| Day/Night 0: WHAT?! | |
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| Tweet Topic Started: Wed 16 Nov 2016, 09:19:35 (365 Views) | |
| Jack | Wed 16 Nov 2016, 09:19:35 Post #1 |
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The Droughtmin
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What? WHAT??? HOW COULD YOU DO THIS??? Why are you looking at me all confused like that? You guys might have been drunk when you did the thing, but you'll find out what you did soon enough. Regardless, you three remain at large, intent on continuing your murder fest in this ship. You cannot kill me, of course. However, in exchange, I will let you have some fun with your crewmates. It's time to inflict your fellow crew-members with disillusions of powers and watch them prance and flail around! Either 3 of these 5 roles should be picked. These roles will be randomly given to 3 Vanilla Townies by the end of the Night. Spoiler: click to toggle After the choice has been made, the list of the roles are required to be written down in bold in the following format by either one of the players: Final Consensus Role 1 Role 2 Role 3 You have up till Friday, 11.00am. to come up with your list. You are allowed to extend the night to 11.00pm (but for the love you bear for us wonderful mods, please try to refrain from doing so). Failure to come up with a list at the end of the night will result in the roles being randomised, and the roles given will not be informed, leaving you all to wail and repent on your sins. Good. Edited by Light Yagami, Thu 17 Nov 2016, 02:39:35.
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| Mari Kurihara | Thu 17 Nov 2016, 19:59:02 Post #21 |
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Prison School
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So what is a roleblock? I thought that interacted with the town roles. |
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| Shou Tucker | Thu 17 Nov 2016, 20:01:15 Post #22 |
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Fullmetal Alchemist
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hoping for the vig to play how we want them to is way too risky and leaving it up to chance. I say we we go with the cop because it relies on the least amount of luck. I hate counting on luck. |
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| Shou Tucker | Thu 17 Nov 2016, 20:03:24 Post #23 |
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Fullmetal Alchemist
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example: cop tries to cop someone but the JK roleblocks the cop -> no result that is how the roleblock works. the JK simply stops their target from doing a role. |
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| Mari Kurihara | Thu 17 Nov 2016, 20:17:38 Post #24 |
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Prison School
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The question wasn't that. What happens if the Jk targets the cop on the night he uses his bullet, or the vig on the night he chooses a target. |
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| Shou Tucker | Thu 17 Nov 2016, 20:29:10 Post #25 |
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Fullmetal Alchemist
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Unless the mods are doing something crazy how it would work is if JK targets the cop, the cop gets a "no result" message and that counts as their investigation because they still got a message from the mods. a Vig should still have both bullets left since they did not fire them and only "waste" their ability if they target whoever is being protected. |
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| Mari Kurihara | Thu 17 Nov 2016, 20:33:49 Post #26 |
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Prison School
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Yeah, that's also what I think regarding the cop, but I think the vig still wastes a bullet. Anyway, better to have official confirmation. |
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| Light Yagami | Thu 17 Nov 2016, 20:42:55 Post #27 |
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Dead.
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If the Jailkeeper jails the cop, the cop will get back a result stating that he has been roleblocked.
If the Vigilante shoots a Jailed player/has been jailed, his bullet will be wasted. Edited by Light Yagami, Thu 17 Nov 2016, 21:04:45.
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| Shou Tucker | Thu 17 Nov 2016, 20:51:36 Post #28 |
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Fullmetal Alchemist
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I still vote against having a Vigilante no matter what. I would prefer cop but if for whatever reason you guys want to pick tracker we can go with a tracker. |
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| Maximillion Pegasus | Thu 17 Nov 2016, 23:01:16 Post #29 |
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Yu-Gi-Oh!
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I'm honestly fine with whatever roles we use. My job remains the same in the end. Just knowing what those roles are when the town doesn't is a huge advantage. So speaking of slip ups, make sure you don't say anything that insinuates you know what the roles are. |
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| Mari Kurihara | Thu 17 Nov 2016, 23:41:16 Post #30 |
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Prison School
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I think we should avoid the Cop pick. Here's the problem with it: it's 1 shot. And while this may look good at first, it worries me. After using the ability he simply returns to being vanilla. While a regular cop would try avoid disclosing info for as long as he can, in order to safely gather more info, this dude will immediatly tell his results. Now let's go through a normal scenario. We don't lynch anyone on D1, assuming everyone is active, we get a kill on N1 as normal. We get to D2 with 11 players. This dude as nothing to lose anymore, so he will just claim that he is cop and X is town. Two guys cleared. The 11 potential lynchees become 9 and we're 3. Not only that, but then we havd another problem. If we picked Jk, he'll most likely go for the "confirmed" townies, so we have a 50% chance of getting a kill. This on N2. If we pick other targt, even worse. We start with 9 players on D3, 2 of them confirmed townies, 7 remain. But wait! We picked the Child. He uses is ability. 6 unconfirmed roles. A 50% chance of hitting a mafia on D3. Even if for some reason he holds his claim till D3, the same happens, unless we are lucky to kill him or his target during N2. The fact that he dosn't have to buy time to investigate more players doesn't give him any reason to stay shut,only the fear of being targeted sincd he is now confirmed, but even if he does, he knows he leaves a confimed buddy behind. Basically, even if this guy doesn't hit any of us, he still wins. Whatever target he picks, he'll be useful for something, even if it's just reducing the odds. Plus, the synergy with Child would absolutely screw us. 3 confirmed townies by D3 or so I would rather have a tracker that has to hit the right target in order to get something. ----------------- My picks would be Child, Tracker and Vig. Tracker has good synergy with Cop and especially Jailbreaker since their targets don't get killed, he can reinforce their claim in case they are in danger of getting lynched. He has medium synergy with Vig, since in case the Vig shots a townie and gets targetted, he will be framed. I'm honestly not concerned about Vig's bullets. He will try to use them later in the game, when the poll of players is low in order to get more chance of hitting, and we may be lucky to hit him before that, or that he is forced to claim during D because of a potential lynch. Also, the lack of Jk in this combo willgive us a free way to Child in case he claims, so if he is forced to do so during the Day, we simply kill him during the night and we'll have no confirmed townie the following Day. Same thing if someone claims Vig. I partially understand the reluctance of giving a Vig pick to someone, but it still feels like the numbers are on our side with him on game. Jailkeeper and Cop pose to much of a risk Imo. |
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