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R.I.P. neildarkstar. Haven will miss you dearly.
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| I need (pun intended) a retex for the water skin | |
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| Topic Started: Feb 18 2018, 10:33 AM (149 Views) | |
| Andra Hawksdaughter | Feb 26 2018, 03:26 AM Post #21 |
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Jarl
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That's great that someone did that, it looks good. :) |
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| Kane | Feb 26 2018, 08:52 AM Post #22 |
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Overlord
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Looks good! |
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| Serethil | Feb 26 2018, 10:13 AM Post #23 |
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Et'Ada
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Yeah, turned out I wasn't the only one that was unimpressed! |
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| Kane | Feb 26 2018, 02:04 PM Post #24 |
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Overlord
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Was it made public? |
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| Serethil | Feb 26 2018, 06:20 PM Post #25 |
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Et'Ada
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Yes. Didn't I link the mod on the first page of the topic? In case I forgot: Waterskin retex |
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| Kane | Mar 5 2018, 10:22 AM Post #26 |
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Overlord
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Hmm, wonder how hard it would be to port to SSE. |
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| Serethil | Mar 5 2018, 10:31 AM Post #27 |
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Et'Ada
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It's just textures. And they're .dds already so it should just drop right in. |
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| Kane | Mar 5 2018, 10:59 AM Post #28 |
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Overlord
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Really? I didn't know that about textures files...thanks! So, in effect, any LE mod that is just a texture replacer can be used in SSE with no issue? |
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| Serethil | Mar 5 2018, 11:14 AM Post #29 |
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Et'Ada
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Yeah AFAIK - even with scripts some of them will be fine, no changes were made to the scripting engine. The texes you can't use without conversion are the old ones that have the extension .tga.
Edited by Serethil, Mar 5 2018, 11:15 AM.
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| Kane | Mar 5 2018, 11:19 AM Post #30 |
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Overlord
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Sweeeeeeeet. |
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