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Tournament RP
Topic Started: Nov 7 2009, 09:42 PM (433 Views)
Grim Wolf Nov 7 2009, 09:42 PM Post #1
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Right, so I was talking with Chaos and I made a joke about starting up another tournament. To which her reply was that she wanted a tournament with an actual storyline.

This was a mistake, as it started me thinking.

The obvious two venues for such a tournament would be a Tamer battle or a Digimon battle. A digimon battle might be easier to manage: all Digimon would be limited to the lowest common denominator of digivolution (i.e. if Ancient and Serina are fighting, Ancient's digimon are restricted to Champion class).

A Tamer battle would be more interesting but possibly less entertaining and much harder to manage. I'm not sure how to proceed. Although the idea of going against each other in a grand competition enormously appeals to me...possibly with some sort of obstacle course as a preliminary competition.

Well. Any interest? Any ideas?
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warriorjames Nov 7 2009, 10:13 PM Post #2
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I like the 'lowest common denominator' idea for the digimon idea. The digimon seems good.

Tamers taking a shot at each other....yea, that would be harder to manage.

No ideas....I'm wiped tonight after work....
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Chaos Shadow Nov 7 2009, 11:27 PM Post #3
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I actually mentioned that pretty specifically because I was thinking about doing a mass-RP 'tournament arc'. I didn't get any further than 'that would be fun', but the idea had occurred to me. And I would like to do one.

A Digimon battle, though, because a tamer battle would only invite certain people into it, and some of us are... highly unbalanced, lets say, if we got into a tamer fight. People who can shoot lightning out of their hands and fly versus people who have a pointy stick and no additional agility... no contest. Limits our fighters significantly.

I'd also say to bring in NPCs because us fighting ourselves and random Digimon won't last long. Tournament-exclusive NPC tamers, mostly, since I'm not sure how many established NPC tamers would bother to participate in such a tournament.

Unless the prize was very juicy. Like... a wish.

Yes, I think so. A wish.

A single no-holds-barred ask-and-ye-shall-recieve wish.

Something anybody can be attracted to whether they would normally take part in a battle tournament or not.
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Karin Nov 7 2009, 11:39 PM Post #4
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This sounds like a fun little thing to watch, but I am only saying that because I wouldn't stand a penguin's chance in Hell fighting a tournament between my senior members...

Yep, reading such an RP seems to be the only way out for newbies...
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Twilight Nov 8 2009, 01:20 AM Post #5
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If there's actually going to be a plot, there should be some sort of conspiracy going on in the background to keep those who drop out of the tournament one by one busy. Oooh, I have some ideas too. ^_^

Also, Karin, in your case enemies would be restricted to Rookie level, so you're fine participating; especially if they're RP battles.
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Nova Nov 8 2009, 01:27 AM Post #6
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Chaos Shadow
Nov 8 2009, 12:27 AM
People who can shoot lightning out of their hands and fly versus people who have a pointy stick and no additional agility... no contest. Limits our fighters significantly.

... <_< I wonder who in the would you could mean.
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Karin Nov 8 2009, 03:45 AM Post #7
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Twilight
Nov 8 2009, 01:20 AM
Also, Karin, in your case enemies would be restricted to Rookie level, so you're fine participating; especially if they're RP battles.

Then this might be a good place to finally join in the rolepalying. Up until now I've been wondering if I should start my own little side-story or jump into one of the already extensive plots thus far.

This would definitely save me some time with placement.
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Allosawyou2 Nov 8 2009, 04:17 AM Post #8
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Sounds like a good idea...

However, John might have been a batter example. He's still at Champion, both of my digimon are now Ultimates (Unless you mean lowest maxed-out level, in which case, it would be Rookie for John and Lew)

I'm the one with the pointy stick, BTW, my spear counts as a pointy stick, I think...
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Nova Nov 8 2009, 04:27 AM Post #9
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I personally like the idea of lowest maxed out level that way u dont have to worry about being completely over powered.
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Karin Nov 8 2009, 06:50 AM Post #10
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The nature of tournaments in a form of story-telling traditionally halts the growth of a plot in favour of character development. Given this, the person or persons in charge of the idea would definitely have to come up with some varying undertones to establish an effective storyline.

