Ship name: Holy Grail [High Factotum (Rank 2), Masters of Whispers (Rank 3)] Farrow Achasse
Gender/Age: Male/24 Career/Rank: Seneschal/3 Fate Points: 3
Profit Factor Adjustment: 0

Origin Path (Bonuses) - Homeworld: Imperial World
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Blessed Ignorance: -5 penalty to Forbidden Lore (int) test Hagiography:Gain Common Lore (Imperial Creed) (Int), Common Lore (Imperium) (Int), and Common Lore (War) (Int) as untrained Basic Skills Liturgical Familiarity:gain Literacy (Int) and Speak Language (High Gothic) (Int) as untrained Basic Skills.
- Birthright: In Service of the Throne > Born To Lead (200XP)
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Imperial Guard (Captain) Trained Skills: Command, Literacy, Scholastic Lore(Tactica Imperialis) +3 Fellowship, -3 Toughness
- Lure of the Void: Crusade > Chasing the Enemy (150XP)
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Hatred against Xeno Gain +3 Intelligence or +3 Willpower. Also gain the Hatred Talent with the group being the target the character is chasing through the cosmos (subject to GM approval).
- Trials and Travails: Ship Lorn
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Gain the Survival Skill. Additionally, whenever you spend a Fate Point to recover Wounds (see page 233), you may re-roll the dice if you wish but must accept the second result even if it is worse.
- Motivations: Pride
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gain one Best-Craftsmanship chainsword
- Characteristics
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Characteristic Roll ResultCharacteristics (replace 'o' with '*' for each advantage taken) WS 38 oooo | BS 45 xxoo | S 36 oooo | T 40 xooo | Ag 41 xxoo | Int 57 xxxo | Per 40 xooo | WP 36 oooo | Fel 56 xxxx |
Wounds: 15 Insanity: 10 Corruption: 3
Movements and Carrying Capacity Half/Full/Charge/Run:3/6/9/18 Base Leap(m) / Base Jump(cm): 3/60 Lift: <num>kg, Carry: <num>kg, Push: <num>kg
Skills (B: Basic, T: Trained, * for each +10) 76 -Barter(Fel)** 86 -Commerce(Fel)** 56 -Deceive(Fel) 56 -Inquiry(Fel) 56 -Command(Fel) 56 -Charm(Fel)(100xp) 56 -Performer(Story Teller)(fel) 56 -Disguise
57 -Common Lore (underworld)(Int) 57 -Evaluate (Int) 57 -Forbidden Lore (Archeotech)(Int) 57 - Literacy(Int) 57 -Speak Language (Low Gothic)(Int) 57 -Speak Language (Trader's cant)(Int) 57 -Scholastic Lore(Tactica Imperialis)(Int) 57 -Survival(Int) 57 -Tech-Use(Int) 57 -Gamble(Int) 57 -Secret Tounge(Rogue Trader) (int) 29 -Common Lore (Imperial Creed)(Int) B 29 -Common Lore (Imperium)(Int)B 29 -Common Lore (War)(Int) B 29 -Speak Language (High Gothic)(Int)B
41 -Silent Move (Agi) 41 -Dodge (Agi) 41 -Security (Agi) 41 -Concealment (Agi)
40 -Scrutiny(Per) 50 -Awareness(Per)*
40 -Carouse(T)
Talents Basic Weapon Training (Universal) Pistol Weapon Training (Universal) Hatred(Ork) Unremarkable Sound Constitutionx2 Quickdraw Decadence Talented(Commerce)
Seneschal Special Ability Seeker of Lore: The Seneschal may spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic Test. Doing so means that the Test is resolved in the minimum time required. In addition, the Seneschal adds one bonus Degree of Success to any successful Commerce, Inquiry, or Evaluate Test.
- Equipments
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Armor: Synskin Mode(+10 bonus to Concealment and Silent Move Tests) Head/Arms/Body/Legs: 2/2/2/2 Armor: Xeno-Mesh Mode Head/Arms/Body/Legs: 0/3/3/3 Armor: Light Power Armor Mode Head/Arms/Body/Legs: 7/7/7/7 Armor: Best Storm Trooper Carapace Armor Mode Head/Arms/Body/Legs: 7/7/7/7 Weapons: Common-Craftmanship Inferno pistol Pistol, 35m S/-/– 2d10+8 E Penetration 13 Clip 3 Reload Full 2.5kg Weapons: Common-Craftmanship Boltgun Basic, 90m S/2/4 1d10+5 X Penetration 4 Clip Full Reload Full 7kg Weapons: Angevin Era Chainsword Melee, - 1d10+2 R Tearing, Balanced 6kg Gears Extra: Autoquill Dataslate Micro-bead Two sets of robes Synskin Chrono Cameleoline cloak (+20 Concealment Test) Survival Suit
XP Spendings Current: 14,450xp Spent: 13,800xp -start(5,000xp)- Dodge (100xp) Simple Ballistic skill (250) Intermediate Ballistic Skill(500xp) Simple Perception (100xp) Simple Fellowship (100xp) Simple Toughness (250xp) Simple Intelligence (100xp) Intermediate Intelligence (250xp) Charm(100xp) Barter(100xp) Commerce(100xp) Awareness(100xp) -7,050xp- Performer(Story Teller) (100xp) Concealment(200xp) Scrutiny(200xp) Barter+10(200xp) Commerce+10(200xp) Tech-use(200xp) Shadowing(200xp) Trained Intelligence(500xp) Secret Tounge(Rogue Trader)(100xp) Unremarkable(200xp) Sound Constitutionx2(400xp) Simple Agility(250xp) Gamble(200xp) -10,000xp- Carouse(200xp) Awareness+10(200xp) Commerce+20(200xp) Barter+20(200xp) Quickdraw(200xp) Intermediate Fellowship(250xp) Trained Fellowship(500xp) Intermediate Agility(500xp) Sound Constitutionx2(400xp) Expert Fellowship(750xp) Decadence(200xp) Talented(Commerce)(200xp)
Episode Attended
Acquired Equipments Inferno Shells Multi key Auspex/Scanner Recoil Glove Rosario Magboots Red dot laser sight Pain ward Combi Tools Selenite Pattern Void Suit Grapplehawk Grav-chute Jump pack Light Power Armor Data-Loom(Hadd Pattern)
Background Story
Edited by Farrow, Aug 27 2015, 06:34 PM.
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