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What IS a Glitch?; what is this I don't even
Topic Started: Jan 20 2015, 10:54 PM (127 Views)
MahouShoujo4Lyfe
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A Glitch, on this board, is a customized version of a Demon, the Descent mechanic that is stylized for this forum. For more information on the original "glitch" mechanics, you can visit page 278 of this HUGE pdf file thing. HOWEVER, know that if you don't understand a lot of gobblygook of the pdf, rest assured; it doesn't matter and we probably don't know it either. https://drive.google.com/file/d/0B7FqViticwNueVdxTmVNTjE0MTQ/edit?pli=1

Now, let me try to sum it up. Glitches have three primary quirks that define them: Brands, Tells, and Emanations. These are further sorted into categories of: Minor, Major, and Catastrophic. I'll sum these up and give examples of such. Now, TECHNICALLY you can make a glitch without all three of these, but its more fun if you have one of each. Also, these are just generic examples. Be creativity and make up your own.

First off...
Brands. Brands are alterations to a Glitch's physical form, causing a change in their appearance or body chemistry. They can also cause some sort of "phenomena" around the glitch, such as lights short circuiting or their footsteps also echoing incredibly loud.

- MINOR: Easily concealed physical markings, minor changes in diet or physique
--- Smell of burnt copper. Scar tissue of an unnatural mark. Inability to consume certain foods.

- MAJOR: Visible changes, inconvenient alterations to body chemistry
--- Hair is bright pink. A single pitch-black arm. Flowers die as you walk past.

- CATASTROPHIC: Obviously supernatural, impossible to hide or explain phenomena away
--- Overall change in skin color. Horns, tails, extra limbs. Mouth constantly emits smoke. Can only consume battery acid. The glitch is always "blurry" from any given distance.

Tells. Tells are bad habits and quirks. They're involuntary mental behaviors that are a sort of price for using one's power. They can be used to define a Glitch or they can be just a casual tic that they have to preform. In fact, glitches can either embrace their Tell or even find them incredibly annoying.

- MINOR: Small physical tics, easily mistaken for simply weird activity
--- Must touch the top of doorways before entering. Must shake hands with left hand.

- MAJOR: Defining mannerisms in speech or posture; more difficult to explain and possible to exploit
--- Must take a step back when confronting somebody. Cannot accept objects by hand.

- CATASTROPHIC: Obvious, extreme eccentricities that are ridiculous but must be followed
--- Must speak in rhyme. Has to eat cigarettes after they're smoked.

Emanations. These are your bread and butter powers. You only have "one," so be sure to specialize. Remember, you don't have to be defined by your power. If you want something small like "you're silent" and then decide to make batman, freaking power to it.

Instead of using categories, let me just list some examples.

--- Can manipulate fire, electricity, or water. Remember, unless you have some sort of physical alteration, you aren't really going to just "blast" acid out of your hands probably.

--- Gravity nullification, phasing through objects, super speed.

--- Sonic amplification. Possession. Telekinesis.

That's about the gist of it all. Remember, be creative, and be sure to have fun with it!
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