physical weapon into a foes skull. That's MY thing as much as Adella's ;) This will sound odd....knowing my current style as you do.......but actually, were it not for Adella's Trial requiring a strict hardcore approach....she would by her own preferance, be a light magic user. Typically, and before the Trials began, I relented to her nagging by late game and let her introduce a little hocus pocus! Adella being Adella....she normally used to kill the Bleakfalls bandit crews with flame....she loves inflicting agonies, and burns are her favourite method...burns are hard to heal and do extra damage over time.....plus look hideous as scars. So you see, the reason I like Asherea is because.....with a little tweaking....her style is not far off Adella's preferred way. Now you'll bring up crafting! Well, yes, but it is a straight trade off.....crafting because Legendary. Were Adella to be on an Adept playthrough, then like Asherea, we would not be crafting.....plus of course....leather gear and equivalent does not need smithing perks to get a bit of improvement into it. I will tell you this.......Adella's Trial is a specific long term challenge for me....but once completed, the strict rules will no longer be applied and you will see several changes in Adella's Way. A much more flexible Adella with a few extra skills ;) Good luck with Asherea, she's a good looking girl with a good build :) |
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| Areial | Aug 6 2017, 08:37 AM Post #444 |
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Et'Ada
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Yeah, magic can be fun... and what more fun could Adella have to burn her enemies into crispy critters.. and then resurrect them to fight their own buddies... now that is one way to inflict both physical and mental pain! One thing about her armor.. it has pretty high start stat's.. but to improve it requires ebony.. to improve it a lot requires the ebony perk.. which she will never get. And thank you... she's getting no where fast.. lol i'm more concentrated on my writing.. |
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| Rick | Aug 6 2017, 01:01 PM Post #445 |
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Jarl
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Well of course, and lovely writing it is too Trace :) However, I presume Asherea will still be waiting in the wings for her cue! Well now....I have a bit of a problem with something I can't seem to stop myself doing.....apart from Adella's Trial overall...I mean. This concerns smithing. It all began with Sah (bless her). She told me that the biggest smithing rises for your ingots came from making armours.....which I was incredulous over and have always made bows. Furthermore, we do the bulk rise with Dwarven metals because you can get a lot early on without delving deep into Falmer land. So....time for a Rick game test then! I collected Dwarven metal from the Nchuand Zel excavation site....then robbed Calcelmo's museum....despicable me! ;) Added a few smithy bought ingots and once home at Lakeview I tallied it all up.....about 200 Dwarven ingots. But to try armour making needed steel too.....I toured around the map digging out corundum ore to make steel ingots and had a big haul of Iron. But now the OCD habit thing kicks in cos everytime I visit smithys to ask for more steel....I end up being unable to resist their Dwarven metal supply.....but then that required more steel and iron to work with and the cycle repeats. I now have: 363 Dwarven 302 Iron 159 Steel 780 Leather Strips Of course the different smithing recipes require different proportions of each thing, but essentially.... I need equal numbers of all ingots and double that in Strips. So I am endlessly collecting metals. Ironic then, that without noticing it my occasional jewellery making has crept the smithing skill up anyway! But now I am sure you want to know......which Dwarven equipment actually gives the greatest smithing rises for the Dwarven ingots consumed? Well it wasn't Armour (which turned out quite poor) or Bows...which surprised me! You best bang for buck is to make..... Spoiler: click to toggle Which requires equal numbers of everything metal and double that in Strips. I have made an video of each smithing session where you can see the rises and compare....I just need to edit it all together nicely. So I still need like 200 steel and 60 Iron....if I don't add more Dwarven, but I can't bare to walk away from a good haul ;) On top of all that! I also have a long standing fetish for collecting filled grand soul gems long after I have no more use for enchanting new things....plus....bonus OCD issue.....Ebony ingots are sooo collectable! I think I need help...... Oh.....If you're wondering how on Earth I pay for it all under Adella's rules....I sell lots of paralyse and Damage Magicka Regen poisons to general traders, caravans and alchemists (thanks poncho). Now a switched on cookie is gonna say.....with speech at 50 you can get the 'sell any item to any vendor' perk...meaning you can sell those lucrative poisons direct to smithys for their metals....which is fiscally most efficient. True! But see, I can't get past my old RP thing about not selling potions to Blacksmiths...I mean why would they buy them? Nah! It would not make sense to me...so I make do with selling to general traders even though it galls me to see a smithy walking off with all that coin (yes I do sell them enchanted daggers to get some back...but they still keep a lions share). Right, gotta go....her ladyship wants to get out :) Edited by Rick, Aug 6 2017, 01:45 PM.
