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Character Bios
Topic Started: Dec 18 2016, 10:10 PM (330 Views)
Kat
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Verein
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Spence
Carl
Birth Name: Rasmodeous Van Covingburn the third
Name: Carl
Age: 500 years - looks about 23 years.
Race: Vampire - human
Class: Mage/Wizard

Height: 6'2"
Weight: 160 lbs (72 Kg)
Hair: Dirty brown
Eyes: Hazel
Skin: Sterotypically pale
Appearance

Weapon(s): Short sword. A number of darts that contain a sedative that he uses typically to hunt prey. Short Sword Darts
Known Spells/Abities:

  • Minor Healing - heals small wounds.
  • Flame Burst - small burst of flame
  • Spark; Allows the user to make a small spark of flame ignite briefly
  • Minor Invisibility - Lets you disappear for short amounts of time
  • Dispell Reflection; makes your reflection disappear.
  • Light: Cast upon an object causes it to glow.
  • Read Magic: Able to read magic languages, runes etc to a degree of accuracy.
  • Other spells to be discussed before Carl learns/knows them.

Species Abilities:

  • Reflections Do not appear - unrelated to magic in any way. Works constantly.
  • Transformation: Day - Raven; requires magic "spike" or high magic levels. Night - Bat; requires magic burst or medium magic levels.
  • Blood Sucking; Vampires have specialized immune systems to handle various types of blood, as well as of course fangs able to puncture the neck of almost any mammal.
  • Speed; Vampires can typically move a little faster than your average human.

Armor: Leather Gloves, Leather Boots, Hood, Robe. Leggings, Neck guard made of leather, shoulder pads with small spikes on them. Outfit
Accessories: Pendant shows how much magic is around. Carl says things like it's out of range, it's out of battery, that he needs to make a blood sacrifice for it to work. - suggests going to a hill-top for it to work - works when around the “golems” (due to their inherit magical-ness but he’s too busy fighting to notice. Also works around the gods ofc - this is where it shines and is proved.)Pendant

Likes: Chocolate, a rare treat. Long capes, reading, painting.
Dislikes: Heights. He may even flat out refuse to become a raven or bat due to this. Garlic.
Attitude: Happy go lucky for the most part. Often tells bad puns, dad jokes, etc.
Quote: "I'm a vampire. REALLY."

Other:

  • One of the last sired vampires - one of the last humans turned into a vampire before the agreement for not consuming non-voluntary human blood.
  • Has amnesia due to being brained in the head. Has flashes and bits of memory of a vampire, but nothing solid.
  • No one believes he's a vampire.
  • Was in town to sell some livestock for the flock.


Human
Generally acceptable, but just sort of faintly disappointing. They don’t live very long, they’re pretty weak, their balance isn’t great...like, make a list.

Half elf
Cool, have long enough life span to matter and generally gets along well with them.

Dragon
They sound cool. Maybe a little bit scary. Too bad they don't live longer. Also, can I nom on it?

Serpent shifters
Shifting is cool. Has never actually met one before.

Harpy/satyr
Can it fly?

Deer centaur
Must protect herd- I mean party member.
Edited by Spence, Dec 22 2016, 12:26 AM.
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Nina
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Iseult
Posted Image

Iseult

Female / 21 / Serpent Shifter / Nessie Stan



I'm glamorous
Famous
Notorious
Dangerous, but I'm crazy


→Mother had affair with river serpent shifter, her father found out and was not happy.
→Iseult’s sister was always their favourite.
→She moved out at 17 with an older guy (40-45) and she insisted living in the swamp. He was a landowner and rich af.
→She’s tired of him at 19 and convinces him to go fishing where she SWALLOWS THAT MEAT (differently).
→He dead and Iseult got their mansion in the swamp.
→Lives alone now with a couple servants who are too scared of her to say anything to anyone.
→Fills up her time with horseback riding and learning how to hunt and occasional sword fighting on the plains outside of the swamp.
→Ocassionally goes into the village and hears all of the gossip from a couple of her "friends". She has killed a couple shitty men by luring them to her mansion and when they go across the swamp to reach it, she swallows. that. meat.


Human

  • Human men can SUCC. IT.
  • I don't get them. They're kind of annoying.

Half elf

  • Too tall for an elf but too small for a human.

Dragon

  • Oh. My. God. I want to keep him. He looks so soft and scale-y at the same time.
  • Kinda gives off Daddy Vibes.

