Welcome Guest
[Log In]
[Register]
R.I.P. neildarkstar. Haven will miss you dearly.
| Running The Gauntlet; This is neildarkstar's challenge competition. | |
|---|---|
| Topic Started: Jun 22 2017, 06:27 PM (1,447 Views) | |
| neildarkstar | Jun 23 2017, 10:05 AM Post #21 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
Well, Fatality number 1. S'virre was nailed by the three "soldiers" 3 1/2 hours in at level 4. Y'know, I can't understand why it is that if you REALLY need for a character to run, they will turn and try to casually stroll away every time. Arrgh! Edited by neildarkstar, Jun 23 2017, 10:06 AM.
|
![]() |
|
| Kane | Jun 23 2017, 10:11 AM Post #22 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
I hate those soldiers. |
![]() |
|
| Areial | Jun 23 2017, 10:23 AM Post #23 |
|
Et'Ada
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Rick.. I have to pick at one thing.. Enchanting is passive....it does not 'project' at range and whilst you can enchant weapons to increase damage, by late game it amounts to such little extra difference that it may as well not be used.. It isn't passive.. .. on armor once done does protect at range, ie fire resist on boot's,protect's at range....but on a weapon it isn't. passive. at all and if it does soo little...why is it that Adella's weapon's are dual enchanted in the end.. and soon as you find it has Paralyze on it..?? and drain heath I think... I think you have used those thing's so long.. you've forgotten what it would be like at high level's Legendary without them.. thus you might think that they do very little... a test indeed... ( outside the trials of course) Neil.. I actually had a character that used an iron dagger as back up, but only used scroll's and staff's... Not on Legendary... and not DiD...but it was fun Edit: for some reason I read "project" as passive.. but same thing goes.. put Paralyze + drain health on a maxed out Dragonbone Bow.. and you have an Enchant that is Projective... Edited by Areial, Jun 23 2017, 10:47 AM.
|
![]() |
|
| Kane | Jun 23 2017, 10:30 AM Post #24 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
I find myself in agreement with that, too. While Legendary is still no picnic....some of the danger is definitely mitigated when nearly every enemy drops like a sack of potatoes for seven seconds. I personally find paralyze boring, and never use it on weapons. |
![]() |
|
| Brambleberry | Jun 23 2017, 10:46 AM Post #25 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
Paralyze is nice for crowd control, but is OP otherwise. What challenge is there if you're just whacking a log essentially lying on the ground until it's ... wait for it ....chopped! :teehee: |
![]() |
|
| Kane | Jun 23 2017, 10:48 AM Post #26 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
:drum: |
![]() |
|
| glargg | Jun 23 2017, 12:32 PM Post #27 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
I get the impression that "pissing contest" is exactly what you're doing here, Rick. Neil has come up with a challenge which is much more difficult than yours (I'd say downright impossible, but whatever...)... ...And here you're critiquing his "rules" for not being even harder. Nobody is coming into your Adella's Challenge and questioning you about why you don't make this or that change. It's your challenge, and it's your business how you've conceived it. Same is true for Neil here. Now, I can see how one rule set might be more fun for one person, and another rule set more fun for another. Frankly, I wouldn't really care for either of your rule sets, since they both exclude magic use, which, to me, is the essence of fantasy. I might make a mage challenge sometime. And I hope nobody would be jumping in telling me I should do it some other way. :) |
![]() |
|
| Kane | Jun 23 2017, 12:36 PM Post #28 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
Posted Image |
![]() |
|
| Brambleberry | Jun 23 2017, 12:49 PM Post #29 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
MINIONS!!!!! nuff said ;) |
![]() |
|
| glargg | Jun 23 2017, 01:04 PM Post #30 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
Yeah, I know, I shouldn't have sounded off like that. Sorry. :rose: |
![]() |
|
| Areial | Jun 23 2017, 01:16 PM Post #31 |
|
Et'Ada
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
We all have our opinions.. and I think both challenges are valid.. fun for some.. like Glargg I would do neither, as they would not be "fun" for me.. but I need a story.. my challenge is always in that the main character only has so many skills.. can only do so much.. I like our DiD games.. but I'm sure everyone has noticed that in truth, I don't take them to seriously.. I play along, but I have more fun coming up with the challenges. |
![]() |
|