I am definitely hoping for a treat with this little RP.

Oh, no... I'm going literary geek again... :P
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Chaos Shadow Nov 8 2009, 10:51 AM Post #11
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Allosawyou2
Nov 8 2009, 04:17 AM
I'm the one with the pointy stick, BTW, my spear counts as a pointy stick, I think...

Yep, I was thinking of you, actually...
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Martillo Nov 8 2009, 02:32 PM Post #12
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Ah this would be fun.

Why limit it to physical combat (someone mentioned an obstacle course as well) but there could be so much to the tournament, after all its all RPed anyway?
Also if you need any help building NPCs or with plot 'n stuff (I doubt you will have any problems, you guys have been doing this long than I), then I volunteer my services and time.
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Nova Nov 8 2009, 03:08 PM Post #13
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Martillo
Nov 8 2009, 03:32 PM
Ah this would be fun.

Why limit it to physical combat (someone mentioned an obstacle course as well) but there could be so much to the tournament, after all its all RPed anyway?
Also if you need any help building NPCs or with plot 'n stuff (I doubt you will have any problems, you guys have been doing this long than I), then I volunteer my services and time.

Still not really "fair", I can fly and run like Sonic, and Sir Grim can pump data into his legs to run faster too. As human's we are all kind of inbalanced. It only happens more as our DL goes up as well I think <_<.
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Chaos Shadow Nov 8 2009, 03:15 PM Post #14
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I also have the ability to shoot lightning, manipulate plants, teleport, self-heal, and suppress other people's abilities. It gets kinda silly as you go up the ladder.

It's also a lot easier to handle combat than to handle obstacle courses, and a lot easier to think thing up for. Trying to make an obstacle course that works well for grounded and flight-capable Digimon, in addition to all of their other abilities, is difficult to say the least, and though it invites a lot of creativity for passing by obstacles, it's a lot harder to balance.

And any additional things like that can happen outside of rounds, so while one person (or more, if there were teams or something) was fighting, everybody else could be chilling in their rooms or handling some something that came up outside of the battles.

That way, spectators could enter (...as spectators) and participate in things that are happening beyond the scope of the primary battle, too. Or they could watch and cheer and try to sabotage people, too, which would be pretty neat.
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Grim Wolf Nov 8 2009, 03:18 PM Post #15
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See, I'm not sure the tournament would be too tricky to balance for Tamers. I mean, I understand the complaint, but we could easily balance that by adjusting for available powers: no Spirits in a fight where no one has Spirits, no Tears where people don't have Tears (or at least, powers which would make them match Tears. I'm thinking of Download and Survey...ing?).

However, on that note, I think I've managed to perfect the system.

In order to make the tournament more interesting, and in order to prevent the power of certain...teams...<looks sideways at Ancient and Chaos>...from dominating the tournament, we have a Battle Royale. There can be only one victor. Teams can ally for as long as they please, but eventually they turn on one another.

Every entrant to the tournament may include one NPC. The NPC is allowed to win the tournament, should he be successful (although all signs point to some NPC being the villain manipulating the tournament for his own ends). We fight the tournament all across Mirage Island (or perhaps Mirage Island in miniature). I imagine most people would try to stick in teams, but even if they did, they'd eventually have to fight each other.

Moreover, every ten turns (or...something, I'm not sure how to make this idea work) an area of Mirage becomes 'Forbidden'. Ten turns after that, when a new area becomes 'Forbidden', anyone still within the zone is disqualified/killed (depending: I'm not sure how mean/awesome we want the tournament to be).

In the meantime, if we please, we could have some sort of separate Tamer battle going on, or not.

What do you think?
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Nova Nov 8 2009, 03:19 PM Post #16
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...Poisoning drinks that sap DP! XD
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Chaos Shadow Nov 8 2009, 03:31 PM Post #17
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...Survival of the Fittest?

