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| Army Config... | |
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| Tweet Topic Started: Apr 19 2008, 01:36 PM (214 Views) | |
| MrReload | Apr 19 2008, 01:36 PM Post #1 |
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RG Leader
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this my army config... # Please Read the Users Manual # The Manual is located at http://openkore.sourceforge.net/manual/ ######## Login options and server-specific options ######## master Malaysia - mRO (English Free Server): Prontera server 0 username password pin char 1 sex bindIp # For an overview of all servertypes please go to the following URL: # http://www.openkore.com/wiki/index.php/ServerType#English serverType 0 # 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy XKore 0 XKore_silent 1 XKore_bypassBotDetection 0 XKore_exeName ragexe.exe # XKore 2 / Proxy configuration XKore_ID XKore_listenIp 127.0.0.1 XKore_listenPort 6901 XKore_publicIp 127.0.0.1 XKore_proxyAllowed_IP # It is not advised to set secureAdminPassword if you're using Xkore 2 secureAdminPassword 1 adminPassword badohauy callSign commandPrefix ; pauseMapServer 0 ignoreInvalidLogin 0 secureLogin_requestCode message_length_max 80 ######## Main configuration ######## alias_heal sp 28 allowedMaps allowedMaps_reaction 1 attackAuto 0 attackAuto_party 2 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 1 attackAuto_inLockOnly 1 attackDistance 1.5 attackDistanceAuto 0 attackMaxDistance 2.5 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 1 attackNoGiveup 0 attackCanSnipe 0 attackCheckLOS 0 attackLooters 0 attackChangeTarget 1 aggressiveAntiKS 0 autoMoveOnDeath 0 autoMoveOnDeath_x autoMoveOnDeath_y autoMoveOnDeath_map attackEquip_topHead attackEquip_midHead attackEquip_lowHead attackEquip_leftHand attackEquip_rightHand attackEquip_leftAccessory attackEquip_rightAccessory attackEquip_robe attackEquip_armor attackEquip_shoes attackEquip_arrow autoBreakTime { startTime stopTime } autoConfChange { minTime varTime lvl joblvl } autoMakeArrows 0 autoRestart 0 autoRestartMin 10800 autoRestartSeed 3600 autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900 autoResponse 0 autoSpell avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoidGM_ignoreList avoidList 1 avoidList_inLockOnly 0 avoidList_reconnect 1800 cachePlayerNames 1 cachePlayerNames_duration 900 cachePlayerNames_maxSize 100 clientSight 20 dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 dcOnPM 0 dcOnZeny 0 dcOnStorageFull 1 dcOnPlayer 0 follow 1 followTarget MrReload followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 0 followBot 0 itemsTakeAuto 2 itemsTakeAuto_party 0 itemsGatherAuto 2 itemsMaxWeight 89 itemsMaxWeight_sellOrStore 48 itemsMaxNum_sellOrStore 99 cartMaxWeight 7900 lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY route_escape_unknownMap 0 route_escape_reachedNoPortal 0 route_escape_randomWalk 0 route_escape_shout route_randomWalk 0 route_randomWalk_inTown 0 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_maxNpcTries 5 route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15 runFromTarget 0 runFromTarget_dist 6 saveMap saveMap_warpToBuyOrSell 1 saveMap_warpChatCommand shopAuto_open 0 shop_random 0 sitAuto_hp_lower 0 sitAuto_hp_upper 0 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1 statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0 statsAdd_over_99 0 skillsAddAuto 0 skillsAddAuto_list tankMode 1 tankModeTarget MrReload teleportAuto_hp 10 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 500 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSkill 3 teleportAuto_useChatCommand teleportAuto_allPlayers 0 teleportAuto_atkCount 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_dropTargetKS 0 teleportAuto_attackedWhenSitting 0 teleportAuto_totalDmg 0 teleportAuto_totalDmgInLock 0 teleportAuto_equip_leftAccessory teleportAuto_equip_rightAccessory teleportAuto_lostHomunculus teleportAuto_lostTarget dealAuto 3 dealAuto_names partyAuto 1 partyAutoShare 0 guildAutoDeny 1 verbose 1 showDomain 0 squelchDomains verboseDomains beepDomains beepDomains_notInTown logChat 0 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons logConsole 0 logAppendUsername 1 chatTitleOversize 0 shopTitleOversize 0 sleepTime 10000 intervalMapDrt 1 ignoreAll 0 itemHistory 0 autoTalkCont 1 noAutoSkill 0 portalRecord 2 missDamage 0 tankersList removeActorWithDistance ######## Homunculus