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Opal
Topic Started: Jul 3 2015, 07:21 PM (150 Views)
Vyx
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I'd like to put Flora in Storage so I can RP as Opal. Also, simpler template is best.
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Hotel Username: Vyx
Character Name: Opal
Character Alias:
Character Age: 16
Character Affiliation: Wayne Foundation
Character Powers: Magic: User has access to Magic, the use of rituals, symbols, actions, gestures and language to exploit supernatural forces to varying degrees, with only their skill, personal power-level, imagination/knowledge, and/or morality to define the borders. Given the flexibility of magic, they have essentially unlimited possibilities for what to do. Opal was born this way oddly, and to which she has used this to her advantage and gotten heightened intelligence and magical abilities via her gems.
  • Healing: User can restore biotic organisms to their optimal health, curing damaged or withered organisms, wounds, broken bones, low vitality, and diseases/poisoning. Though the user may potentially heal any form of bodily damage, the patient must be alive, even if hanging by a thin thread, in order to be healed; once the patient has died, it would transcend healing and would require resurrection instead. She cannot heal impale wounds, or mental damage. Healing times are below. However, if Opal suffers serious physical damage she will retreat into the gemstones lining her form.

    • Bruises & Grazes: 60 Seconds
    • Minor Cuts: 4 Minutes
    • Major Cuts/Minor Burns or Sprains: 10 Minutes
    • Major Burns or Sprains: 15-30 Minutes
    • Minor Breaks/Tissue Damage: 30-60 Minutes
    • Major Breaks/Tissue Damage: 60-120 Minutes
  • Telekinesis: User can influence/manipulate/move matter with their mind. Telekinesis is one of the basis of many superpowers that are based on "controlling/manipulating", and may evolve to the point that a Telekinetic can control anything at a subatomic level. She is only allowed to lift an item of 2 tons at this point.
  • Teleportation [LOCKED] : The user can teleport, or transfer matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by replacing and restocking energy in a spatial behavior.

    While teleportation may seem like it is simply for travel, it can actually be a valuable ability, as it can be used offensively (and quite powerful, as a spatial attack), while offering superiority in terms of movement speed and distance coverage, and a skilled strategist/tactician can use it for many innovative manners.
Enhanced Marksmanship: User can achieve accuracy on distant targets, accuracy and precision is drastically improved. They need only to aim for an instant before they can precisely hit a target with a projectile, most of the time.

User can judge extremely long distances amazingly accurately, gauging the strength needed to launch a projectile, in order to hit a target accurately. If a target is moving the user can calculate the best method to hit the target. Visual obstructions like smoke and vegetation do not hinder their ability to get an accurate bead on their target, and their intense focus on whatever they're shooting at allows them to shut out outside distractions. They can compensate for environmental factors that would normally throw off their aim like wind, air resistance, gravity, and radiant heat (which distorts the image of the target).
  • Reflective Attacks [LOCKED] : The user can launch attacks that bounce off of various surfaces, utilizing this ability to hit targets around corners. This can be a result of the projectile's properties or just a sign of the user's skill with a weapon.
  • Trajectory Curving: The user can curve projectile attacks to avoid any obstacles for better accuracy on their targeting or to avoid being hit.

Character Abilities:
  • Gymnastics : exercises developing or displaying physical agility and coordination. The modern sport of gymnastics typically involves exercises on uneven bars, balance beam, floor, and vaulting horse (for women), and horizontal and parallel bars, rings, floor, and pommel horse (for men).
  • Hand-to-hand combat: Hand-to-hand combat (sometimes abbreviated as HTH or H2H) is a lethal or non-lethal physical confrontation between two or more persons at very short range (grappling distance) that does not involve the use of firearms or other distance weapons. She is PROFICIENT at this.

Character Weaknesses:
  • Power negation
  • Loss of her bow and arrows
  • Hurt loved ones
Edited by Vyx, Jul 12 2015, 11:37 PM.
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ULFRIC
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I'd drop your telekinesis to around two tonnes, and post some healing guidelines that follow this setting; http://s15.zetaboards.com/Teen_Titans/topic/7979320/1/#new

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Vyx
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Fixed!
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ULFRIC
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Fair

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Dear <character name>,
Please stand-by while we try to decide whether your character is fit enough to stay in the manor. However, you are fine to walk about for now.

Yours faithfully,
Alfred T.C. Pennyworth.
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Melody
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Beware the Black Cat!
Wonderful!

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Dear <character name>,
Bruce Wayne has formally invited you to attend his manor, on your next available evening, to support a new act of justice. It is advised you turn up with the utmost respect towards learning.

Yours faithfully,
Alfred T.C. Pennyworth.
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