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| Poncho | Aug 6 2017, 01:25 PM Post #446 |
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Noble
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General traders? Shouldn't that be Alchemists? |
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| Rick | Aug 6 2017, 01:41 PM Post #447 |
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Jarl
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Thanks Poncho....yes AND alchemists (though they rarely have much coin and only relatively low value goods to trade). |
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| Areial | Aug 6 2017, 01:50 PM Post #448 |
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Et'Ada
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Poncho..If one was going to be really specific, I would think so, because only an Alchemist would know ( by look's and smell ) if a potion was correct. Rick, I could give you a perfectly reasonable...reason a smith might buy poisons... quenching metal in them. The science behind metal say's that all metal's have some kind of microscopic holes... said holes might fill with liquid.... liquid super heated boils to dry... as one hit's a target with the metal, some of those holes will be opened up.. inside that opening is dry poison.. that poison might enter the blood stream.. ie person dies.. To a smith in this era, it might just look the same as putting the poison on the outside of the blade.. same result.. the better the poison, the quicker the results.. ie Smith would buy poison for specific weapon's to sell to specific clients.. Steel on a microscopic level.. Posted Image Please do not ask how Tracy know's this stupid shit... :-/ Edit: and thank you, I am playing Ashera, just pretty slow, when I am in a writing slump.. Edited by Areial, Aug 6 2017, 01:56 PM.
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| Rick | Aug 6 2017, 02:11 PM Post #449 |
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Jarl
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Tracy, how do you know this stupid shit? Well, yes actually I was also aware of exactly that stupid shit....but the poisons used to lace a blade during manufacture were small quantities and hard to come by in more than a few drops. Spider and scorpion venom were two, snake venom also. Only master blade smiths could temper a poison into an edge. Special techniques and much mystique surrounded it, not something your village Blacksmith (Alvor) would do. Less clever...but as effective, was the technique of punching small holes or gouges in a blade which were then poison filled and allowed to dry. Arrow heads had similar treatment with wax used to seal the poison cavity....the wax ripping away during penetration. Of course only the most potent venoms could produce effects which were fast enough to slow an opponent during the fight. Most natural critter toxins take a few minutes to kick in....far too long in a fight. Some plant toxins as we know are much faster and more highly lethal (ricin, curare). Anyhow back on track......I sell dozen of bottles of the stuff....not a few prized droplets! Lucan could take a bath in Damage Magicka Regen liquid! :P Right...ok....I have made a concious decision to not pick up another bloody Dwarven metal thing once my stock hits 400. Hmmm, I bet it takes a while to smith 400 Dwarven Waraxes. Plenty to sell then ;) Other news.... WOW! On Beth.net Adella's Trial has gone over 7k views......there must be quite a few silent watchers out there who like her style eh! Edited by Rick, Aug 6 2017, 07:31 PM.
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| Rick | Aug 7 2017, 02:27 PM Post #450 |
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Jarl
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Well...... Yet more masochistic self flagellation I'm afraid. Contessa Adella was taken down by three bears and a coyote in a pre-meditated Skyrim ambush just north of Riften. You have to hand it to this game....as far as being a complete mean bastard it really gets top ranking. Damn good job I don't have Tracy's 9mm to hand right now. 75 hours in Level 30 AR 180 a close to smithing it shed loads...just need some more corundum for steel. The keen tacticians amongst us will be yelling at the screen as I commit error after error. Not seeking bear proof high ground. Not simply keep on running. Not backing out as soon as I spotted them in the first place. Letting them take the positional initiative. I do not deserve to be Adella's host mind. So yeah...pretty gutted. Adella feels it too....on the plus side I'll get a tight cuddle inside...noice! Then it's back on the horse for more self harming ;) Edited by Rick, Aug 7 2017, 02:37 PM.