| glargg | Jun 23 2017, 02:14 PM Post #32 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
Yeah, I'm with you. Limited skills and story. And at least an attempt at a unique character. :) |
![]() |
|
| Areial | Jun 23 2017, 02:30 PM Post #33 |
|
Et'Ada
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Motivation and background. ... |
![]() |
|
| Poncho | Jun 23 2017, 04:01 PM Post #34 |
|
Noble
![]() ![]()
|
The only way I could see myself being remotely successful at this challenge is if I was heavily werewolf dependent, used shouts constantly and carried a stack of scrolls to deal with dragons (at least initially) to even be able to get the shouts....good luck though :) Question regarding enchanting....accepting one cannot create enchanted items or use armour/weapons/staves...what about enchanted rings/amulets/clothes one might find? For example the amulet of Talos would prove invaluable for a shout-centric character and I believe the were-pack on Solstheim have some goodies for sale also Also, if one were to progress far enough through dawnguard to become a vampire lord and limit themself to melee combat one could advance sufficiently to gain a bloodsucking bat cloak...that I think would also be helpful Ok, I'll be quiet again now :) |
![]() |
|
| neildarkstar | Jun 23 2017, 08:07 PM Post #35 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
Weelllll, the only way I see this challenge is to be a competitor you have use whatever you can. Adapt and overcome wold be the watchwords, eh? Enchanted rings, amulets, clothing and such is perfectly allowable, and I agree completely that an amulet of Talos would be a great thing to have... if you can figure out how to kill enough dragons to get the shouts of course. As difficult as it actually may be, I'm not trying to create an impossible challenge, nor disallow much that is in the game. To that end, it's allowable to become a werewolf or vampire, assuming you can pass the test of Dustman's Cairn and of course the Skinner. I don't play a vampire enough to actually know what is required there. Of course you can become a vampire simply by fighting a vampire, but I presume a vampire player might want to go the Dawnguard route with Harkon and all of that. I think that passing through Dimhollow might be just as hard as Dustman's Cairn, eh? Eh, I don't even know what the bloodsucking cloak is, or what it does actually... However, what I'm doing here is forcing myself (and anybody else who participates of course) to innovate... to adapt what's available, and to overcome seemingly huge obstacles. I have to say that clearing Embershard mine (for instance) hasn't been so exciting (or so much fun) in years. :) |
![]() |
|
| Rick | Jun 23 2017, 08:23 PM Post #36 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
Neil, Last first ....your Skeever! Yep I've had the same thing with wolves...a few times. You go over a rough cliff and hide out, unreachable to the beast. So it jumps over to it's doom, BUT gives you the killer chomp kinda on the way past. If there was TNT in Skyrim...wolves would be suicide bombers! Bastards! I can't disagree with your para three (yes, rhyme was deliberate ;) ) but again, inverting the argument, I can't see why you would punish yourself in that case, by NOT also allowing staves. Since you have very little attack options, a staff would not be overkill, But it's your rules...so they are what they are. Prior to Adella's trial, I used to sometimes get her the Sanguine Rose....and although the Dremora is OP at low to mid levels....that staff ate soul gems. So I was quite selective in its use. The paralyse enchantment you mention is perhsps the Most over effective addition to any weapon....though of course they crop up vanilla...stopping draugr and vampires in their tracks is admittedly just too easy. Hence why I did not use it to defeat the Skuldafn level of the MQ (avoids temptation to re-post my video ;) ) So...what would happen if I did not use enchanting....well firstly using the best vanilla fortify apparels would still see a drop of about 50% in Adella's maximum weapon output. Ok, that's not insurmountable....an axe of 250 damage is still useable, if you don't mind taking a good dozen hits to drop a Deathlord (but he'll kill you in 5). However, the real killer is dragonbreath. Adella uses the Lord stone and Agent of Mara....but on their own it is not enough by a long shot. So she adds 50% fire resistance to compliment her 50% Nord frost resistance....and STILL has to glug resistance potions on top. On Legendary, a Revered dragon outputs something like 100 points per sec fire damage. Assuming in a battle you will already have some slowly recovering damage prior to being flamed. A full on flame breath will kill you in literally three seconds...even as you attempt to flee! Add to that....no highly enchanted alchemy