Harpy/satyr

  • Is it a bird? Is it a plane?
  • No it's bird man!

Deer centaur

  • I kinda wanna snuggle it.
  • Look at that butt. So spotty. So cute.

Vampire (if they exist)

  • Mr. SpottyButt better watch out smh
  • Would so be a vampire for the aesthetic





More pictures ;
Spoiler: click to toggle



Edited by Nina, Dec 22 2016, 12:33 AM.
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Kat
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Verein
Verein
(V-air-eye-n)
In draconic(verbal-only):




V̸̸̰͎͕͕ͭ͒̓͊̆͂̾ͧ͢Ẽ̅̒͆͢҉̞̥̝̬̞̦Ŗ̶̡̟͇͙̝̼̦̈́͊̃̽ͮ̾ͭ̃ͥ͛̄ͧ́̕E͓̫̘͓̱̜͚͓̫͕͍̘̓̽̅̈̒͑̈́̋̇ͫͤͫ̔̋ͧͩͨ́͟I̴̡̠̲͖̘̦̰̰̪̪̯̫͊̉̌̈́́ͩ̍ͧ̍̀͟͜Nͪͪͪͪ̓͏̵͢͟͏̳̫̱̻̬̰̟


Posted Image
Species: Fire dragon
Height: 9.2hh (95cm/3'1") at shoulder.
Body: Gold, mix of scales and textured hide. Lighter fur and wing membranes. Large scales along nose, brow ridges, neck, back and wing arm topsides (for petting reference).
Additions: Intricate nose ring, plus gold piercings through horns and outermost wing membranes joined to themselves with delicate chain and uh...gold blobs.
Eyes: Blue, slit pupils
Sexuality: Heterosexual. I know. Pls do not die of shock.

Personality:
Verein’s a minor aristocrat with an attitude to match. Throughout his life he's firmly believed himself and his draconic peers to be above the hoi polloi. Recently that assumption has had the tiniest of chips knocked out of it with his attachment to a common dragon; he's convinced he's in love with her and has mentally extended his exalted status to her, but no further.

Verein is fairly extroverted, particularly when he feels like he has something to contribute, which is most of the time - whether or not this is actually the case. He thinks he's quite liberal and "in touch with the people", but let's face it, he's really not. He's far from the worst but he's pretty oblivious. He does have a strong streak of dutifulness, believing the "higher" echelons of society should look after those less fortunate, but it all too often bleeds over into condescension. He gets a little neurotic when he's in a situation that's out of his comfort zone, but he has a good amount of self-discipline when he applies himself.

History:
Yeah so he was an aristocrat, lived gud.

What changes/what does the character gain with the rp?
Humility, most likely.

Abilities and magic fritzing effects

  • Fire breath: this is fully physical and is unaffected by magic fritzing, but it needs to recharge for a few days after fully discharging.
  • Flight: this is augmented magically, so when magic's fritzing he simply can’t get himself off the ground, though he can glide for a bit if he’s in the air already.
  • As a partly inherently magical creature, he may grow a lot bigger when magic surges.
  • Verein is a decent hunter and fighter, but has only really done either in a relatively controlled environment: a game park, and duelling.


Future ideas

  • His delicate fucking chains get broken and his end wing piercings get ripped out
  • Crashes after trying to fly and gets hurt and has to be cared for by the plebs, and this kickstarts the process of Humility.
  • Running away from golems, party gets split, Verein and someone approach a cliff and he gets them on his back as he leaps off to glide down to the bottom.


What does your character think of other species:

  • Human

    • Generally acceptable, but just sort of faintly disappointing. They don’t live very long, they’re pretty weak, their balance isn’t great...like, make a list.

  • Half elf

    • Pity. Like, your ancestors took something noble and watered it down.

  • Vampires

    • Well they don’t exist, but if they did that whole blood drinking thing would be really uncivilised.

  • Serpent shifters

    • Secretly a bit intimidated by their serpent forms being a lot bigger than him.
    • A bit of kinship due to similar forms, but marred by how much more feral they seem to him.
    • Objectively the best species of the other party members. Why did she have to be a literal man-eater.

  • Harpy/satyr

    • Why is it so loud, why can’t it fly. This is terrible.
    • Oh god it’s part goat? That’s even worse.

