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Spell Doctrines; Extended
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Topic Started: May 17 2016, 07:00 PM (75 Views)
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Tenys Delyx
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May 17 2016, 07:00 PM
Post #1
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High Elf
- Posts:
- 510
- Group:
- King of Tenvyl
- Member
- #1
- Joined:
- Apr 13, 2015
- Race
- High elf
- Home Province
- Tenvar
- Finest Hour
- Starting Tenvyl
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| Doctrine of Healing: Starting spells |
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| Spell | Effect | Cost |
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| Heal | Heals 2 health | 10 | | Empower | Gives 5 mana | 12 | | Endure | Shields another for 1 turn | 15 | | Cure | Cures any disease (Not Vampirism nor Lycanthropy) | 18 | | Healing aura | Anyone near you gains D6 health a turn for 3 turns | 26 | | Cocoon of healing | Target cannot move or fight for 3 turns, but gains 3d6 health a turn | 30 | | Rest | Knocks out target level 5 or below for 3 turns | 20 | | Revive | Target gains 4d6 health and mana | 32 |
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The king has spoken!
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Tenys Delyx
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May 17 2016, 07:00 PM
Post #2
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High Elf
- Posts:
- 510
- Group:
- King of Tenvyl
- Member
- #1
- Joined:
- Apr 13, 2015
- Race
- High elf
- Home Province
- Tenvar
- Finest Hour
- Starting Tenvyl
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| Doctrine of Necromancy |
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| Spell | Effect | Cast Value |
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| Soul sap | Deals D6 damage. On a 6 heals you for D3. | 15 | | Raise thrall | Raises a nearby corpse as a thrall with d6 health | 17 | | Final Incantation | Deals 3d6 damage. If this kills an enemy, raises them as a thrall with 2d6 health | 26 | | Soul tie | Any damage taken by you is also taken by the target of this spell. | 14 | | Grim scythe | D6 enemies take 3d6 damage. Any killed by this are raised as thralls with D6 health | 35 | | Greater Thrall | Raise a nearby corpse as a thrall with 4d6 health | 25 | | Soul quench | Deals 4d6 damage and heals you for 2d6 health | 32 | | Soul spikes | Deals 2d6 damage to any enemy near you in the next 2 turns, and heals you for 1s6 health. | 33 |
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The king has spoken!
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Tenys Delyx
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May 17 2016, 07:02 PM
Post #3
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High Elf
- Posts:
- 510
- Group:
- King of Tenvyl
- Member
- #1
- Joined:
- Apr 13, 2015
- Race
- High elf
- Home Province
- Tenvar
- Finest Hour
- Starting Tenvyl
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| Doctrine Of The Pyrons |
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| Spell | Effect | Cast value |
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| Sparks | D6 damage, +D6 fire damage on a 6 | 15 | | Flare | D6 damage on a 1-3, on a 4-5 blinds enemies for 1 turn, on a 6 both | 12 | | Wildfire | (D6)D6 damage. | 26 | | Fire shield | The next enemy who attacks you takes 2D6 damage and deals half damage if they are less than level 5 | 20 | | Expliosion | 2d6 enemes each take 3d6 damage | 35 | | Fire Aura | Any enemy near you in the next 3 turns takes 2d6 damage | 32 | | Flame lance | For the next 3 turns, your weapon deals 2d6 extra fire damage | 38 | | Ignite | Sets fire to anything flammable | 14 |
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The king has spoken!
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Tenys Delyx
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May 17 2016, 07:03 PM
Post #4
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High Elf
- Posts:
- 510
- Group:
- King of Tenvyl
- Member
- #1
- Joined:
- Apr 13, 2015
- Race
- High elf
- Home Province
- Tenvar
- Finest Hour
- Starting Tenvyl
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| Doctrine of the Blizzard Seers |
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Spell:
| Effect: | Cast value:
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| Ice shard | D6 damage, freezes for 1 turn on a 6 | 15 | | Blizzard | On a 1-3 blows an enemy back, on a 4-5 freezes for 1 turn, on a 6 freezes for 1 turn and deals 1 damage. +5 cast value for every extra enemy | 10 | | Freeze | Freezes a level 5 or lower enemy for D6 turns | 17 | | Ice shield | Blocks the next blow from a level 5 or lower enemy. On a 6 freezes for 1 turn. For every 5 levels, +6 cast value. | 13 | | Crystallise | You cannot move or fight for D6 turns. Each turn you regain 5 health. There is also an Ice shield around you. | 23 | | Ice bolt | Deals 4D6 damage, on a 6 freezes for 1 turn | 30 | | Summon Ice demon | Summons an ice demon with 2D6 health to fight for you. Ice demons have 7 wisdom and cast ice shard each turn. | 20 | | Summon greater Ice demon | Summons an ice demon with 4D6 health to fight for you. Ice demons have 9 wisdom and cast Ice shard, blizzard, ice shield, or freeze each turn. | 30 |
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The king has spoken!
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