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Meridia Lux; The Heartseeker
Topic Started: Dec 14 2016, 06:28 PM (563 Views)
TheLostAzn (Staff)
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Full Name: Meridia Lux (Born Merry Starbright)
Aliases: Merry Starbright, Umbra, "Dusk's Star"
Nicknames: Bwain, Cyan, Blueheart, Blue
Age: 1224
Race: Novakid
Gender: Female
Current Residence: Meridia's Ship
Occupation: Traveller/unemployed


Traits of Voice

Accent (if any): American English
Language Spoken: Galactic Standard, Hylotl
Style of Speaking: Confident, polite, sarcastic, in riddles
Volume of Voice: Loud and clear


Physical Appearance

Height: 5'9
Current Brand Shape: Heart (Star originally, many different shapes throughout her life)
Plasma Color: Neon-blue
Build of Body: Moderately slender, curvy, busty
Hair Style: Medium-short wavy tendrils
Posture: Upright
Typical Clothing: Crimson red battle-robes.


Personality

Likes: Passionate, dependable, vibrant, energetic people.
Dislikes: Weakness.
Education: Thousand years of travelling the stars
Fears: Becoming attached to people.
Personal Goals: To see, and do new things every day.
General Attitude: Unpredictable variations of confident, playful, merciless, and blunt.
Religious Values: None
General Intelligence: Moderate to high. Street-smart.
General Sociability: Very high.


Health

Physical Ailments: Very high metabolism
Mental Illnesses: Bipolar Disorder, Chronic Apathy
Energy Level: Very high
Eating Habits: Drinking water for refuel, all the time.
Memory: Long
Any Unhealthy Habits: Starting fights she fully expects to lose.


Relationships

Parents: Unknown
Siblings: None
Any Enemies (and why):
Various Mercenary Clans and individual governments all over the galaxy - Meridia spent a life time moving from place to place, leaving when she's exhausted and exploited enough from the locals to warrant their extreme hatred.

Children: Several unknown Novakin of various ages, various adopted children of various races
Friends: Shrooma, Charlotte, Hecan Karbos, Alothai Miya
Important Friends/Relatives (explain): None Yet
Love Interest (if there is one): None


Combat

Peaceful or Violent: Medium to violent
Proficient Weapons: Spear/polearm, small-arms such as pistols and assault rifles, and explosives
Style of Fighting: Bring down shields and close into CQC


Others

Favourite Types of Food: Water
Favourite Types of Drink: Water
Hobbies: Singing, traveling, dueling, seduction
Guilty Pleasures: 'Tasting' blood of the dead or dying
Pet Peeves: Weak, annoying, and/or over-zealous people

Strengths and Talents:

- Silver tongue - Generally social and good with people. A good judge of character.
- Skilled Tinkerer - Used to being self-dependent with resources, Lux accumulated a good deal of knowledge in engineering, weapons design, and general technology.
- Strong-willed - Mentally honed to be able to will herself through pain and obstacles from combat to following through with long term goals.
- Battle Experience - Honed reflexes and centuries of rigorous field experience in combat makes Lux a master in CQC.

Weaknesses and Flaws:

- Professional bridge burner - Selfish at heart, Lux's eventual betrayal of people she knows or knows her will lead to their hatred of Lux, to which she's become accustomed to being loathed.
- Internally conflicted - Lux gives the appearance of confidence, but she's constantly torn between choosing to do what she should and what she's used to, which usually is harming others to reach her own ends.
- Weakness to innocence - Lux is protective of children, and childlike behavior, and will cast aside her better judgement to this end.
- Closed-minded - Centuries of thinking a certain way makes Lux hard to pursuade to think in a way she's not already accustomed to.



History

Birth Planet: Unknown star

Hometown: Isolated Novakid Settlement in Lawless space


Childhood

Merry Starbright was born to two common nova colonists of a modest Novakid settlement. Raised to be a farmer and girl-about-town, a young Merry spent her early decades with other Nova like herself, in ignorance, bliss, and peace.

A great natural disaster befell the planet and the settlement was forced to evacuate. The still child-like Merry was separated from her parents, and the rest of the settlement in the ensuing chaos and evacuation. Merry spent the next few years alone, wandering the wilderness of the planet, wishing that eventually her parents, or anyone, would return to find her. Through the years, Merry learned to survive on her own, defend herself from the perils of nature. She would find contact with no intelligent life for many years. Memory of her past life faded gradually from Merry’s mind.


Teen Years

Eventually a travelling Nova found the wild Merry on the planet. Overjoyed to finally meet another person, let alone a Nova like herself, Merry placed her trust this person without question or hesitation. The Nova eventually took Merry on his travels from wild planets to sprawling cities across many years. Merry slowly grew romantically attached to her Nova companion and protector, who not only reintroduced Merry to society, and life, but opened her eyes to the worlds beyond what she knew. It was in these years Merry beheld the wonders of the galaxy, and developed her long-lasting desire to explore.