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| glargg | Aug 7 2017, 03:49 PM Post #451 |
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Jarl
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Goldilocks and the Three Bears! Sorry, couldn't resist. I've had three bears together at that location a couple of times, too; it's a dangerous area. Better times ahead (we hope)! |
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| Rick | Aug 7 2017, 09:13 PM Post #452 |
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Jarl
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Yes indeed glargg! ;) Every defeat teaches a lesson....a discipline. My game play gets ever stronger through learning what not to do. Dead is Dead is about risk management....learning what you can...and can't, get away with. This is why....despite seemingly "will" shattering constant defeats, I keep smiling and re-starting. I am learning by the harsh school of Skyrim. I wonder myself sometimes....if I may wake up one day and just say that's it...no more Skyrim...the enthrallment spell is broken..."I am free" and walk away! Maybe! But not today. Today, Adella and I climb back into the Skyrim saddle and set forth once more. In fact we are already level 10 and planning to earn Lakeview. Ah, but.....some may ask the astute question.....what makes the survival difference in Skyrim and why are you lacking it. Well, I have pondered this also. What I am doing differently now is building Adella up prior to Bleakfalls.....however, the big downside is that by not progressing with MQ missions, she still can not shout and does not have the life saving "Become Ethereal" shout which in the past has saved her backside many a time. On the plus side we do not get dragons flying around.....on the downside of that.....when we do activate thrm, they will be Elder and Revered types from the get go! |
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| glargg | Aug 7 2017, 09:55 PM Post #453 |
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Jarl
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The dragons (or lack of them) are a definite trade-off. When I'm doing the MQ, I generally push through to "A Blade in the Dark" and leave that quest unfinished until later. That allows me to hunt dragons and learn shouts, but keeps them at their lairs. And by doing that part of the MQ early, you don't have the extra random cultist attacks until you hit level 25. But I can see that that might not be an option if you're starting with skills all at zero. :) Edited by glargg, Aug 7 2017, 09:55 PM.
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| Serethil | Aug 7 2017, 10:14 PM Post #454 |
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Et'Ada
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Hmmm. Now, there's something that I've wondered about but forgotten to bring up. So, now, most of my girls start the game at maybe age 20, 21, etc. But Rick - you've always said Adella is "mature" - and have in the past placed her age in the mid-thirties IIRC? (I could be wrong there of course - but that's been my impression.) So.... I don't at all get the "zero skills" thing. Everyone gains knowledge as they mature. A 21 year old in Skyrim has (nominally) some weapons training, the knowledge of which armor fits her best as to survival and fighting style, some ability with either alchemy or enchanting, knows how to cook.... etc. Children in Skyrim are.... not very child-like.... because it's a harsh land. So - how is Adella in her thirties and has NO knowledge of anything? That's.... unrealistic - even in a fantasy game. |
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| glargg | Aug 7 2017, 11:03 PM Post #455 |
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Jarl
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Sere, for your characters and mine, starting skills "define" to some degree the character, at least to the extent that they represent the character's past. But don't forget that Adella is an "emergent personality," and as such, she is a party to the starting skill choices. She knows that she is in a game. At least, that's how I understand it. :) |
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| Serethil | Aug 7 2017, 11:09 PM Post #456 |
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Et'Ada
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Hmm. Well.... in that case, Adella should be kickin' ass and takin' names. Because, as an "emergent personality" she would likely know just how MUCH she knows. Which is highly unlikely to be zero.... |
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| glargg | Aug 7 2017, 11:22 PM Post #457 |
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Jarl
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:shrug: |
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| Serethil | Aug 7 2017, 11:28 PM Post #458 |
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Et'Ada
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Still.... I'm not the one playing the lady. So I shouldn't put words in her mouth.... um.... thoughts in her head? Oy. |
