| We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| New TF2 Environments | |
|---|---|
| Topic Started: Aug 2 2008, 04:56 PM (56 Views) | |
| * Wisp | Aug 2 2008, 04:56 PM Post #1 |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]()
|
http://www.teamfortress.com/ Prior to this update there were a few established facts, though not everyone is aware of them (they were posted in interviews, emails, etc.):
Now, Valve has made it very clear that in the Heavy update we will see a new map and a new environment. There are two pieces of concept art in there as well. The first shows a large tower structure, but with trains moving through a tunnel in the building. This seems indicative of a new style of Payload map. The second image, does not have any visible tracks or Payload like structures, with the exception of a hole in the ground. This image offers a little more clarity on the new environment though, showing military complex like structures (think Area 51). If you read the text in the blog post, there are a series of questions for the reader, asking them to come up with their own game types based on the parameters listed. One of which is, "What are the obvious types of new gameplay that we can create with this theme?". More evidence that this map will have a new or slightly modified game type. Based on the past, Valve seems to consider even slight changes in the rules a new game mode. Goldrush is evidence of this, because in reality, it is simply a modified Dustbowl. So there's a little bit of news, as well as some of my opinions thrown in. I'm pretty confident this will pan out the way I think it will, however. |
![]() |
|
| + erzhik | Aug 2 2008, 09:27 PM Post #2 |
|
Administrator
![]() ![]() ![]() ![]()
|
oh god, not another "push the little shopping cart" map.. bahhh!
|
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Team Fortress 2 Chat · Next Topic » |





![]](http://209.85.117.197/static/1/pip_r.png)



5:01 AM Nov 25