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Phillip Jackson
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Topic Started: Jun 14 2015, 03:08 AM (84 Views)
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Joby
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Jun 14 2015, 03:08 AM
Post #1
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- Cyborg
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Habboon Username: Joby Character Name: Phillip Jackson Character Alias: n/a Character Age: 18 Character Sex: Male Place of Birth: Chicago, Illinois Date of Birth: February 1st, 1997 Character Affiliation: Wayne Foundation
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Powers:
[*]Super Strength: Phillip's body is constructed of a metallic plating; the plating is a rough coat that allows his lower arms strength. Phillip is capable of punching, throwing, and defending himself with 2 tonnes of force. His arms are protected by the plating to protect the interior of his canons, etc.
[*]Super Durability: Phillip's plating, covered in a rough metal, is a strong support of his defense. Phillip can take punches to his torso and head that cover almost 2 tonnes. His entire body is armored to keep the wiring, programming, etc. protected and to make sure that nothing breaks. His weak spots are the places on his body that are not covered by a metal.
[*]Super Stamina: Phillip's entire body is charged via a battery. He can charge when his system is shut down and he is "sleeping". His strength and durability are functioned by the amount of how much energy he has in his battery -- if his charged level is decreased, the less strength/durability he will have. He has the capability to stay in battle for a good 4-5 hours without having to recharge. Phillip can also slowly charge when he is not using any of his robotic-abilities.
[*]Intelligence System: Phillip himself is not a genius; he can use his computer hardware, placed inside his body, as a search engine. Anything Phillip needs to know is basically requested through the computer and placed into his mind -- Phillip can think as a human, but most of his intelligence is functioned by a computer. This system is a work in progress, and can be tampered with quite easily.
[*]Body-Shifting: Phillip is able to reshape his body with a multitude of different weapons. All sorts of weapons can reform and exit from his shoulders, arms, and palms -- even his chest. Most of his machinery is movable throughout the body. Weaponry includes: • Energy Canon - Phillip can rocket a supercharged energy from his palm canon. The canon is charged from his battery and uses up a lot of power. Overuse of this canon can cause a power failure which would shut down his entire system. • Homing System - Phillip's computer and shift out of his cybernetic eye -- the homing system allows him to lock onto living things such as humans, animals, etc. Anything that moves can be locked onto. Speeds over 150 miles per hour cannot be traced and the homing system would fail. • Metallic Clamps - Phillip's hands can reshape into metallic clamps. The metallic clamps can lock onto things such as walls, floors, etc. The clamps help Phillip resist a grab or pull from a physical side, or even from a vacuum-like suction. The clamps can only hold onto things at a 1 tonne force -- any pull over this can rip the clamps right from the object they're held on.
Weaknesses:
[*]Magic: All sorts of magic styles cannot be resisted by Phillip's cybernetic body.
[*]Energy: Without being charged by energy, Phillip's systems shut down and deem him useless. |
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Edited by Joby, Jun 15 2015, 11:03 PM.
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Josh
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Jun 16 2015, 09:46 AM
Post #2
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drop homing system to superhuman reflexes speed

Dear <character name>, Please stand-by while we try to decide whether your character is fit enough to stay in the manor. However, you are fine to walk about for now.
Yours faithfully, Alfred T.C. Pennyworth.
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Josh
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Jun 16 2015, 11:28 AM
Post #3
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Dear <character name>, Bruce Wayne has formally invited you to attend his manor, on your next available evening, to support a new act of justice. It is advised you turn up with the utter-most respect towards learning.
Yours faithfully, Alfred T.C. Pennyworth.
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