apparals....so no strong smithing potions...and therefore a lower AR to boot. This brings me full circle....the enchanting in our case is not a luxury for an easy game, it is a necessity, if we are to have even a hope of coping with dozens of lethal encounters over the long haul. For ME...playing my game to your rule set would be suicide.....the evidence speaks for itself....in that....Adella still gets killed at pretty high levels...WITH all that crafting. Without it...and no armour or weapons....I would be mad to even attempt doing all the questlines. But you don't have that pressure of course because you are not expecting to get through it all....just as far as you can. Switch feet. If you had all of Adella's easy craft facilities then yes you would find you game easy'ish.....but only for the first phase....then you start getting killed as Bram's RNG monster teams up with high level foes. The statistical chances begin to pile up against you and you come to realise that you will ALWAYS get killed unless a level of ability is chosen that may at first APPEAR to provide an easy game. Lets try a risky analogy.... Two cars set off across on a coast to coast drive. Maybe not a full on race with each other, but the drivers aim to make their best possible times. Car one driven by neil...a powerful compact aims to go the distance but knows the gruelling two thousand plus miles will take its toll on the mechanics and he probably won't make it all the way. Car two driven by Rick is a full on Touring Car racer. Car one is the fun machine...nimble and quick on the gas. Light weight it corners tight and neil gets the biggest grins. Car two is heavier, less agile...slower to accelerate...takes a lot of pre-race setting up...because its built not just for speed, but robust longevity despite all the road can chuck at it. They set off and car one with its high power to weight make the early part of the road trip a real blast....zooming along eating the miles. But it's less sturdy construction starts to show problems and soon it is off the road with a terminal mechanical failure....crossing just one State. Car two is less grins....and at first may even have trouble keeping up...but mile after mile of punishing road passes under its wheels and the engine never misses a beat. If the driver can continue to avoid the worst pot holes the over engineered beefy tourer romps to the coast still running. Thats kinda how I think of it. The robust 'Adella build' looks over powered....because it needs to be in order to survive our aspirations. Anything less is doomed. Simple as that. Come to think of it....why didn't I just put it like that in the first place? :ugh: Or maybe the old phrase 'Horses for courses' is more apt. I am sure your gauntlet run will provide edge of seat thrills, short and sweet. My runs with Adella are a different kind of fun.....a slower to come to the boil experience that continues to grow more and more the longer she survives. We will be watching :ninja: |
![]() |
|
| neildarkstar | Jun 23 2017, 09:04 PM Post #37 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
I'm guessing we don't really agree on your car analogy. Your premise depends on Neil's car being less dependable and breaking down, which while it MAY be true has not been proven to be the case. I might point out that a few years ago, the Cannonball Run was won by a guy on a motorcycle. Of course, last year it was won by a reconstructed Bluesmobile... One problem that exists in making these calls is in two parts: A. Adella has never yet survived with your set to prove that your system actually works all the way to the end. B. My way has never been tried to my knowledge, thus there is no real bench to work from. Those two facts leave us with one conclusion... There is no proof of anything, so it all boils down to opinion. Heck, considering your car analogy, it occurs to me that a guy with a good farm tractor might beat both Neil AND Rick... :D In any case, in the words of the Zen Master... We shall see! ;) |
![]() |
|
| Rick | Jun 23 2017, 09:32 PM Post #38 |
|
Jarl
![]() ![]() ![]() ![]() ![]()
|
