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| KK-01 Akane | |
|---|---|
| Tweet Topic Started: Nov 22 2007, 09:27 AM (145 Views) | |
| Sheep | Nov 22 2007, 09:27 AM Post #1 |
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Crazy Owner Guy
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[dohtml]<center><table border=1><tr><th>Picture</th><th>Number</th><th>Name</th><th colspan=2>Credits</th></tr> <tr><td width=170 align=center><img src="http://img.photobucket.com/albums/v149/Washu_Hakubie/simeon_site/akane23.gif"> <img src="http://img.photobucket.com/albums/v149/Washu_Hakubie/simeon_site/shinyakane23.gif"></td><td width=75 align=center>KK-01</td><td width=100 align=center>Akane</td><td width=150 align=center colspan=2>Original sprite by Alma Altars<br>Shiny sprite by Alma Altars</td></tr> <tr><th width=375 colspan=3>Evolution</th><th colspan=2 align=center>Gender Ratio</th></tr><tr><td width=375 align=center colspan=3><img src="http://img.photobucket.com/albums/v149/Washu_Hakubie/simeon_site/akane23.gif"></td><td width=70 align=center>Female: <br>70%</td><td width=70 align=center>Male:<br> 30%</td></tr></table><p> <table border=1><tr><th align=center colspan=5>Ability</th></tr> <tr><td width=500 align=center colspan=5>Levitate: Ground Type attacks have no effect on Akane.</td></tr> <tr><th width=500 align=center colspan=5>Description</th></tr> <tr><td width=500 align=center colspan=5>As it wanders around, it picks up any red cloth it sees and wears it. </td></tr> <tr><th align=center>Classification</th><th align=center>Type 1</th><th align=center>Type 2</th><th align=center>Height</th><th align=center>Weight</th></tr> <tr><td width=100 align=center>Cloth Pokémon</td><td width=100 align=center>Psychic</td><td width=100 align=center>Dark</td><td width=100 align=center>2 ft 11 in.</td><td width=100 align=center>9.8 lbs.</td></tr> </table><br> <table border=1><tr><th align=center colspan=7><font size=3>Level Up Attacks</font></th></tr><tr><th width=50 align=center>Level</th><th width=100 align=center>Attack Name</th><th width=75 align=center>Type</th><th width=75 align=center>Attack</th><th width=60 align=center>Acc.</th><th width=50 align=center>PP</th><th width=75 align=center>Effect %</th></tr> <tr><td align=center rowspan=2>--</td><td align=center rowspan=2>Agility</td><td align=center>Psychic</td><td align=center>--<td align=center>--</td><td align=center>30</td><td align=center>100</td><tr><td colspan=5>Relaxes the body to sharply raise Speed.</td></tr> <tr><td align=center rowspan=2>--</td><td align=center rowspan=2>Fake Tears</td><td align=center>Dark</td><td align=center>--<td align=center>100</td><td align=center>20</td><td align=center>100</td><tr><td colspan=5>Feigns crying to sharply reduce the foes Sp. Def.</td></tr> <tr><td align=center rowspan=2>--</td><td align=center rowspan=2>Confusion</td><td align=center>Psychic</td><td align=center>50<td align=center>100</td><td align=center>25</td><td align=center>10</td><tr><td colspan=5>A psychic attack that my confuse the foe.</td></tr> <tr><td align=center rowspan=2>--</td><td align=center rowspan=2>Pursuit</td><td align=center>Dark</td><td align=center>40<td align=center>100</td><td align=center>20</td><td align=center>--</td><tr><td colspan=5>Inflicts bad damage if used on a foe switching out.</td></tr> <tr><td align=center rowspan=2>7</td><td align=center rowspan=2>Psybeam</td><td align=center>Psychic</td><td align=center>65<td align=center>100</td><td align=center>20</td><td align=center>10</td><tr><td colspan=5>Fires a peculiar ray that may confuse the foe.</td></tr> <tr><td align=center rowspan=2>11</td><td align=center rowspan=2>Faint attack</td><td align=center>Dark</td><td align=center>60<td align=center>--</td><td align=center>20</td><td align=center>--</td><tr><td colspan=5>Draws the foe close, then strikes without fail.</td></tr> <tr><td align=center rowspan=2>18</td><td align=center rowspan=2>Shadow Ball</td><td align=center>Ghost</td><td align=center>80<td align=center>100</td><td align=center>15</td><td align=center>10</td><tr><td colspan=5>Hurls a black blob at the foe that may lower special defense.