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| Recovery config | |
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| Tweet Topic Started: Apr 5 2008, 03:45 AM (949 Views) | |
| doraem0n | Apr 5 2008, 03:45 AM Post #1 |
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reload, I post it here. since your msn status shows offline.. post your config here and see what's going on. I'll just post the recovery config here for now, very tired already. post your problems here, and I'll reply tomorrow yeah. partySkill Status Recovery { lvl 10 sp > 30% (change this according to your preference) stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 1 timeout 0 disabled 0 onAction attack, move, follow, mapRoute, route target target_hp > 81% ( to ensure your priest heals you first before casting recovery) target_monsters target_whenStatusActive Cursed target_timeout 5 } |
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| MrReload | Apr 5 2008, 04:23 AM Post #2 |
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the map at there de monster no stone curse kua... Show u my priest config... _____________________________________________________________________ attackAuto 0 attackAuto_party 2 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 0 attackAuto_inLockOnly 2 attackDistance 1.5 attackDistanceAuto 0 attackMaxDistance 2.5 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 8 attackUseWeapon 1 attackNoGiveup 0 attackCanSnipe 0 attackCheckLOS 0 attackLooters 0 attackChangeTarget 1 aggressiveAntiKS 0 autoMoveOnDeath 0 autoMoveOnDeath_x autoMoveOnDeath_y autoMoveOnDeath_map attackEquip_topHead attackEquip_midHead attackEquip_lowHead attackEquip_leftHand attackEquip_rightHand attackEquip_leftAccessory attackEquip_rightAccessory attackEquip_robe attackEquip_armor attackEquip_shoes attackEquip_arrow autoBreakTime { startTime stopTime } autoConfChange { minTime varTime lvl joblvl } autoMakeArrows 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900 autoResponse 0 autoSpell avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoidGM_ignoreList avoidList 1 avoidList_inLockOnly 0 avoidList_reconnect 1800 cachePlayerNames 1 cachePlayerNames_duration 900 cachePlayerNames_maxSize 100 clientSight 20 dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 dcOnPM 0 dcOnZeny 0 dcOnStorageFull 1 dcOnPlayer 0 follow 1 followTarget sonata followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 1 followDistanceMin 1 followLostStep 1 followSitAuto 1 followBot 1 itemsTakeAuto 0 itemsTakeAuto_party 0 itemsGatherAuto 0 itemsMaxWeight 5 itemsMaxWeight_sellOrStore 49 itemsMaxNum_sellOrStore 99 cartMaxWeight 7900 itemsTakeAuto_new 0 lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_unknownMap 1 route_escape_reachedNoPortal 1 route_escape_randomWalk 0 route_escape_shout route_randomWalk 2 route_randomWalk_inTown 0 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_maxNpcTries 5 route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15 runFromTarget 0 runFromTarget_dist 6 saveMap umbala saveMap_warpToBuyOrSell 1 saveMap_warpChatCommand shopAuto_open 0 shop_random 0 sitAuto_hp_lower 0 sitAuto_hp_upper 0 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1 statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 statsAdd_over_99 0 skillsAddAuto 0 skillsAddAuto_list tankMode 0 tankModeTarget teleportAuto_hp 10 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 50000 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 0 teleportAuto_useSkill 0 teleportAuto_useChatCommand teleportAuto_allPlayers 0 teleportAuto_atkCount 0 teleportAuto_atkMiss 100 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_dropTargetKS 0 teleportAuto_attackedWhenSitting 0 teleportAuto_totalDmg 0 teleportAuto_totalDmgInLock 0 teleportAuto_equip_leftAccessory teleportAuto_equip_rightAccessory teleportAuto_lostHomunculus teleportAuto_lostTarget teleportAuto_useItemForRespawn dealAuto 3 dealAuto_names partyAuto 2 partyAutoShare 0 guildAutoDeny 1 verbose 1 showDomain 0 squelchDomains verboseDomains beepDomains beepDomains_notInTown logChat 0 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons logConsole 0 logAppendUsername 1 chatTitleOversize 0 shopTitleOversize 0 sleepTime 10000 intervalMapDrt 1 ignoreAll 0 itemHistory 0 autoTalkCont 1 noAutoSkill 0 portalRecord 2 missDamage 0 tankersList removeActorWithDistance ######## Homunculus Support ######## homunculus_attackAuto 2 homunculus_attackAuto_party 1 homunculus_attackAuto_notInTown 1 homunculus_attackAuto_onlyWhenSafe 0 homunculus_attackDistance 1.5 homunculus_attackMaxDistance 2.5 homunculus_attackMaxRouteTime 4 homunculus_attackMinPlayerDistance 3 homunculus_attackMinPortalDistance 