  • Deer centaur

    • Why is it food

Edited by Kat, Jan 10 2017, 11:42 PM.
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Kayden
Moriko
HUGE WIP MISSING THINGS WILL EDIT SOON

BASICS

Name - Moriko

Nicknames - Mori

Gender - Male ; He/Him/His

Sex - Male

Age - 24 years

Birthday - March 15

Birth Season - Spring


FAMILY
Mother - Fuana, she is a sweet gentle brown deer Centuar. She left her hard for a short time to be with a stallion that she thought would be the one that she would stay with forever. However things did not go as planned and she returned to her herd pregnant. There she had to foals, Moriko, and Noriki and raised them with the help of the herd.

Father - ??? He doesn’t know who is father was, the guy left before him and his brother were born.

Sisters - n/a

Brothers - Nori, Nori or in his full name Noriki is Moriko’s twin. The two of them were born within minutes of each other to a young mother. They were her first babies and she had a bit of a hard time raising them considering that she was alone without their father. Nori is a sweet child, however he is much more rebellious than his slightly younger brother.

Important Relatives/Friends - to many to name tbh

OUTER APPEARANCE
Height - 3 foot at the deer shoulders, 5’6 at his head.

Weight - 150 pounds

Description - Moriko is a small deer centaur. His coat is that of a fawn, even though he is well over the age that he should have grown out of the coat. He is thin, with narrow legs and small black hooves. Because of his slight and thin form Mori can run incredibly fast, perhaps even faster than a good amount of his own kind. He normally goes naked, but after meeting the group that he travels with Mori takes a liking to wearing sweaters and other thick scarves and clothing. Outside of the forest he had a hard time keeping himself warm because he is thin. However because he is adapted to the forest he had little problems finding food, and it seems that his weight problems is more medical than it is a problem with his diet.

Scars - Mori has a few scars that are hard to see under his coat, they are small and thin and the story of how he got them are not really important. He does however had one scar on the palm of his hand that he got when he was learning how to make a spear for fishing.

Accessories - Moriko comes to the group with only a simple necklace made out of wooden beads and thread. However as the travel further and further he picks up this baggy ridiculously bright pink sweater, as well as a pair of makeshift saddle backs that he uses to haul food and other important items that they might need.

INNER CHARACTER

Personality

Good Traits
Resourceful - Mori is very good at making lots out of nothing. Living in the forest his whole life has left him with limited resources and opportunities. So he does his best to make sure that everything that he uses is used as much as he physically can. He can find things that others might not see and use it to his advantage.

Gentle - Moriko is a gentle soul. He is soft in his touches and careful with his words. He likes to make sure that others feel comfortable and he likes to make sure that everything is treated with the respect they deserve.

Kind - Goes along with his gentleness. He tries to give everyone the benefit of the doubt and sees the goodness in everyone.


Bad Traits

Blunt - While most of the time he doesn’t his best to pick his words carefully in times of high stress Moriko will talk without thinking. He rambles a good deal, and says whatever comes out of his mouth without a filter.

Impulsive - Mori tends to act without thinking. If he see's his friends or family, or anyone really in danger he will rush forward and do his best to help in any way he can, even if it might get himself hurt in the process.

Self Sacrificing - This centaur tends to put others before himself. He will willingly put himself in danger if it means that he can do something to help someone around him. He doesn't understand that constantly endangering himself to help others will just make more trouble in the long run.


Neutral Traits
Loud / Excitable - Mori's neutral personality traits go mostly hand and hand. he is easily worked up and tends to get very loud when he is excited. he likes to shout and wave his hands and smile and laugh, all noises that could probably get them in trouble in a tight situation, however the deer understands when he needs to be serious.


Hopes/Dreams - To see his friends alive again
Fears/Phobias - Heights, Lots of Snow
Likes - Warm clothing, mornings, soft music
Dislikes - Cold weather, rain, night time, loud booming noises
Strengths - Observant, Quick Thinking
Weaknesses - Impulsive, Careless
Flaws - Has a thyroid condition that makes him thin, prone to fainting spells


Backstory-
- Mori was born into a newly found herd to a single mother
- Raised by the herd along side his mother
- grew up very close to his brother Noriki
- When he was old enough he began to learn the ways of the forest and how to help out the herd
- Became one of the main cooks/gathers for the herd
- Big light, all his friends are now stone
- Goes to the city because he is afraid of being alone and hopes to find someone else alive.

