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Cat Man Dhou; Wagon maker, not "test character"!
Topic Started: Aug 10 2016, 02:08 PM (533 Views)
Andra Hawksdaughter
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Jarl
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:clap:
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ghastley
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Cat Man Dhou - page 13

This one decided to take the carriage to Markarth and trek to Knifepoint Ridge from there. Falkreath would have been closer, but not by enough to pass up a visit to the caravan camp outside the Reach capital. This one had quite a bit of loot from Broken Oar Grotto, and he always preferred to deal with his fellow Khajiit. They would cheat him just as much as the Nords, but they wouldn't accuse him of stealing if he managed a good deal. That trader in Falkreath was convinced that everyone wanted to steal from him, and this one did not like doing business there at all.

This one's map showed the turning to the south just past Fort Sunguard. The paved road soon gave way to dirt, and then to indistinct trails. This one encountered a few packs of wolves on the way, and detoured around a small skirmish between Stormcloaks and Legion soldiers in the woods. Normally, this one would have waited to see what they left behind, but he was on a mission now. The spokeshave was the last of the tools.

Knifepoint Ridge was up at the top of some cliffs, with a switchback path leading up to it. Even from down here, this one could see the guard tower where they kept boulders ready to roll down the path onto anyone they didn't like. And for most bandits, that meant anyone who came along.

Still, the turns of the path provided a lot of cover for someone sneaking up. They would not see him, until he turned the last corner, and perhaps not even then, if he was quiet.

They did notice, and a bandit started to come down the path. This one fired his bow at the man at the top of the guard tower, and he reacted unthinkingly by releasing the rocks. The bandit on the path was not quick enough to jump out of the way. This one was facing them, and better able to dodge.

A mace and shield is a good combination against archers, and the two who remained did not have a clear shot, as this one was coming around the back of the tower, and not through the gate. This put him further from any bandits who might join them from the rest of the camp, too.
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Serethil
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Yeah, great update! Knifepoint's a right PITA (unless you can manage to get up behind, which I've done a couple of times....)
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Andra Hawksdaughter
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Good sneaking, and far smarter than the idiot bandits! Loved seeing him turn their own trap on them. :D
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Areial
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Et'Ada
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That's the way to do it....turn them against their own traps.
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ghastley
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Cat Man Dhou - page 14

It is always a source of amazement that bandits do not cooperate better. Perhaps they do not trust each other enough. This one was able to deal with them one or two at a time, rest and heal, and then move on to the next pair. He was soon standing at the door of the mine, wondering how many he'd find inside. It seemed certain that the spokeshave was in there. It hadn't been in any other chest.

This one drew his bow and started to sneak down the slope into the mine. He could just see an oil slick on the floor, and was hoping to see a lamp above it. No such luck, but at least the bandit guarding the chest was alone, and hadn't seen this one yet.

So should this one use the bow, or try and get a little closer, and use a flame spell to ignite the oil? The bandit was standing in the oil as if it offered no threat. Perhaps a Dunmer, who resisted fire? Steel armour would resist his arrows, too, so this one aimed for the head.

This one had to back up almost to the door before she dropped. It is a good thing that heavy armour makes a person move slower. The spokeshave was in the chest, with a decent amount of gold, potions and gems. All light items, so this one spent some time mining the iron veins before he left. He might need that once he had the forge running again.

---

Back at the ruined house, this one took another look inside the chest. He'd ignored the clutter in there before, as none of it was particularly valuable. But there was stone, and iron ingots, and leather strips. All things that might be useful in getting the forge working, and perhaps adding some other crafting stations. What would this one need to build his own wagon?

The forge was not hard to repair. All the pieces were still lying around, and it just needed putting back together. It took a while to get the fire going properly, but once the bellows were mended, that took off nicely.

A smelter could be made from the materials already at hand, and then the iron ores could be made into more ingots. But this one would need wood, and stone, to make the rest of the smithing equipment, and much more ore to make the wagon parts. He made himself a list before he lay down on the bed for a night's rest.
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Andra Hawksdaughter
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Jarl
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:clap: Stupid bandits, can't catch a sneaky fast Khajiit in that heavy armor. :D

I've not done this mod, obviously, and am having fun reading his exploits!
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Serethil
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Et'Ada
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I've done the mod, it's VERY cool, and I'm loving reading this one's reactions!
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Areial
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sneaky and fast.... cool.
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Rick
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Eh? What? Wilf.....that's a mod then....or we have been very unlucky!
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ghastley
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Rick, yes, I did create a mod, and Grits and Serethil have tested it.