8 homunculus_attackCanSnipe 0 homunculus_attackCheckLOS 0 homunculus_attackNoGiveup 0 homunculus_attackChangeTarget 1 homunculus_followDistanceMax 10 homunculus_followDistanceMin 3 homunculus_route_step 15 homunculus_tankMode 0 homunculus_tankModeTarget homunculus_teleportAuto_hp 10 homunculus_teleportAuto_maxDmg 500 homunculus_teleportAuto_maxDmgInLock 0 homunculus_teleportAuto_deadly 1 homunculus_teleportAuto_unstuck 0 homunculus_teleportAuto_dropTarget 0 homunculus_teleportAuto_dropTargetKS 0 homunculus_teleportAuto_totalDmg 0 homunculus_teleportAuto_totalDmgInLock 0 # intimacyMax / Min sets a threshhold of when not to feed your homunculus # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed. homunculus_intimacyMax 999 homunculus_intimacyMin 911 # How long should we wait between feeding? default: random between 10 and 60 seconds homunculus_hungerTimeoutMax 60 homunculus_hungerTimeoutMin 10 # Turn on/off homunculus autofeeding homunculus_autoFeed 1 # In Wich maps should we allow feeding? (leave empty for any map) homunculus_autoFeedAllowedMaps # Feed homunculus between MIN and MAX value (example: between 11 and 25) homunculus_hungerMin 11 homunculus_hungerMax 24 ######## Block options ######## # You can copy & paste any block multiple times. So if you want to # configure two attack skills, just duplicate the attackSkillSlot block. attackSkillSlot Lex Aeterna { lvl 1 dist 1.5 maxCastTime 0 minCastTime 0 hp sp > 5% homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 0 timeout 0 disabled 0 monsters Gibbet, Dullahan, Disguise, Quve, Hylozoist, Bloody Murderer, Loli Ruri, Lude notMonsters maxAttempts 0 maxUses 0 target_whenStatusActive target_whenStatusInactive target_deltaHp inInventory isSelfSkill 0 equip_topHead equip_midHead equip_lowHead equip_leftHand equip_rightHand equip_leftAccessory equip_rightAccessory equip_robe equip_armor equip_shoes equip_arrow manualAI 0 } attackComboSlot { afterSkill waitBeforeUse dist 1.5 isSelfSkill 1 target_deltaHp } useSelf_skill Heal { lvl 10 hp < 85% sp > 10% } useSelf_skill Blessing { lvl 10 whenStatusInactive Blessing sp > 70% timeout 5 } useSelf_skill Increase AGI { lvl 10 whenStatusInactive Increase AGI sp > 70% timeout 5 } useSelf_skill Angelus { lvl 10 sp > 20% whenStatusInactive Angelus stopWhenHit 1 inLockOnly 0 notWhileSitting 1 notInTown 1 } useSelf_skill Kyrie Eleison { lvl 10 sp > 20% whenStatusInactive Kyrie Eleison stopWhenHit 1 inLockOnly 0 notWhileSitting 0 notInTown 1 } useSelf_skill { lvl 5 sp < 93% whenStatusInactive Magnificat stopWhenHit 1 inLockOnly 1 notWhileSitting 0 notInTown 1 } useSelf_skill_smartHeal 1 partySkill Heal { lvl 10 target_hp < 85% sp > 5 % } partySkill Blessing { lvl 10 target_whenStatusInactive Blessing target_timeout 100 sp > 60% timeout } partySkill Increase AGI { lvl 10 maxCastTime sp > 60% stopWhenHit 0 inLockOnly 0 notWhileSitting 1 notInTown 0 timeout 0 disabled 0 target_whenStatusInactive Increase AGI target_timeout 100 } partySkill Angelus { lvl 10 sp > 60% isSelfSkill 0 whenStatusInactive Angelus stopWhenHit 1 aggressives notWhileSitting 1 timeout 3 disabled 0 } partySkill Impositio Manus { lvl 10 maxCastTime 0.1 sp > 60% stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 3 disabled 0 target_whenStatusInactive Impositio Manus target_timeout 60 } partySkill { lvl 10 sp > 40% target_whenStatusInactive Kyrie Eleison target_timeout } partySkill Gloria { lvl 4 sp > 10% whenStatusInactive Gloria target_whenStatusInactive Gloria } _____________________________________________________________________ Pls Help Me See Whats wrong.... TQ... |
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| doraem0n | Apr 5 2008, 09:31 AM Post #3 |
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#edited, refer to the post below. |
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| doraem0n | Apr 5 2008, 10:09 AM Post #4 |
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CONFIG.txt
attackUseWeapon set to 0 attackAuto_party set to 0 attackAuto_followTarget set to 1
you should learn how to prioritize your skill. each one of your skill can be casted when your priest's sp is above that % but what happens when you are being gang by mobs? should your priest cast blessing first or impositio? Most likely you want your priest to heal you first
if my Main's hp is below 80%, my priest will always heal first before casting buffs Ok, the things is you are complaining that your priest routes damn slow there's no major mistake here
you might not want your priest to waste time casting blessing on herself, even though with the additional 10 INT, your priest can heal more. but at the same time, it also increases the rate of losing master.