(For those not aware, SotF is a Roleplay based on Battle Royale; high school students are harvested and sent to a remote island where they have to fight to the last man, area become 'Danger Zones' and they're all fitted with collars that explode when you remain in a Danger Zone for too long. Also there's lots of blood. TVTropes article about it... um... there, if you don't have time to read the board (and even I don't have time enough to do that).)

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In order to make the tournament more interesting, and in order to prevent the power of certain...teams...<looks sideways at Ancient and Chaos>...from dominating the tournament, we have a Battle Royale. There can be only one victor. Teams can ally for as long as they please, but eventually they turn on one another.

I think this would actually make things less balanced. It would allow us free rein of how to battle and how to move, as opposed to being more organized and putting stringent limits on how much power can be exercised during any particular round (again; the example of Ancient fighting Serina, the combatants would be limited to max-Champion Digimon).

Never mind that personalities dictate that most of us would probably stick in a group anyway and unbalance things. We'd wind up finding a way to stop the tournament rather than kill each other; a more structured environment, and one less bloodthirsty, would accommodate for non-fatal (or equivalent) confrontation, and it wouldn't require us to actively say "I'm going to kill you now", since we'd be sorted into tiers.

A battle royale does sound fun, but under different circumstances, not so much a battle tournament as some kind of sick survival game, where the only reward is your life (which would explain why people would fight so much harder).
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Nova Nov 8 2009, 03:47 PM Post #18
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Honestly I am not against going into this as teams of two. There are quiet a few people I wouldn't mind working with for once, Vega just for the RP fun of possibly tazing Adrian. And Twi for the the possbility of working with the Overlord.

But that means two wishes and that kinda upsets the balance I suppose.

I just thinking working as a group would be more fun, of course we are to have a judge. But still.. just my opinion
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NathanS Nov 8 2009, 04:05 PM Post #19
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You know what could work for an obstacle run, even with flying digimon? Dungeon Crawl! And I mean old school OD&D sort. Traps aplenty poison needles on the chests random encounters are a drain of resources to be avoided, mazes the whole shebang. Only problem would be laying the whole thing out, but the focus on player skill rather then character skill could handle the balance issue. Yeah, I doubt it would happen, just thought I throw it out there.
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Allosawyou2 Nov 8 2009, 04:12 PM Post #20
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Just thought of something that has not been brought up in the 'Ancient vs Serina' case. (Why me, I;m the THE weakest here -_-)

3 digimon vs 2 digimon.

Somehow, I think Ancient would have to make one of his sit out, or else, I'd have no hope, due to sheer numbers (Even with my hax combinations of cards, such as Net Worm + Collo)

Either that, or Serina would need to get... crafty.

Or, I just borrow Flaredramon from Merina's profile, you know, if Ancient, in said example, wants to use all 3 of his digimon.
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NathanS Nov 8 2009, 04:22 PM Post #21
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Ohhh idea on the Dungeon Crawl you could use an old module,,, like Tomb of Horrors! I kid I kid.
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Nova Nov 8 2009, 04:30 PM Post #22
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Are you people nuts?! A Dungeon Crawl created by the Madam will make sure that no one wins. It is sheer madness I tell you!
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Twilight Nov 8 2009, 04:31 PM Post #23
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Nov 8 2009, 01:05 PM
You know what could work for an obstacle run, even with flying digimon?  Dungeon Crawl!  And I mean old school OD&D sort.  Traps aplenty poison needles on the chests random encounters are a drain of resources to be avoided, mazes the whole shebang.  Only problem would be laying the whole thing out, but the focus on player skill rather then character skill could handle the balance issue.  Yeah, I doubt it would happen, just thought I throw it out there.

*cough*myendlessdungeonlevel*cough*
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Grim Wolf Nov 8 2009, 04:40 PM Post #24
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Yes, Battle Royale was my inspiration for this Battle Royale. But I think it might still be a workable interpretation. Think about it: if we play it either in a less-deadly or in a survival context (survival might be fun: I could see a lot of opportunity to grandstand. Hell, one could even make it mildly canonical by bringing everyone back at the end using one's wish.

That would be the bonus, of course. Because while we might be fighting for our lives, we'd be inclined to work together to take out the arranger of this sick tournament. And let's not kid ourselves, our powers combined? No stopping us.

