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Round X; are we ready yet? and what will it be?
Topic Started: Mar 4 2018, 08:35 AM (1,797 Views)
Areial
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Et'Ada
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Bram, give Serana a staff...seriously, it doesn't help with her chatter, but she won't necro as many bunnies!
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Kane
Overlord
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Hmm, I may try that myself. Anything is better than a resurrected fox joining the battle.
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neildarkstar
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Serana isn't the reason I never finished it... I'm just really not into vampires. Of course, I'm not into followers either. It was just... Well, I took the vampire route, and when I saw just how freakin ridiculous Beth's idea of a super-bad vampire looked, I just couldn't handle it. I mean, it'd been better if they used a cute little bat... much better if they had used a Predator form, eh?

That'd b een cool! Imagine a Predator vampire... he crosses the room towards his victim, dreadlocks swaying with every step (think slow motion) then slows and finally stops within inches of his victim. Bending slightly, he spreads his arms wide to take his lover's embrace and then his crab-like mouth with it's pincers (mandibles?) open wide as he brings them down to the neck of his tender morsel...

Then of course was the fact that if you're a vampire and fed off the same NPC night after night... nothing at all happens! They don't become vampires, they don't weaken and die, there is no result at all. Might as well be suckin on a lollipop. ...and what's up with "the more you feed the weaker you get"? Now I know why I've never seen a fat vampire.

Forgive me, vampire fans. I just calls it as I sees it, and I'm sure in some sense it could be enjoyable. Just not my thing I guess, eh?

Ah, I just found Beth's whole concept so ludicrous that I couldn't take it seriously. I only tried the Dawnguard non-vampire route once, but I don't recall what happened to bring it to a halt. Might have been a DiD char... Yeah, that probably was what ended it.

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Areial
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Et'Ada
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I generally use Better vampires.. and I might add it, cause I'm going the DG route annd that just makes vampires better,

Now I had fully intended to do a vampire play through, just haven't gotten to it yet... Winter is still nagging from time to time, but Kat yells louder!
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neildarkstar
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I see that there is a "Better Vampires" for SSE, and it looks interesting, but I don't think I want to do a vampire play this time. Besides, it only affects the player character not NPC vampires.
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Areial
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Et'Ada
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hmm which one was I thinking of then...

Better Vampire NPC's

I know their was another one, added really tough Vamps to the game, scaled, with unique spells, armor and weapons, but now I can't find it.. but I DO have about 15 mod's that say they were removed.. and I don't remember removing any mods..
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neildarkstar
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Wow! That one looks really interesting... I'm a bit skeered of the notion of installing it for a competition knowing nothing of how to deal with it though... It looks like a serious disadvantage mod for this competition though. Maybe I'll install it and let Velvette check it out.
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neildarkstar
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BTW is "Run for your lives" (aka "When vampires attack") an advantage mod?
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Areial
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Et'Ada
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As I recall the one time I used it.. it made the game just that much harder.. add in OBIS.. and ASIS.. and yeah.. ouchie!

The test character I used died more than I would have thought, but in the actual playthrough, I didn't have as much of an issue.. slight change in skills and more armor!
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Areial
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Et'Ada
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neildarkstar
Mar 11 2018, 01:57 AM
BTW is "Run for your lives" (aka "When vampires attack") an advantage mod?
I always listed as such.. but without that too many NPC's die and I don't like that.
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Areial
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Et'Ada
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Oh and becaue I can really not stand the red glowy eyes.. Underworld Awakening - eyes
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neildarkstar
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I don't really see what advantage it gives in the end though. So citizens stay out of the way, but by the same token you have a lot less help fighting the vamp, right?

Anyway, I honestly think I already have one advantage mod coming, and if I add "Better Vampire NPCs" I'm certain I'd have one coming...
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Areial
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Et'Ada
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I count it because.. someone that doesn't come here any longer, called it an advantage over vanilla, without thinking about the fact that those NPC's who are running away aren't helping to fight..or at least being a meat shield!
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neildarkstar
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Maybe we should check with Richard on his take on it.

BTW, the first mod you linked "Better Vampire NPCs" turned out to be for SLE, but I found it's been ported for SSE! :banana:

The second one is SLE too, but I'm not really as interested in it.
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neildarkstar
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I installed "Better Vampire NPCs" and Velvette volunteered to test it out for us. The test generated a few thoughts and a question or two. Better Vampire NPCs is one tough SOB.Since I was already in Falkreath, I decided to go to Haemar's Shame to test it out.