</td></tr> <tr><td align=center rowspan=2>23</td><td align=center rowspan=2>Astonish</td><td align=center>Ghost</td><td align=center>30<td align=center>100</td><td align=center>15</td><td align=center>30</td><tr><td colspan=5>An attack that may shock the foe into flinching.</td></tr> <tr><td align=center rowspan=2>27</td><td align=center rowspan=2>Psycho Cut</td><td align=center>Psychic</td><td align=center>70<td align=center>100</td><td align=center>20</td><td align=center>30</td><tr><td colspan=5>High Critical Hit Ratio.</td></tr> <tr><td align=center rowspan=2>28</td><td align=center rowspan=2>Night Slash</td><td align=center>Dark</td><td align=center>70<td align=center>100</td><td align=center>15</td><td align=center>30</td><tr><td colspan=5>High Critical Hit Ratio.</td></tr> <tr><td align=center rowspan=2>33</td><td align=center rowspan=2>Trick</td><td align=center>Psychic</td><td align=center>--<td align=center>100</td><td align=center>10</td><td align=center>100</td><tr><td colspan=5>Tricks the foe into trading help items.</td></tr> <tr><td align=center rowspan=2>37</td><td align=center rowspan=2>Dark Pulse</td><td align=center>Dark</td><td align=center>80<td align=center>100</td><td align=center>15</td><td align=center>20</td><tr><td colspan=5>May cause the foe to flinch.</td></tr> <tr><td align=center rowspan=2>43</td><td align=center rowspan=2>Psycho Shift</td><td align=center>Psychic</td><td align=center>--<td align=center>90</td><td align=center>10</td><td align=center>100</td><tr><td colspan=5>Shifts status effect to target.</td></tr> <tr><td align=center rowspan=2>47</td><td align=center rowspan=2>Miracle Eye</td><td align=center>Psychic</td><td align=center>--<td align=center>--</td><td align=center>40</td><td align=center>100</td><tr><td colspan=5>Removes Dark foes' immunity to Psychic attacks and resets evasiveness.</td></tr> <tr><td align=center rowspan=2>60</td><td align=center rowspan=2>Lunar Dance</td><td align=center>Psychic</td><td align=center>--<td align=center>--</td><td align=center>10</td><td align=center>100</td><tr><td colspan=5>User faints. Completely heals next sent out Pokémon.</td></tr></table><br> <table border=1><tr><th align=center colspan=7><font size=3>TMs & HMs</font></th></tr><tr><th width=50 align=center>TM/HM</th><th width=100 align=center>Attack Name</th><th width=75 align=center>Type</th><th width=75 align=center>Attack</th><th width=60 align=center>Acc.</th><th width=50 align=center>PP</th><th width=75 align=center>Effect %</th></tr> <tr><td align=center rowspan=2> TM 03 </td><td align=center rowspan=2> Water Pulse </td><td align=center> Water </td><td align=center> 60 <td align=center> 100 </td><td align=center> 20 </td><td align=center> 20 </td><tr><td colspan=5> Attacks with ultrasonic waves. May confuse the foe.</td></tr> <tr><td align=center rowspan=2> TM 04 </td><td align=center rowspan=2> Calm Mind </td><td align=center> Psychic </td><td align=center> -- <td align=center> -- </td><td align=center> 20 </td><td align=center> 100 </td><tr><td colspan=5> Raises Special Attack and Special Defense by focusing the mind.</td></tr> <tr><td align=center rowspan=2> TM 06 </td><td align=center rowspan=2> Toxic </td><td align=center> Poison </td><td align=center> -- <td align=center> 85 </td><td align=center> 10 </td><td align=center> 100 </td><tr><td colspan=5> Poisons the foe with an intensifying toxin.</td></tr> <tr><td align=center rowspan=2> TM 10 </td><td align=center rowspan=2> Hidden Power </td><td align=center> ??? </td><td align=center> ??? <td align=center> 100 </td><td align=center> 15 </td><td align=center> --</td><tr><td colspan=5> The Type and Power varies with the user.</td></tr> <tr><td align=center rowspan=2> TM 11 </td><td align=center rowspan=2> Sunny Day </td><td align=center> Fire </td><td align=center> -- <td align=center> -- </td><td align=center> 5 </td><td align=center> 100 </td><tr><td colspan=5> Boosts the power of Fire type moves for 5 turns.