Yet if there's a wish involved. A way so that anything and everything you wanted was within your grasp. Why, then there's incentive. Then there's a reason to play.

But I digress from my main topic.

My point was, since it would be 'monitored', if you will, each Digimon (and Tamer) could have a limited placed on their abilities. And when one comes into conflict with another opponent, that Limit is engaged. If a Rookie joins a battle between two Ultimates, those Ultimates automatically lose dedigivolve into their Rookie forms. That way there's still some compensation given for power--a maxed Rookie is obviously going to have an advantage over a newbie Rookie--but the fight is essentially fair.

Tamers, too, could have such a limit, which would come in four levels: Tamer, Warrior, Entity, Spirit. Tamers are those without anything more than the basic assets of a human being. A Warrior is an armed Tamer with a few special abilities. An Entity is someone with powerful special abilites, such as Simon, Chaos, Nova, Kikota, Ancient. And a Spirit is one blessed with some form of Spirit.

Further, in order to make things even more fair, through the Tamer through Entity classes, only Tamers could kill other Tamers. A Spirit might do battle with a Digimon, but only one of proportionate power (i.e. a Spirit may battle a Digimon, but if it's a Champion they will be restricted to their Pico Form). We could classify everyone during registration, so we know where their powers lie.

Their would be no punishment for grouping in numbers because the ultimate punishment would be you'd have to turn upon each other. Moreover, we could add some sort of movement penalty to large groups that makes it harder for them to escape Forbidden Zones, especially when injured.

How about that?
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NathanS Nov 8 2009, 04:46 PM Post #25
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Twilight
Nov 8 2009, 04:31 PM

*cough*myendlessdungeonlevel*cough*

Really? Complete with mapping and prodding the floor, walls and celling with a ten foot pool to look out for traps! because that would be awesome.
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NathanS Nov 8 2009, 04:48 PM Post #26
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Nova
Nov 8 2009, 04:30 PM
Are you people nuts?! A Dungeon Crawl created by the Madam will make sure that no one wins. It is sheer madness I tell you!

You say that like its a bad thing. I good mega dungeon can't be defeated by definition, you just keep going back to it for more exploration and booty!
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Chaos Shadow Nov 8 2009, 04:51 PM Post #27
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...and very difficult to do fairly unless the runner willingly stayed out of the festivities. Which would be fun on all on its own running it, but, you know... I'd like to participate in a tournament arc. Just a tournament arc.

Not really going for the Battle Royale being the tournament arc, still. I'd rather something like that be truly high-stakes, otherwise it just... it loses the real menace of the situation if it's non-fatal elimination. That's something for showing real character desperation, basically, dog-eat-dog, show how far people are willing to go when their life is on the line against friends.

Also, I would only say one Digimon per tamer to enter a more traditional battle, with the others, if present, would either have to enter on individual teams (why the hell not?) or act as spectators.
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Allosawyou2 Nov 8 2009, 04:52 PM Post #28
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That makes me have to choose between watching my foes all die to Poision stacking, or Freezing them and breaking them into tiny little bits.

Surely, you would not do that... especially as most of us have at least 2 digimon anyway, besides John, and a couple of others.

Even then, we could limit digimon the same way as levels. More digimon per battle would be more interesting.

We'd also need someone to GM each fight, otherwise, things could get slightly godmoddy. Everyone is out to win, so it's more or less inevitable.
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Grim Wolf Nov 8 2009, 05:01 PM Post #29
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Mmm. I can get behind both ideas, frankly. The Battle Royale idea, obviously, appeals to me enormously...and the wish idea I agree with entirely, I was going to choose something similar (you ask for your prize pre-game).

I was already mentally planning how my characters would respond, frankly. It's going to be epic. It could be epic. What tense should I use for this.

Of course, the tournament would be more than manageable. Each Digimon could act as an entirely independent agent in the fighting, coming into conflict with each other as the tournament progresses. The reason I suggested a Battle Royale Format is that it would be a tad unwieldy: I think the Battle style allows more free forming it.