SEXUALITY
Sexual Orientation - Asexual
Romantic Orientation - Everyone, he likes cuddles and handholds.

Preferences


-Human
Squishy? It's small and kinda soft looking. Mori questions it's strength.

-Half elf
Similar, being a half creature like himself Mori would be attracted to half elves and seek to learn more about them.

-Vampires
Kinda of nibbly, must hug

-Serpent shifters
Danger noodle, wary and unsure until they form a frendship

-Harpy/satyr
Grumpy and loud, must find a way to make it happy.

-Dragon
It could probably eat me but its also very fluffy?? Find a way to befriend and snuggle.
Edited by Kayden, Jan 5 2017, 02:29 AM.
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Aster
Olice
Picture:
Spoiler: click to toggle


Species: Hybrid-- 60% Harpy, 40% Satyr

Name: Olice

Height: 5’1

Age: 22

Class: Medic(simple practice)/Rogue

Weight: 110lbs

Body: A boy paler than the bright side of the moon--him and Carl could probably do a side by side comparison. He has a mop of black curly hair that falls almost entirely over his eyes. His charcoal black hands and feet--fit with matching talons--as well as a pair of small grey wings resembling a finch’s are his main harpy features. The black from his limbs carries upward on his ankles and wrists. The ram horns and long tail, however, are from his father’s side. He has several marks on his body that others assume are tattoos, but Olice claims to have had them at birth, standing firmly by the belief that the marks are hereditary since his father, as a satyr, had the same ones

Clothing: Olice likes loose clothing and hardly ever wears anything but black. He wears a long dress of sorts, for lack of a better word, that is open with a low back to allow room for his wings. It is the same outfit worn in his picture. He’s really not a fan of clothes at all--that said, on a good night, if alone, you might catch him in only his birthday suit.


Additions: Olice has a brand in a Death symbol just under his collarbone. He wasn’t allowed to hide it by clothing while he was still living with his Flock, and now with clothing that easily slips down anyways he still doesn’t bother to hide it. He will immediately change the subject or become aggressive if you bring it up.

Eyes: A dark chocolate brown--not that you can see them, though.


Sexuality: Bicurious

Armor: He’s never actually had to fight before so as of right now he’s got none.

Weapons: A cheap bow and arrow.

Accessories:
1. A large wooden staff with strings, beads, pendants, and sachets hanging from it (Similar to this: http://pre05.deviantart.net/babe/th/pre/i/2008/242/3/2/satyr_by_grusborg.jpg but better for walking, not over his shoulder).
2. An old leather satchel that always hangs at his hip. It holds a number of medical supplies as well as a couple small bottles of alcohol and some snacks.

Likes: Solitude, Quiet, wine, vulnerable people, pranks


Dislikes: Children, noise, children, people babying him, chocolate, water, children


Quote: "*While pouting* I’m not a child!”


Personality: Ho boy, grab a chair and sit down cause this is gonna take a while; WIP.

History: Keep that chair on hand

What changes/what does the character gain with the rp?

- Empathy
- Patience
- He learns that it’s okay to open up to people
- He learns that having to lean on others doesn’t make you weak
- Possibly the most important--he learns that his life is actually worth something

Abilities
Flight; By which I mean he glides. He can flutter himself up a few feet but the act is exhausting and doesn’t last long before he’s on the ground panting. Trying to force 110lbs of body up in the air with wings too small to carry a small animal can really put strain on one’s body.
Olice is a charmer, but not necessarily by choice. With Satyr blood in his lineage he is very good with words, persuasion, and manipulation. For this reason it is always a good idea to let him do the talking when the group needs something from someone--especially if they can be persuaded by more than just words, coughhack.
He’s not the fastest kid because of his height, nor is he the strongest, but this kid can climb. If you need to see from a vantage point he’s more than willing to climb up a giant oak or redwood, even a cliff if there’s enough leverage points. And by ‘willing’, I mean only if you have something to bribe him with first.


Future ideas (Optional, completely up to y’all if you’re okay with the ideas involving your characters)
Olice gets really depressed at one point about not being able to fly and Verein, out of pity(?), offers to take him through the clouds--once the magic returns, of course.
At one point Olice somehow figures out that Carl is actually a vampire--like a real, legit vamp, but doesn’t say anything because it’s funner to watch Carl whine and try to convince others.
???? Shit happens


What does your character think of other species:

Human:
“Most are selfish and not worth my time, I’ve yet to be proven otherwise, but I might soon reconsider.”