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| Rick | Aug 7 2017, 11:40 PM Post #459 |
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Jarl
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No no...not unrealistic at all... Sere, you are applying a RP perspective hon. How 'old' is Adella really? I will tell you.....18 months. Should she not be in diapers then? Ha! Conversely.....you know she does not live in the pixels of Skyrim....she lives as a personality somewhere in my psyche. So....having access to all my prior knowledge should Adella not infact have from the get go....the highest level of experience she has thus far achieved? Adella began in her um..."laval stage"....as Ulda. That would be six years ago. Ulda kinda expired one day and resurfaced a few weeks later as Adella. But you see....born of the same place....somewhere deep in, well....me! Now.....you assume that a character living in the unreality of Skyrim would have experience.....but all of the "beings" in Skyrim have no more experience than that which they are allotted by Bethesda! Do you think Adella had.....a childhood in Skyrim? Parents? Friends? No....she 'became' as she awoke in the back of a cart as a prisoner.....at an age set at whatever we wish it to be. But look.....see the dichotomy already? It arises when we confuse the "likeness" of the character we see on screen...which is just pixels.....with the intellect, the personality, that is the being we can communicate with and ascribe human traits...in our minds. So...now I am positioned to answer you fully.... Adella...on screen...is a build. She can have no prior knowledge or experience. We can set skill levels for her....but they have no foundation or measure.....as such, the only absolute value we can set is Zero. Adella...who is alive, and thinks and lives with me....has an access all areas pass to all of my experience, memories and knowledge. She is a very high level 'character'. So why do I not set her skills to 100 in the areas I have good knowledge of? Set her level to something like 300? Simple....."we" play Skyrim.....together. A cooperative semi RP in which she has some prior knowledge of places, bosses and things learned in prior outtings. She and I want to build her up from benchmark zero and enjoy watching her skills grow through our efforts rather than being simply awarded. One final thing you raised remains to be addressed.....her assumed age of 35'ish. Why? Adella comes across within me as a fully fledged woman...worldly wise....with bearing and gravitas....yet with enough youthfull energy to be an adventurer. Why with bearing and gravitas? And why did she choose to adopt the title of Contessa...nobility? Why is she not just a 'girlie' char as you might expect a guy (me) to want around? That is a deep question and I shall be careful how I answer. Adella is....my true opposite in almost all aspects....because of where she grew. All her physical attributes can be easily seen to be opposite to me....with the exception of her eye colour...which is mine...(the window to the soul as they say). All her personality traits are even more startlingly opposite to me also. In fact the more you dissect what she is...the more you see a reversed reflection of me....it is seriously uncanny....in fact when I first began to think about what Adella really represented....it scared me. She is my personal demon...my own monster from the id. To the nub....I am a big softie...seriously, I can barely kill a fly without feeling guilty. At home..Shelly is the boss...I am comfortable as the subordinate...I mostly do as I am told. Now...look at Adella.....she is borderline dominatrix and pretty much a sadistic and violent sociopath....but with a very nice cultured tone. Posh AND dangerous. Because.....she is opposite to me. Which brings me to the point of her age....she must be, by her default nature someone who oozes strength and control. Man melting raw female power. No gym slip, skinny build waif. No squeeky girly whirly. Adella is a warrioress by build and a femme formidable. She is a bossy powerhouse of a woman....because...she is, everything I am not. Phew! |
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| Serethil | Aug 7 2017, 11:54 PM Post #460 |
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Et'Ada
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Rick.... I wasn't thinking you should set her "levels" to 100 or whatever. But setting them to zero obviates the living Adella has done before winding up on the cart. She's a woman - not a teen, not someone with no background, no life prior, no learning, no experience. She wound up caught in a trap for Ulfric Stormcloak - because she was in the wrong place at the wrong time. That does NOT mean she was - a zero - prior to that awful moment of awakening in that cart. I'm.... thinking that we're actually not ever going to be on the same page here. And.... I feel sorry for Adella because of that. |
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