Merry’s protector at some point fell into deep financial troubles, and took loans from a loan-shark of a regional mafia that he could not afford to repay. With no options left, he decided to sell Merry to the mafia to repay his debt, and goaded a still enthralled and clueless Merry to meet with the loan-shark mafia. The mafia turned against the Nova’s deal, killed him in front of Merry and took her away into slavery.

For the next few decades, Merry was forced to be this mafia’s servant and source of entertainment, and was abused and used in what ways the mafia desired. In this period of agony and torment, Merry’s childish innocence was washed away, and in its place a callousness that mirrored her owners surfaced. Merry became gradually accepting of her fate, and though she seemed complacent with her place within the mafia, she secretly craved vengeance. Toward the end of Merry’s days of slavery, she at some point abandoned the name Merry Starbright and was given the name “Umbra” by the mafia, for Merry’s increasingly dark nature. Soon, Umbra was the only name she knew.


Adult Years

Umbra worked her way out by earning the favor of some key individuals in the mafia’s organization by performing killings, key but low-level work for the organization, and innumerous sexual favors. Gradually, Umbra worked her way into the inner circle of the mafia, with guile, manipulation, and killing people within the organization who opposed her rise. Through the span of several more decades Umbra consolidated her power to the point where she overthrew the leadership of the organization in a decisive move, putting her at the very top of the mafia that once enslaved her. Her first action was to round up all remaining individuals responsible for her ill-treatment through the decades, and slaughtered them brutally for the entirety of the organization to see.

Now in control of a vast criminal empire in lawless space that spanned several systems and controlled the flow of hundreds of millions of credits through many avenues of illegal activities, at the absolute height of her power within the organization Umbra ruled with the same ruthlessness she put forth to earn her position. The hundred years of her reign further earned her the title “Dusk’s Star”, for her malicious personality, and for the shape of her brand. During these years, Umbra had several illegitimate children. As time went on, Umbra’s rule faltered as her ambition and desire to rule faded. The walls of the law, and rival factions closed in on her, and Umbra was forced to flee. She abandoned the name and title, one that once struck fear in the hearts of the system, and took what resources she could with her as her empire burned behind her.

Now nearly three-hundred years old, the nameless Nova travelled the stars seeking new purpose. Her travels brought her to many new experiences she previously rejected. She spent the next six hundred years living out several different lifestyles.


- She tried settling down to start a family in civ space with a Hylotl, became a legitimate law-enforcement agent for a human metropolis world, but it ultimately ended in misery as she out-lived all her family she loved. Unable to live with the pain of loss, she faked her own death and left them all behind.

- She took up bounty-hunting, and travelled across the galaxy to hunt the most prized bounties. She was moderately successful, due to her past experience as a killer, but as her reputation grew steadily along with her bank account, she realized that no amount of money and fame could bring her happiness. She abandoned this soon after.

- She travelled to a primitive world and by accident was hailed as a goddess by the locals. She spent several decades instructing this primitive world how to live their lives, and become the religious, moral, and cultural authority to an entire species. Though she ruled with good intentions, reflected by the things she taught the people, she was eventually discovered to be a common mortal, and driven off the planet in shame.

- She returned to her home-world and searched for the parents and settlement she was separated from, and eventually found the relocated, resettled nova village, but not her parents to her regret. She rejoined and lived with them for a time, and genuinely enjoyed the simple life as it rekindled the bliss of her youth, until the stains of her dark nature resurfaced and the hearts of the simple villagers turned on her. She was once again forced to leave, to her utter sorrow.

- She spent many years on many different planets as a normal person seeking what the planet had to offer – a Hylotl underwater city, an Avosi industrial world, a floran tribal settlement, served as a USCM front-line soldier on a war-torn world, and many more peaceful and disturbed worlds across lawless space. They all ended the same way however, with her eventually losing the trust of the locals and being forced to leave, taking up a new name and a new identity when it happens.


Throughout this time, while she took many different names, she consistently practiced the discipline of polearms, finding tranquility in it as a form of martial art and as a conduit to personal peace in meditation. The more she saw and experienced, the more jaded she became to people, morality, justice, and the struggles of others, and furthermore, her own place in the galaxy as an individual with any real identity.

Void of all higher purpose or expectation, she comes now to Frontier as Meridia Lux, the next stop along a long journey that has no end, but surely may hold many surprises still.
Edited by TheLostAzn, Dec 15 2016, 05:30 AM.
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tehbrandon1
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Munge.
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Big Boss
Dec 22 2016, 02:52 AM
tehbrandon1
Dec 21 2016, 08:49 PM

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You are just maximum edge, all the time, ain't'cha?
My internet's shit in this shallow grave Bartender dug for me.
Gawd-dammit, like system. You screwed me over, yet again.
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williamcll
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Maxie/Lankay/Maynes
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tehbrandon1
Dec 22 2016, 03:33 AM
Big Boss
Dec 22 2016, 02:52 AM

Quoting limited to 2 levels deep
My internet's shit in this shallow grave Bartender dug for me.
Gawd-dammit, like system. You screwed me over, yet again.
You have only yourself to blame.
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Flamingsparkledragon
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Monster girl enthusiast
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she's cute oh no
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