your priest's DEX is around 40-50 right? seems like casting KE can be a pain in the butt for her. usually, I only cast KE when monsters attack me... but in niff, I don't think you have enough time to cast KE on yourself when you're being attacked up to you, whether to take the skill out or not Most importantly, set your partySkill's timeout with an interval you do not want your priest to suddenly cast all 4 buffs on you, lags the priest + losing rate increase eg: Blessing timeout 220, Increase AGI timeout 240, at least the bot have 20 secs to calculate / heal you if emergency TIMEOUTS.txt go to your control folder, search for timeouts .txt open the file, search for ai_follow_lost_end change the figure to 1 I know is niff02, there's no monster to stone curse you but in niff01, quve can stone curse you. |
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| MrReload | Apr 5 2008, 11:55 AM Post #5 |
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so i exackly follow all the thing that u listed then ok d??? |
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| doraem0n | Apr 5 2008, 12:02 PM Post #6 |
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to tell you the truth, it's a bit tough to solo niff02... but if you insist, I hope the minor changes can help you there.
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| doraem0n | Apr 5 2008, 12:29 PM Post #7 |
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| MrReload | Apr 5 2008, 01:08 PM Post #8 |
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erm...i just copy paste ur de can a??? btw, u see mine de works ma??? i mean i wan when attack whisper use fire katar, but i dono set when wan attack other monster , it changes back to +7 peco jur can a??? can it be auto switch itself??? autoSwitch_default_rightHand +7 Jur [Peco Peco Egg*3] [3] autoSwitch_default_leftHand +7 Jur [Peco Peco Egg*3] [3] autoSwitch_default_arrow # NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand autoSwitch Whisper { rightHand Katar of Raging Blaze leftHand Katar of Raging Blaze arrow distance useWeapon Katar of Raging Blaze } |
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| doraem0n | Apr 5 2008, 01:15 PM Post #9 |
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can copy and paste, no problem... but you gotta change a bit, because my priest don't cast blessing on my sin. just modify it according to your preference.
please remember that the weapon is case sensitive it's +7 Jur [Pecopeco Egg*3] [3] not +7 Jur [Peco Peco Egg*3] [3]
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| YoungBoySmith | Apr 5 2008, 06:51 PM Post #10 |
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hey doraem0n, the magnificat.... notonAction self type in want? those notonAction means what? Route, mapRoute, move, follow, items_take, items_gather, take this all means what? mine priest sometimes magnificat when my main charater is walking.... so...the priest need find main charater then magnificat again... teach me...>.< /sight /sight /sight /sight and...the magnificat no put target_timeout can? |
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| doraem0n | Apr 5 2008, 07:04 PM Post #11 |
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believe it or not, whether the monster is stalactic golem / grand peco.. I always set my priest to use bare hand and attack... so my priest will only cast Magnificat when she's attacking. of course there's a chance for her to die sometimes x_X of course if that's the case then the onAction must add attack eg: onAction attack notonAction means she will not use it when she's doing all those actions mentioned in the notonAction. party skills like magnificat, you should use the just timeout since it's a party buff, priest is able to detect it when the status is inactive. but if you're talking bout increase AGI, which is a individual buff..it's best to set target_timeout, although timeout can still be used. |
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| YoungBoySmith | Apr 5 2008, 07:21 PM Post #12 |
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arh.... if then like my main char bot at s.golem,mine priest no kill... i want it use magnificat when main charater is kiling a monster(so that it magnificat and my main charater will get If not,it will cast more time magnificat for main charater get...) any ideas? |
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| doraem0n | Apr 5 2008, 07:24 PM Post #13 |
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your priest will only cast KE when stalactic Golem is bashing your main. make sure your main can tank for the next few seconds if you only have one priest. |
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| YoungBoySmith | Apr 5 2008, 08:35 PM Post #14 |
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i mean is... when my main charater is walking to find monster to kill or to storage,my priest dun use magnificat...just use magnificat when my main charater is not walking.... how to set like this? |
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| doraem0n | Apr 5 2008, 09:02 PM Post #15 |
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the trigger fpr this magnificat config is the target_monster your priest WILL only cast magnificat when your main is being attacked by the target_monster so let's say if you're in argiope map, just set the target_monster to argiope btw, you test first. because normally I use useself_skill for magnificat... don't know why this priest so special :lol: |
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10:20 PM Jul 11