Cat Man Dhou - page 15

Wilf had left one spring in the chest, so this one had a pattern to follow when he made the other two the wagon would require. He did not yet have the materials. Each spring needed steel, as well as iron fittings, and this one had no corundum. He locked all his surplus supplies in the chest, so he could carry as much ore as possible, and set out collecting.

The first thing to get would be wood. He'd have to buy that from a lumber mill, and the nearest was Half-Moon, at the end of Lake Ilinalta. He'd not dealt with the mill-owners, but he knew the mill in Falkreath was run by the brother of the shopkeeper who always warned him against stealing from his shop. Half-Moon was bound to be a better option.

Hert was quite pleasant, and offered this one gold if he'd chop firewood for her. She let him mine iron from the vein next to the house, too, while she cut the timber for him. Delivery to the site was included in the price. This one had been worried that he'd need a horse to haul the lumber, and he didn't have one yet.

There was quite a bit of iron to be found on the way back to the house. Not much in any one place, but out in the open, without any bandits guarding it, which helped. This one didn't find any stone quarries, but he knew where he could dig for that on the other side of Whiterun. He only needed a little, for the workbench and grindstone, so he didn't mind carrying it that far.

And on the way back, he found the corundum he needed. There was a patch out on the tundra, between the watchtower and the giant camp. So now this one could make a start on the wagon.
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Areial
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Et'Ada
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:clap: nice read... He's a very practical Khajiit.
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Andra Hawksdaughter
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Jarl
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Oh yeah, very organized, he is! :D I'm liking it!
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Serethil
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Et'Ada
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I wish my cats had been that logical.... Great read, ghastley!
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ghastley
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Cat Man Dhou - page 16

Soon he had the springs made. They weren't complex to make, but the steel had to be flexible but strong, not unlike the blade of a sword. This one's skill was just up to the challenge, and perhaps improving with this extra practice. Making nails and fittings was certainly helping with that.

With the proper tools, it wasn't hard to make the wheels, either. And the spokeshave was essential. There was no way to shape the spokes and fellies with anything else. This one understands why Wilf could do nothing without his tools.

It wasn't hard, but it was a long and tedious process. This one only had time to finish making the wheels before it was dark again. Tomorrow, it would be the spine, the bed planking, the driver's seat, and ...

That reminds this one. Where does one get the linen for the canopy? He has not seen it for sale anywhere. Perhaps the wraps from the tombs? If he'd known, he'd have picked some up in Bleak Falls Barrow. That was clear of draugr now, so he could go back and look.
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Andra Hawksdaughter
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Sere was right, the logic trail is stupendous. I'm seeing Khajiit in a whole new light, and your mod. Thank you!
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Serethil
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Et'Ada
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Oh, so good. I'm about ready to start another Khajiit just to play it again!
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Areial
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I to like the way that the story is written, to highlight the mod...but it's also very interesting for perspective also.
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ghastley
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Cat Man Dhou - page 17

Before this one got to that point, however, he had run out of iron again. A wagon needs a lot of it, for nails, and fittings. And he'd used the last of the corundum for the steel in the springs, and now he had none to make the lock for the chest that formed the driver's seat. That is a clever place to lock away one's more valuable goods, this one thinks.

This one set out to search the area of tundra beyond Fort Greymoor. He'd mined all the veins between the house and Whiterun, or at least all he could find safely. He was reluctant to go too close to the giants and their mammoths, and they had camps both north and south of the road. There were more in the direction he was travelling, but this one hoped to have enough ore before he reached them.

It seems that Sabre-Cats feel no affinity for their cousins from Elsweyr. Perhaps they just resemble us, and are not Azurah's children at all. One of them decided to stop chasing an elk, and pursue this one instead. His teeth are now in this one's pack, and his pelt with them.

And he chased this one to a patch of Corundum, so this one is not too displeased. He has also forgiven the mudcrabs who showed him where the silver ore could be found.

---

This one had forgotten how cold it was on the path to Bleak Falls Barrow. He hopes that there will not be a fresh lot of bandits to delay him getting inside to look for that linen. He also hopes that he will find enough. He remembers seeing some, but not how much he saw.

Five should be sufficient, and this one has them now. He also found a couple of potions that he had overlooked the first time, and he has picked up some of the low-grade weapons he left behind. He has almost enough gold to buy a horse, and selling these should just be what he needs to get there. He can sell them in Riverwood on his way back to his forge.
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Andra Hawksdaughter
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Oh, coming along very nicely! I quite liked the bit with the sabe cat, lol.
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