Vampires definitely have some new abilities, and are way tougher... in fact, when Velvette got to the bossfight, there was no way she could even have survived, let alone won that battle without Barbas.

The main boss was a Vampire Mistwalker. She just couldn't hurt him as fast as he regenerated, and that doesn't even count his health absorbing power. In fact, she and Barbas at the same time couldn't hurt him as fast as he regenerated.

On top of the toughness of the vamps though, she had another problem. I also have simple needs installed. So by the time she got to the Boss fight, she was hungry and tired. Hunger I could cure, but there was no place at all to sleeep in there, and I don't have the camping mod activated.

That meant when the boss fight started, she did 25% less damage and her magicka regenerated 50% slower than normal. I have the feeling I've gotta use some sort of camping mod or forget using simple needs.

That brings us to the last debacle Velvette faced. She went into Haemar's Shame at level 9 and came out at level 13. So how does that work? I mean, what are we supposed to do... Break off in mid-combat to go to some inn and create a save at level 10? Need some clarification on that point.

In summary:
1. Vampires suck.

2. Vampires suck more in Better Vampire NPCs. (honestly, they are incredible)

3. I may have to drop difficulty from Master to Expert just to think about having a chance with this mod setup.

4. I need a review of my mod list/load order to ascertain whether or not I can add "Run For Your Lives" and activate the campfire mod.

5. What if you're in combat for 4 levels and 10 happens to be one of the levels in the middle?
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Areial
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Et'Ada
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I'll have to look a bit later... I just took some more generic Niquil ( aka it still has alcohol in it and I'm mussy in the head.. ( cold turning to a sinus infection...just my luck )

The only thing I can think of atm ( and I know their is a big flaw in it ) is as soon as you hit lvl 10, save...two times.. IF you have to revert to one of those saves.. run like hell out of the dungeon... yes you might have to fight some on the way out.. but you should be able to get out. once outside the dungeon it should take you out of "combat" ie you can FT.. FT to your chosen in and start from there..

I know their is a flaw.. I'm just to woozy to figure it out.
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Serethil
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Et'Ada
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If you want to do the level 10 save, perhaps you should leave vampires until after that? Here again, I don't play a vanilla game, so I don't remember if you get vamps before level 10 (I mean the random encounters, not seeking them out in lairs....)
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neildarkstar
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Theoretically, you can begin seeing them in random attacks from level 8 on. Of course Haemar's Shame isn't a part of the Dawnguard questline, and I'm not certain at what level you can start the quest with Barbas that takes you there. On the other hand, I'm not certain what you find in there if you go in at low level without having Barbas quest active.

What happened to me though could conceivably happen with any reall strong enemy that takes a lot of combat to defeat. It could happen with a dragon in the wilderness too. At Master and Legendary difficulties, going up two or three levels during a single combat isn't all that difficult.
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Serethil
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Et'Ada
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Barbas/Vile can start at level 10. If I'm not ready to do it then, I just leave "Talk to Lod" inactive in the quest log until whenever. It's one of those nicely convenient quests that doesn't prod you....
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Areial
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Et'Ada
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You get Witches.. if Barbus is not with you or at least I did when the Companions sent my character there.

I think a double save on getting lvl 10 will work.. I know we dont require leveling up in the middle of a battle, just as soon after as possible. But I know DiD I take them if I have to in order not to die.. otherwise, after.

I know a singular battle with some tough opponent's could net a few lvl ups, but It still might be possible to get those saves at the right point.

It is of course like the rest of our game.. on your honor, that you do it. Now.. imo if you aren't taking lvl ups during a battle ( and it isn't required ) as long as you didn't lvl up too much, I don't see a problem..

Now.. if you where levl 9 and leveled up 5 times.. then IMO all those goodies you got beating that boss.. is forfiet.. as it was easily gained after level 10

Now, that's not to say that if you DO get your saves.. that you can't go back to that dungeon and beat the snot off the guy again.. and this time, you might spend a bit of time upping the armor or making a better weapon.. or buying more potions.

Sooo anyway.. if this is a rambling mess.. just ignore me.. cause, My head is still mussy, my nose is running, I'm coughing my lung's out.. and I've fixed spelling about 100 times...

Richard will have to look at the mod list... I seriously can't today.
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