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Procedure
Topic Started: Apr 25 2016, 09:05 PM (2 Views)
Hairy Apple
Your Benevolent Founder and Administrator
Once we have 16 members, RP games will start

Step 1: Signups

Step 2: The host will PM participants their roles and objectives

Step 3: Game begins; participants will PM the host their night actions; day actions are posted in the thread; whispering takes place through PMs; deaths are announced at the beginning of each day; investigation results will be given to the respective participant through a PM (same goes for if a participant is roleblocked, blackmailed, jailed (Jailor, please PM the host who you want to jail before the night starts), attacked, have attacked an immune or jailed target, killed, etc.); Mayors reveal publicly

Step 4: The game will end if the only player(s) alive are Town (Town wins), Mafia (Mafia wins), Serial Killer (Serial Killer wins), Werewolf (Werewolf wins), Arsonist (Arsonist wins), Serial Killer and Godfather (Serial Killer wins), Arsonist and any role incapable of killing an Arsonist (Jailors with executions left, Werewolves, and Veterans with alerts left can kill Arsonists) (Arsonist wins), etc.

Draws happen when either no deaths occur for a certain amount of time, or if everybody dies (i.e. Two townies, one of which is a Veteran with alerts left, and the other a Vigilante with bullets left, face a Werewolf, with the next night being a full moon. The Werewolf and the Vigilante both visit the Veteran, who is on alert. The Veteran and the Werewolf both kill the Vigilante, the Veteran kills the Werewolf, and the Werewolf kills the Veteran. Nobody is alive. The game ends in a draw.)
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