Half-elf:
“?????”

Dragon:
“Not as intimidating as I originally thought. Lots of teeth, an equal amount of fluff. Might make for a good cuddler on a cold night.”

Vampire:

“Honestly on the same level as humans. Kind of pathetic, if he really is a vampire. He’s fun to tease, though.”

Centaur:

“Literally the same as a human but with horse legs, kind of squishy. Wouldn’t last long in the apocalypse--oh wait.”

Shifter:

“?????”





Edited by Aster, Dec 26 2016, 04:25 AM.
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Wes
Finnick
Finnick

Species: Half-Elf
Height: 6'4"
Body: He fit m8
Additions: He got a cool earring and some sick Celtic tattoos yo
Eyes: Green
Sexuality: Heterosexual

Personality: Pretty cool dood, super chill, witty, outspoken, intelligent

History: Got kicked out da village cuz his human mum spanked his elf dad

Abilities: He smrt, can shoot da bow reel gud

Future ideas: Idk, I need to actually work on him


What does your character think of other species:
Humans: Dem's his ppl

Dragons: Flying car

Vampires: They succ

Serpent shifters: Scared bc snek

Harpy/satyrs: Dey screech 2 much

Deer centaurs: Likes to give them the pets
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kh180
Member Avatar
Reyma
General -
Name: Reyma Ciovin
Nickname(s): Rey
Age: 39 years
Race: Human
Social Class: Low-Middle
Sexuality: Heterosexual

Appearance -
Height: 5'6" (167.64 cm)
Weight: 139 lbs (63 kg)
Hair: Short, dark
Eyes: Bright green
Skin: Olive
Body Build: Stocky, mostly muscle

Very rough doodle
Spoiler: click to toggle


Gear -
Weapon(s): Two-Handed claymore. Alt. Hunting sword
Armor: Full set of plate armor
Other: Rucksack of food and camping equipment
Trinkets: Keeps a family portrait with her at all times in a locket her husband made.

Known Spells/Abilities: N/A

Family -
Husband; deceased

Children: Turned to stone
18 year old son
16 year old son
wat r names?

Personality -
A weathered lass, she's got things pretty figured out. She's not particular about change and is pretty set in her ways. Stubborn is a good word to describe her. She is a retired adventurer who was rugged and fire-starty in her youth. She has since mellowed down after settling down. Less reckless and is now more of a down to earth homebody. A little doting after she became a mother and asks if everyone is doing alright every couple hours.
She has a two kids turned to stone and just wants them back.

History -
Not much to tell. Born to a middle class family. She left to adventure at 16. Reyma met her husband through her travels and married at 19. They settled down and bought a farm from the coin they got from traveling. She bore two sons; one at age 21 and another 23. Her husband couldn't settle down well enough and joined the guard for action and extra coin. He died at a particularly bad siege when Reyma was 32. There was lots of mourning and figuring out how to work without him constantly by her side; he was her closest companion after all. She developed strained relationships with her sons after their loss but over time they came to an understanding.
At 39 she is fairly recovered from the loss of her husband but is encased in a beam of light before life could go on. She watched her sons turn into stone much to her horror.


What changes/what does the character gain with the rp?
  • Becoming better accustomed to being around others again. Her life until this point has been very family oriented and her focus has been keeping her sons alive and well off.
  • Learning that change is good. Other than the change of her youth she has gotten comfortable and unsure of new things.


What does your character think of other species:

  • Dragons
    • Bit of a snobbish type. Could do without the constant berating of compared intelligence but she concedes that they are useful.

  • Half elf
    • They just don't fit in. She doesn't think they're as tough as pureblood humans and she hates the idea of outliving friends and family. Overall she's generally accepting of them but she finds them awkward.

  • Harpy/satyr
    • She's not sure. They seem loud and overall grumpy.

  • Deer centaur
    • Deer? Horse? Human? She thinks they're nice but is still a bit weary of them. Seems friendly though!

  • Serpent shifters
    • A little on edge around. Has killed a number of them in her youth for bounties.

  • Vampires
    • They don't exist but if they did that would be weird. The whole "undead" thing is creepy.
Edited by kh180, Jan 9 2017, 11:48 AM.
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