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R.I.P. neildarkstar. Haven will miss you dearly.
| Round VII: Nekkid (Nord) and Afraid; Survive with only your wits and whites! | |
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| Topic Started: Apr 20 2017, 01:32 PM (3,113 Views) | |
| glargg | May 9 2017, 12:59 PM Post #261 |
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Jarl
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I don't feel any pressure. I don't really expect to get very far with this version of Cora, and I feel that my first attempt will probably be my best. So now I'm playing just for fun. Which, come to think of it, is how I generally play anyway! :D |
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| neildarkstar | May 9 2017, 01:12 PM Post #262 |
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Overlord
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I think that, with a couple of notable exceptions, most of us play for fun. I mean, if I were not playing for fun, would Tubasha run through the middle of a double line of Bandit Chiefs yelling at them to get out of the way? Or dancing on the edge of a cliff? Still, for me, the pressure of time adds a certain something to the fun... and since I AM playing for fun, I also enjoy that sense of pressure. I got another "am I the only one" question though... Am I the only one who, when my character is trying to make a jump over a fair amount of both distance and height, discovers that my body is tensed in mid flight, as if by an effort of will and physical exertion I can somehow make the character jump higher or farther? |
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| Brambleberry | May 9 2017, 01:42 PM Post #263 |
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Jarl
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I get the sensation of an amusement park ride where you suddenly drop and it feels all hollow inside and one's stomach is up in the throat. I get that every time I jump from on high in PA in FO4. What a rush! |
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| Kane | May 9 2017, 01:47 PM Post #264 |
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Overlord
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I love doing that in FO4. I always look forward to getting the frame at Revere Satellite Array and jumping out of the dish! |
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| neildarkstar | May 9 2017, 01:54 PM Post #265 |
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Overlord
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I had a character who managed to acquire both legs of "Synth Armor of the Acrobat" (or something like that) and though they were just the little synth leg armor, they were amazing! Zero falling damage from ANY height. I loved that, but I've never found them again. and achance to try the yutube thing, eh? :D |
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| glargg | May 9 2017, 01:56 PM Post #266 |
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Jarl
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I do the same thing. I do more than tense up. I actually lurch forward in my chair a little bit, when my character is doing a long jump. :) Sometimes I duck when running under a low overhang, too. (I'm tall, so it's a habit.) |
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| Brambleberry | May 9 2017, 02:30 PM Post #267 |
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Jarl
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Neil, can you imagine doing that with a VR system. I'm not sure I could do it! |
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| glargg | May 9 2017, 02:55 PM Post #268 |
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Jarl
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I'd be out of my chair and running down the hall, with a draugr chasing me! ;) |
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| neildarkstar | May 9 2017, 03:02 PM Post #269 |
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Overlord
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Y'know, something like that in VR just might stop your heart... |
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| glargg | May 9 2017, 03:35 PM Post #270 |
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Jarl
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My real reality is too much like virtual reality. I don't need software for that. :D |
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| Serethil | May 9 2017, 11:13 PM Post #271 |
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Et'Ada
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I'd have to agree. |
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| neildarkstar | May 9 2017, 11:31 PM Post #272 |
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Overlord
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There are a thousand things I'd love to do that I'll never do in a single lifetime because there just isn't time or money, and I'm not capable of physically doing a lot of it. VR could help with that, and I wonder... Just how real is it? Can I get the real feeling of skydiving? Could I scuba dive on the Great Barrier Reef? Sail down the Amazon in a canoe, hack my way through a jungle to find a lost city, blast off into space and visit the Asteroids and Mars... My reality is far too tame and lame I'm afraid, and that makes it unreal and less than desirable to me. "Oh yeah, Life goes on, Long after the thrill of living is gone." |
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| glargg | May 9 2017, 11:44 PM Post #273 |
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Jarl
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The problem with VR is that your eyes are always going to be telling you something different than your inner ear (and the seat of your pants). The big flight simulators get around this by putting the whole "cockpit" onto a hydraulic platform that tilts you around to give you a realistic "feel" for what you're seeing. I've seen a home-built flight sim setup that did that on a small scale, by mounting just the pedals, seat, and control panel/yoke onto a moving hydraulic platform. I think if you had the appropriate software, you could do something similar with a VR motorcycle, using an actual motorcycle frame mounted on a set of pistons. Edited by glargg, May 9 2017, 11:46 PM.
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| neildarkstar | May 9 2017, 11:46 PM Post #274 |
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Overlord
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Well, I dunno, I'd guess I won't be having such a system. Maybe I'll just build another chopper... :D |
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| glargg | May 9 2017, 11:47 PM Post #275 |
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Jarl
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That would probably be cheaper, less trouble-prone, and more fun. :) |
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| Serethil | May 9 2017, 11:49 PM Post #276 |
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Et'Ada
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Yeah, well, I'm not into VR OR motorcycles. SO not my things. |
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| glargg | May 9 2017, 11:56 PM Post #277 |
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Jarl
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Well, me either, Sere, but we've got to keep Neil's fantasies alive, don't we? ;) |
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| neildarkstar | May 9 2017, 11:56 PM Post #278 |
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Overlord
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Oh, come on Sere... Midnight on a two-lane highway with nice tight curves... a Hundred miles an hour on the straight stretches, the guardrail flashes by like a dream of a silent movie. The roar of the bike is like not-so-distant thunder, and the power of the engine fills your body and soul... You can live forever in the blink of an eye. How can you not love that? ;) |
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| Serethil | May 10 2017, 12:00 AM Post #279 |
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Et'Ada
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I did love it - in my 1974 Datsun 240Z.... Motorcycles are too.... bare. I want metal around me thanks. (It was 150mph though..... north of Santa Fe.... on I25 heading for Los Alamos.... at 3am in January....) [Eh, glargg - I have enough trouble keeping my OWN fantasies alive, much less anyone else's!] |
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| glargg | May 10 2017, 12:03 AM Post #280 |
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Jarl
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It's a meditation. And you don't need a machine to get you there. :) |
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