Jeezus you guys! I was having a DISCUSSION with neil....not an argument. During the time it took me to formulate a 1000 words reply to him....y'all jumped in with cut throat razors! I can't deal with every point piece meal, but..... One, Areial...post 23 Tom.....post 24 Bram....post 25 All about paralyse and duel enchants on Adella's weapons etc etc...... Well, pretty much shows no one has a clue what Adella uses (and why should you <shrug>...well until this post I guess when its being levelled back to me.) So let me clear a couple of misconceptions here... A. "I have used duel weapon enchants such as absorb health and paralyse so long I've forgotten what vanilla is like." B. "Its all too easy when all your foes are knocked out for seven seconds" I only discovered paralyse as being useful against draugr a few weeks ago and began experimenting. I only used ONE second..to stun them. In my Skuldafn videos you will see paralyse deliberately NOT being used because even a 25% chance of a one second knock back...which is all it was......made it too easy. I do not use Absorb health...its too thirsty on soul gems. I do not normally duel enchant weapons, but when I do it is her bow. I DO use one second soul trap....at the very least to enable her dragonbone weapons to be named. I do use paralyse as a POISON against some tougher foes like chaurus, but that is beyond my accounting for here. Two, glargg post 27 Are you attempting to incite an argument twixt me and neil? Because you have seemingly got things the wrong way around! I will try to summarise how it went, Neil said he has come up with a challenge like Adella's but tougher. I have said in essence...yes but thats because if I made Adella's as severe as the Gauntlet she would have zero chance in the long haul. The difficulty for Adella's is in surviving right through against statistical probability of lethal encounters...where as neil EXPECTS to not last the long haul, but enjoy going as far as he can. Then we discussed scrolls versus staves the merits an so forth. You say I have critiqued his rules implying some meanness on my part to which I had no right to do. I might agree if that were true...but glargg....neil and I were DISCUSSING it.....NOT fighting over it. Oddly, I was not even saying his rules should be harder....I was asking why does he not treat staves as scrolls. As for raising my comment about a "pissing contest"....well I was ensuring we were on an equitable debating footing....not oneupmanship. Neil confirmed it was a friendly..non heated..debate. SO I think you trying to turn that back on me is uncalled for....and why would it matter to you? Yet I see, Tom, Sere and Bram liked your comments...so I guess they read all the posts? and reached the same conclusion as you. ............. Neil I see your comments on my car analogy. Sorry mate but your car did breakdown :( Adella's touring car build has been proven....maybe not to the other coast as yet....but certainly to about level 50 and the entire MQ. Having said that, either of our cars can be hit by an unstoppable juggernaut that will take us off the road....most recently for us...a Wooley Rhino juggernaut at level 21...(but that was my fault, not being aware eh! The fog was no excuse.) Further..... Neil, my friend, next time we attempt an in-depth discussion like this I feel it would be better done in pm. For now, sorry to see S'virre met her end sooner than anticipated....hell it happens to us all the time until Adella's build grows sufficiently ;) Good luck mate....I'll lurk on your progress :) Edited by Rick, Jun 23 2017, 09:56 PM.
|
![]() |
|
| Serethil | Jun 23 2017, 09:37 PM Post #39 |
|
Et'Ada
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Well, as for questions like why no staves if allowing scrolls, perhaps it would have been better to have asked that in a separate topic, rather than diluting the main thrust here. Sorry to hear about S'virre neil. Love that name btw! |
![]() |
|
| neildarkstar | Jun 23 2017, 10:04 PM Post #40 |
|
Overlord
![]() ![]() ![]() ![]() ![]() ![]()
|
S'Virre is back up and rolling along once again (she's going to be one of those characters who is restarted back in the tower each time until I become tired of the whole thing). I have a question though regarding something I noticed, and I wonders I does if anybody else notices this. The first S'Virre passed through Helgen and Helgen Keep basically taking names and kicking butt. The Stormcloaks in each area of combat basically ignored her while they concentrated on Hedvaror and/or the other Legion NPCs. S'Virre number 2 however, had their full attention right from the start. The first Stormcloak in the Keep chased her all around the place swinging this huge hammer and essentially ignoring Hedvar. Same thing with the archers and two of the hammer swingers in the drawbridge room. They chased her nearly all the way back to the torture room. The first S'virre had no failures while attempting to pick pockets, the second S'Virre cannot get a successful pickpocket to save her soul. the first S'Virre could sneak up behind a bandit and give him a sneak attack that truly staggered him, the second S'Virre's fists just pass right through the bandits. Tell me, does it seem to go like that for you when you restart a character? |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Dead is Dead · Next Topic » |
| Track Topic · E-mail Topic |
4:53 AM Jul 11
|
Theme created by Sjaelen Auren from Zathyus Networks Resources







4:53 AM Jul 11