</td></tr> <tr><td align=center rowspan=2> TM 12 </td><td align=center rowspan=2> Taunt </td><td align=center> Dark </td><td align=center> -- <td align=center> 100 </td><td align=center> 20 </td><td align=center> 100 </td><tr><td colspan=5> Taunts the foe into only using attack moves.</td></tr> <tr><td align=center rowspan=2> TM 13 </td><td align=center rowspan=2> Ice Beam </td><td align=center> Ice </td><td align=center> 95 <td align=center> 100 </td><td align=center> 10 </td><td align=center> 10 </td><tr><td colspan=5> Blasts the foe with an icy beam that may freeze it.</td></tr> <tr><td align=center rowspan=2> TM 14 </td><td align=center rowspan=2> Blizzard </td><td align=center>Ice </td><td align=center> 120 <td align=center> 70 </td><td align=center> 5 </td><td align=center> 10 </td><tr><td colspan=5> Hits the foe with an icy storm that may freeze it.</td></tr> <tr><td align=center rowspan=2> TM 15 </td><td align=center rowspan=2> Hyper Beam </td><td align=center> Normal </td><td align=center> 150 <td align=center> 90 </td><td align=center> 5 </td><td align=center> 100 </td><tr><td colspan=5> Powerful, but leaves the user immobile for the next turn.</td></tr> <tr><td align=center rowspan=2> TM 16 </td><td align=center rowspan=2> Light Screen </td><td align=center> Psychic </td><td align=center> -- <td align=center> -- </td><td align=center> 30 </td><td align=center> 100 </td><tr><td colspan=5> Creates a wall of light that cuts Special Attack damage.</td></tr> <tr><td align=center rowspan=2> TM 17 </td><td align=center rowspan=2> Protect </td><td align=center> Normal </td><td align=center> -- <td align=center> -- </td><td align=center> 10 </td><td align=center> 100 </td><tr><td colspan=5> Evades attack, but may fail if used it succession.</td></tr> <tr><td align=center rowspan=2> TM 18 </td><td align=center rowspan=2> Rain Dance </td><td align=center> Water </td><td align=center> -- <td align=center> -- </td><td align=center> 5 </td><td align=center> 100 </td><tr><td colspan=5> Boosts the power of Water type moves for 5 turns. </td></tr> <tr><td align=center rowspan=2> TM 19 </td><td align=center rowspan=2> Giga Drain </td><td align=center> Grass </td><td align=center> 60 <td align=center> 100 </td><td align=center> 10 </td><td align=center> 100 </td><tr><td colspan=5> An attack that steals half the damage inflicted.</td></tr> <tr><td align=center rowspan=2> TM 20 </td><td align=center rowspan=2> Safeguard </td><td align=center> Normal </td><td align=center> -- <td align=center> -- </td><td align=center> 25 </td><td align=center> 100 </td><tr><td colspan=5> A mystical force prevents all status problems.</td></tr> <tr><td align=center rowspan=2> TM 21 </td><td align=center rowspan=2> Frustration </td><td align=center> Normal </td><td align=center> ??? <td align=center> 100 </td><td align=center> 20 </td><td align=center> --</td><tr><td colspan=5> An attack that is stronger is the trainer is disliked.</td></tr> <tr><td align=center rowspan=2> TM 24 </td><td align=center rowspan=2> Thunderbolt </td><td align=center> Electric </td><td align=center> 95 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 10 </td><tr><td colspan=5> A strong electrical attack that may paralyze the foe.</td></tr> <tr><td align=center rowspan=2> TM 25 </td><td align=center rowspan=2> Thunder </td><td align=center> Electric </td><td align=center> 120 <td align=center> 70 </td><td align=center> 10 </td><td align=center> 30 </td><tr><td colspan=5> A lightning atatck that may cause paralysis.</td></tr> <tr><td align=center rowspan=2> TM 27 </td><td align=center rowspan=2> Return </td><td align=center> Normal </td><td align=center> ??? <td align=center> 100 </td><td align=center> 20 </td><td align=center> -- </td><tr><td colspan=5> An attack that increases in power with friendship. </td></tr> <tr><td align=center rowspan=2> TM 29 </td><td align=center rowspan=2> Psychic </td><td align=center> Psychic </td><td align=center> 90 <td align=center> 100 </td><td align=center> 10 </td><td align=center> 10 </td><tr><td colspan=5> A powerful psychic attack that may lower Special Defense.