Hrm. Would it be alright with you if I started pulling together ideas for a Battle Royale story and left the tournament arc to you?
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Twilight Nov 8 2009, 05:04 PM Post #30
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Each set of rounds could have different rules and criteria; we don't have to pick a single type of tournament and stick to it. Though some would of course be simple team-on-team battles, other rounds could be duels (one vs. one, whether tamer or Digimon, or a tamer with one Digimon), some could be battle royales (not everyone at once, just three or four teams all against each other), some could have random limits placed on them (no item/card use, no Strike use, no defensive moves allowed, physical/elemental moves only, etc.), some could have environmental hazards (traps, dangers you could manipulate/shove enemies into, or field effects that constantly change, for example)...

I'm sure we could think of more.
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Allosawyou2 Nov 8 2009, 05:08 PM Post #31
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We just have to ensure we don't pit two digimon with only Elemental attacks in a battle where no Elemental attacks are allowed. Or even one digimon.

Actually, only physical/Elemental would limit most digimon to one, maybe two, attacks, making an uber-dull battle.

However, everything else, I agree with, especially because most of the other passives/strikes/specials are uber powerful (*cough*Overdrive*cough*), compared to things like... Vine Rack (Albeit, that's instant)
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Twilight Nov 8 2009, 05:13 PM Post #32
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...not uber-dull if it's an RP battle. Personally, I think it'd make it more interesting, especially when it forces combatants to fight in ways they normally avoid (Cain being unable to use his elemental attacks, for example, which is... all of them). There's a lot more you can do in a fight than scream out attacks in succession, after all. Being unable to use her physical attack programs wouldn't stop Rootmon from just smacking things around with her appendages.
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Grim Wolf Nov 8 2009, 05:13 PM Post #33
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We're not planning a tournament, though. We're planning a tournament arc. Big difference. An arc is RP, free-from, you've got room to maneuver and play around and do things you normally can't do (or, in my case, shouldn't do. That's the fun of it. The incentive.

And for the Battle Royale thing, I'm planning a specific kind of roleplay event, not just the kind of battle. But I could get behind some melee matches in the tourney.
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Nova Nov 8 2009, 05:14 PM Post #34
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Overdrive isn't that bad, the one's that double attack power or evasive power is the one's you have too look out for ^_^
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NathanS Nov 8 2009, 05:18 PM Post #35
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Chaos Shadow
Nov 8 2009, 04:51 PM
...and very difficult to do fairly unless the runner willingly stayed out of the festivities. Which would be fun on all on its own running it, but, you know... I'd like to participate in a tournament arc. Just a tournament arc.

Yeah I know, like said I know the idea was a long shot, its just that when you started talking about needing to balance in-game abilities and obstacles it sort of just pop in there.

Still it does give me an idea that could easily be applied to other approaches. You said you wanted some real tension in it? Add some resource management. Every one starts with a set number of healing ships of all sorts. Well they might be able to get some more along the way it would be long in-between and you never know what your going to get. Maybe that DP chip you really need maybe a HP chip your fine on. Depending on the nature the torment takes other resources could also come into play. Food rations for the tamers and so on.
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NathanS Nov 8 2009, 05:21 PM Post #36
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We could start making a more fleshed out battle system if need be. Odds for hitting a digimon, advantages for flanking that sort of thing.
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Nova Nov 8 2009, 05:42 PM Post #37
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I am actually kinda iffy on the Battle Royale, I rather avoid the chance of betraying or being betrayed by someone at any given minute. Maybe it's more of an honor thing to me, but thats just how I am.
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Grim Wolf Nov 8 2009, 05:45 PM Post #38
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See, dude, that's part of why it's interesting. You stand alone, aloof from the conflict: afraid both to attack and of being attacked. You don't want to kill the other Tamers, who are trapped in the same situation you are: nor do you want to ally with them, for fear that you'll be forced to betray them or that they will betray you in order to survive.

Perhaps you kill yourself, in order to escape the dilemma. Perhaps you find someone you know you can trust and go after the madman who put you into this mess. And perhaps you simply fight alone, determined to survive.

