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The Moon Cell Automaton

Welcome to SE.RA.PH where ancient and modern heroes are summoned into a digital replica of Earth located on the Moon during the year 2030. From characters you have roleplayed from Habbo in reputable roleplays like `H` SwRp and throughout real life history welcome to the ultimate Sandbox experience in Habbo Roleplay where these characters come to life as Servants. Please read the roleplay rules to get started and explore the Quick Links to explore the world of SE.RA.PH. This roleplay is set in the Fate Extella series, and can be roleplayed anywhere on the client. .. Read more here.



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Roleplay Rules
Topic Started: Sep 1 2017, 11:47 AM (72 Views)
Paul
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Setting

The minds of people are now accustomed to regulation, and civilization has become stagnant. There are no great tragedies, but neither are there new discoveries. Pessimism reigns supreme in this insipid world, where we can only bide our time until death. This is our reality.

The world of Extella differs from that of Fate/stay night in that it follows an alternate history, with events having started to diverge in 1970. Fate/EXTRA and its sequels are set on Earth and the Moon, starting in 2030.

Fate Extella the roleplay takes place after the Moon's Holy Grail War and the battle with the Umbral Star. Servants have begun summoning NPCs and taking on territories in order to become the Sovereign of SE.RA.PH and continue their legend. These territories reflect the realm that these servants once roamed. In order to slow the process of war the Moon Cell has selected four servants to act as its system administrators and after a system, wide update battle has now become (emote) and war has slowly begun to stop. With the appearance of a virus similar to Velber the Umbral Star making some servants uneasy the fate of SE.RA.PH is a growing concern for the many who live there.

Moon Cell Automation

A store of energy that was discovered within the Moon. It is a supercomputer made by an inhuman entity. As the "Eye to Survey the Earth," it faithfully simulates all lifeforms on Earth and even has the potential to predict a realistic future. If one uses the Royal Authority of the Moon Cell, on top of having the ability to control the massive simulation, it would also be possible to create an ideal world.

SE.RA.PH

An abbreviation for SERIAL PHANTASM, an artificial world created within the Moon Cell. It was not originally meant for human use but created as a "City Engine that Runs the Moon" to manage the Moon Cell. SE.RA.PH is centered inside the Moon Cell and within it, there are old ruins and unique territories that apparently have yet to be destroyed.

Servants

Ancient and modern heroes who have been replicated on the artificial world by the Moon Cell. They are roleplayed by players, each player allowed a total of two servants (a Main and Sub servant) to roleplay. An example of a servant is King Arthur. Players may choose any character from throughout history, Eg. Black Beard, or request a character from the Fate series or Habbo Roleplay through the Moon Cell Administrators (Roleplay administrators). These can include fictional characters such as Goku, Superman, Batman, etc. It does not matter as all characters are balanced to be equal to one another.

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Classes

A servant is summoned under seven different classes depending on their skill set, former life. Either as a Saber, Lancer, Caster, Archer, Berserker, Assassin, or Ruler. Each class has benefits and weaknesses to its conception.

Saber

A Heroic Spirit of the sword. A balanced type that can handle any situation using their above-average abilities.

Archer

A Heroic Spirit of the bow. Calling them a "balanced type" would be a stretch, but they undeniably possess a wide range of skills and a unique strength all their own.

Lancer

A Heroic Spirit of the spear. A class equally versed in charging attacks and hand-to-hand combat, they are able to fight at a steady pace.

Caster

A Heroic Spirit of a magus. A class that specializes in magic. They create various phenomena and use them both for offense and defense.

Rider

A Heroic Spirit of a calvaryman. Each battling from atop a special vehicle, they display high mobility and strong firepower.

Assassin

A Heroic Spirit of an assassin. Since they are inferior to other classes when it comes to direct combat, they instead specialize in striking from the shadows.

Beseker

A Heroic Spirit of a mad warrior. Due to the class being "mad," they sacrifice various abilities, but receive an incredibly destructive amount of power in exchange.

Ruler

A Heroic Spirit of a judge. As an extra class they are summoned by the Moon Cell Automation to be adminstrators who act solely to ensure the world proceeds smoothly. On the Moon Cell, their purpose is to measure the stability of SE.RA.PH.

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Stats & Character Creation/Regulation

Each servant has its strengths and weaknesses, which are outlined in the Stat system. The parameters in which these are measured range from (C, B, A, and EX) and servant characters are balanced, no matter the development. A servant character is allowed to have one A ranking, one B ranking, one C ranking, and one EX ranking. The stat that is given these rankings should be applicable to the servant, therefore making a bulky muscular character have an Agility ranked EX isn't very realistic and the Moon Cell Administrators may consult the system. (Tell you to change your unrealistic ranking.)

Str.

A servant's strength of their abilities whether it be physical or magical.

Agi.

A servant's agility, and speed in which they attack with their abilities.

End.

A servant's endurance, how much damage they can take.

Mana.

A servant's measure of how many abilities can be used consecutively.

True Identity:

A servant's true identity. Knowing this will give you an upper hand in battle.

Class Ability

A servant's ability that comes directly from their class. For example, a Rider class servant would have a class ability of Riding. A servant can have a total of two class abilities.

Unique Skill

A servant's ability that is unique to them and their legend. For example, a servant renown for being rich in their lifetime could be destined for great wealth no matter what. A servant can have a total of two unique skills.

Noble Phantasm

Weapons that the Servants, who are also Heroic Spirits, loved in their lifetimes. They can also be reproductions of items that helped them turn into miraculous myths. All Servants are able to take their legends and use them as weapons. Noble Phantasms are skills that are singularly powerful, but since they are based on the Heroic Spirit's legends, using one will reveal the Servant's identity.

A servant can only use these whenever in battle, but after they are used the servant will be half of its capacity to fight.

NPC

A virtual lifeform created by the SE.RA.PH and the Moon Cell in order to manage the ongoing conflict. It has the same knowledge, understanding, and soul as a human, but lacks true freedom. It only exists to perform its given duties.

A servant may have a select number of these thralls under their command, however, if a servant is unrealistic the system administrators (Roleplay Admin) will delete these.

Territory

A collection of sectors, normally governed by a servant. Territories resemble the lands that these servants once inhabited. These territories can be conquered by servants in order to increase their status in SE.RA.PH through the use of NPC and battling the Boss Servant of the territory.

Once under control of the territory, the Servant is then awarded a Regime Matrix and authority over the territory. Conquering a territory requires a system administrator present or the correct data (screenshot proof) to assess the defeat of the servant. Servants can than choose to become sub-servants and serve under the new master of the territory or wander SE.RA.PH. Servants may also create new territories (after 48 hours) and occupy these.
Edited by Paul, Oct 3 2017, 12:58 PM.
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