Support ######## homunculus_attackAuto 2 homunculus_attackAuto_party 1 homunculus_attackAuto_notInTown 1 homunculus_attackAuto_onlyWhenSafe 0 homunculus_attackDistance 1.5 homunculus_attackMaxDistance 2.5 homunculus_attackMaxRouteTime 4 homunculus_attackMinPlayerDistance 3 homunculus_attackMinPortalDistance 8 homunculus_attackCanSnipe 0 homunculus_attackCheckLOS 0 homunculus_attackNoGiveup 0 homunculus_attackChangeTarget 1 homunculus_followDistanceMax 10 homunculus_followDistanceMin 3 homunculus_route_step 15 homunculus_tankMode 0 homunculus_tankModeTarget homunculus_teleportAuto_hp 10 homunculus_teleportAuto_maxDmg 500 homunculus_teleportAuto_maxDmgInLock 0 homunculus_teleportAuto_deadly 1 homunculus_teleportAuto_unstuck 0 homunculus_teleportAuto_dropTarget 0 homunculus_teleportAuto_dropTargetKS 0 homunculus_teleportAuto_totalDmg 0 homunculus_teleportAuto_totalDmgInLock 0 # intimacyMax / Min sets a threshhold of when not to feed your homunculus # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed. homunculus_intimacyMax 999 homunculus_intimacyMin 911 # How long should we wait between feeding? default: random between 10 and 60 seconds homunculus_hungerTimeoutMax 60 homunculus_hungerTimeoutMin 10 # Turn on/off homunculus autofeeding homunculus_autoFeed 1 # In Wich maps should we allow feeding? (leave empty for any map) homunculus_autoFeedAllowedMaps # Feed homunculus between MIN and MAX value (example: between 11 and 25) homunculus_hungerMin 11 homunculus_hungerMax 24 ######## Block options ######## # You can copy & paste any block multiple times. So if you want to # configure two attack skills, just duplicate the attackSkillSlot block. attackSkillSlot { lvl 10 dist 1.5 maxCastTime 0 minCastTime 0 hp sp > 10 homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 0 timeout 0 disabled 0 monsters notMonsters maxAttempts 0 maxUses 0 target_whenStatusActive target_whenStatusInactive target_deltaHp inInventory isSelfSkill 0 equip_topHead equip_midHead equip_lowHead equip_leftHand equip_rightHand equip_leftAccessory equip_rightAccessory equip_robe equip_armor equip_shoes equip_arrow manualAI 0 } attackComboSlot { afterSkill waitBeforeUse dist 1.5 isSelfSkill 1 target_deltaHp } useSelf_skill { lvl 10 maxCastTime 0 minCastTime 0 hp sp > 10 homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 1 notWhileSitting 0 notInTown 0 timeout 5 disabled 0 inInventory manualAI 0 } useSelf_skill_smartHeal 1 attackSkillSlot Spear Boomerang { lvl 10% dist 5,6,7,8,9,10. sp > 10 previousDamage inLockOnly 1 timeout 5 monsters Greatest General notMonsters maxAttempts maxUses } partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 manualAI 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 target_deltaHp target_dead 0 inInventory isSelfSkill 0 } autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow # NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand autoSwitch { rightHand leftHand arrow distance useWeapon } equipAuto { topHead midHead lowHead leftHand rightHand leftAccessory rightAccessory robe armor shoes arrow monsters weight 0 whileSitting 0 hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory manualAI 0 } useSelf_item Monster's Feed,White Potion,Novice Potion,Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion { hp <= 65% sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory manualAI 0 } useSelf_item Awakening Potion { whenStatusInactive Awakening Potion timeout 10 inLockOnly 1 } ######## Autostorage/autosell ######## buyAuto { npc standpoint distance 5 minAmount 2 maxAmount 3 } sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5 storageAuto 1 storageAuto_npc aldebaran 143 119 storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps c r1 n storageAuto_password 1234 storageAuto_keepOpen 0 storageAuto_useChatCommand relogAfterStorage 1 storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9 getAuto { minAmount maxAmount passive } ######## Debugging options; only useful for developers ######## debug 0 debugPacket_unparsed 0 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugPacket_include debugPacket_include_dumpMethod debugDomains serverEncoding Western loginPinCode |
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| McFizz | Apr 30 2008, 09:56 PM Post #2 |
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McFizz
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u use knight 4 ur army?? no priest?
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10:20 PM Jul 11