That's the fun of the Battle Royale scenario.
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Karin Nov 8 2009, 05:53 PM Post #39
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A dungeon would be fun, maybe it could also hold hostile digimon that will attack people they encounter. It might through the balance would make less sense it would something to think about.

Also, something that just crossed my mind... An exam or quiz taken by the participants! It's not really something to get excited about, but it could make the “tournament” more than just a survival game.

An “Olymipic games” style of multiple events to test different skills could also be employed. I don't like that one as much though.
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Nova Nov 8 2009, 05:56 PM Post #40
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Grim Wolf
Nov 8 2009, 06:45 PM
See, dude, that's part of why it's interesting. You stand alone, aloof from the conflict: afraid both to attack and of being attacked. You don't want to kill the other Tamers, who are trapped in the same situation you are: nor do you want to ally with them, for fear that you'll be forced to betray them or that they will betray you in order to survive.

Perhaps you kill yourself, in order to escape the dilemma. Perhaps you find someone you know you can trust and go after the madman who put you into this mess. And perhaps you simply fight alone, determined to survive.

That's the fun of the Battle Royale scenario.

Entirely too detailed for what I said. Still don't see the logic in locking everyone in one place and be like, "Fight to the death if you want to be set freeeee." Even for a wish that is kind of extreme. And most normal people would simply look at who locked them up and stare with the, are you fucking kidding me face.

I was never much a fan of Saw, and watching people turn on people for material objects just seem kind of pointless and sad in a simplier overview of things lol.

But then again I am weird when it comes to things like this.
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NathanS Nov 8 2009, 06:02 PM Post #41
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Nova you do realize that by saying this your only increasing the chance Chaos would want to be you in that situation right?
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Grim Wolf Nov 8 2009, 06:07 PM Post #42
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I'm not talking about fun in a real-life standpoint, Nova, although thanks for thinking I've been desensitized to that level. >.< I'm talking about from an RP standpoint.

It's an unusual situation and would require unusual reactions from our characters. That's all I'm saying.
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Nova Nov 8 2009, 06:13 PM Post #43
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Nov 8 2009, 07:02 PM
Nova you do realize that by saying this your only increasing the chance Chaos would want to be you in that situation right?

Of course, but me OCC and how Nova would take it are different
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Nova Nov 8 2009, 06:14 PM Post #44
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Grim Wolf
Nov 8 2009, 07:07 PM
I'm not talking about fun in a real-life standpoint, Nova, although thanks for thinking I've been desensitized to that level. >.< I'm talking about from an RP standpoint.

It's an unusual situation and would require unusual reactions from our characters. That's all I'm saying.

Mission Accomplished XD
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Chaos Shadow Nov 8 2009, 07:25 PM Post #45
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Because participation would be mandatory...?

Anyway, like I said, I'd go for two different events between the tournament and the Battle Royale; tournament for something a little fluffier (the wish) and a kind of standard anime tournament arc, the Battle Royale more as a character study (as in, no pre-established story arc except what develops organically from people trying to not die).

Dungeon crawl would be something completely different. I'd love to run it, although running it like a D&D campaign would require... a lot more management than what we usually have, just by design. Although it's still quite doable.
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Grim Wolf Nov 8 2009, 07:48 PM Post #46
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Very well. I'll pull together some ideas and make a concrete proposal in a separate thread sometime this week.
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warriorjames Nov 25 2009, 10:57 PM Post #47
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So much for the concrete proposal....
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Grim Wolf Nov 26 2009, 04:24 AM Post #48
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Are you getting uppity, young man? Very well.
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Chaos Shadow Nov 26 2009, 10:04 AM Post #49
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I personally would be happier if you helped move along a couple of the RPs we're waiting on instead of writing up a concrete proposal for this, myself.

Especially given that it probably won't happen for some time anyhow, so there's no need to rush. Or to rush anybody else.
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Grim Wolf Nov 27 2009, 03:38 AM Post #50
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Oh, I assumed. I wasn't planning on writing up the proposal. No time, anyways.

Sorry, sorry, I know. Although aside from Odiru and Steampunk Zone, my problems stem largely from other people not posting or a complete lack of knowledge about the circumstances.

Which reminds me.
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