</td></tr> <tr><td align=center rowspan=2> TM 30 </td><td align=center rowspan=2> Shadow Ball </td><td align=center> Ghost </td><td align=center> 80 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 20 </td><tr><td colspan=5> Hurls a black blob that may lower the foe's Special Defense.</td></tr> <tr><td align=center rowspan=2> TM 32 </td><td align=center rowspan=2> Double Team </td><td align=center> Normal </td><td align=center> -- <td align=center> -- </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Creates illusory copies to raise evasiveness.</td></tr> <tr><td align=center rowspan=2> TM 33 </td><td align=center rowspan=2> Reflect </td><td align=center> Psychic </td><td align=center> -- <td align=center> -- </td><td align=center> 20 </td><td align=center> 100 </td><tr><td colspan=5> Creates a wall of light that weakens physical attacks.</td></tr> <tr><td align=center rowspan=2> TM 35 </td><td align=center rowspan=2> Flamethrower </td><td align=center> Fire </td><td align=center> 95 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 10 </td><tr><td colspan=5> A powerful fire attack that may induce a burn. </td></tr> <tr><td align=center rowspan=2> TM 36 </td><td align=center rowspan=2> Sludge Bomb </td><td align=center> Poison </td><td align=center> 90 <td align=center> 100 </td><td align=center> 10 </td><td align=center> 30 </td><tr><td colspan=5> Sludge is hurled to inflict damage. May also poison. </td></tr> <tr><td align=center rowspan=2> TM 38 </td><td align=center rowspan=2> Fire Blast </td><td align=center> Fire </td><td align=center> 120 <td align=center> 85 </td><td align=center> 5 </td><td align=center> 10 </td><tr><td colspan=5> A fiery blast that scorches all. May cause a burn. </td></tr> <tr><td align=center rowspan=2> TM 40 </td><td align=center rowspan=2> Aerial Ace </td><td align=center> Flying </td><td align=center> 60 <td align=center> -- </td><td align=center> 20 </td><td align=center> -- </td><tr><td colspan=5> An extremely speedy and unavoidable attack. </td></tr> <tr><td align=center rowspan=2> TM 41 </td><td align=center rowspan=2> Torment </td><td align=center> Dark </td><td align=center> -- <td align=center> 100 </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Torments the foe and stops successive use of a move. </td></tr> <tr><td align=center rowspan=2> TM 42 </td><td align=center rowspan=2> Facade </td><td align=center> Normal </td><td align=center> 70 <td align=center> 100 </td><td align=center> 20 </td><td align=center> -- </td><tr><td colspan=5> Boosts attack when burned, paralyzed, or poisoned.</td></tr> <tr><td align=center rowspan=2> TM 44 </td><td align=center rowspan=2> Rest </td><td align=center> Psychic </td><td align=center> -- <td align=center> -- </td><td align=center> 10 </td><td align=center> -- </td><tr><td colspan=5> The user sleeps for two turns, healing HP and status conditions.</td></tr> <tr><td align=center rowspan=2> TM 46 </td><td align=center rowspan=2> Thief </td><td align=center> Dark </td><td align=center> 40 <td align=center> 100 </td><td align=center> 10 </td><td align=center> -- </td><tr><td colspan=5> While attacking, it may steal a foe's held item.</td></tr> <tr><td align=center rowspan=2> TM 53 </td><td align=center rowspan=2> Energy Ball </td><td align=center> Grass </td><td align=center> 80 <td align=center> 100 </td><td align=center> 10 </td><td align=center> 10 </td><tr><td colspan=5> May lower the foe's Special Defense.</td></tr> <tr><td align=center rowspan=2> TM 54 </td><td align=center rowspan=2> False Swipe </td><td align=center> Normal </td><td align=center> 40 <td align=center> 100 </td><td align=center> 40 </td><td align=center> -- </td><tr><td colspan=5> An attack that leaves the foe with at least 1 HP. </td></tr> <tr><td align=center rowspan=2> TM 58 </td><td align=center rowspan=2> Endure </td><td align=center> Normal </td><td align=center> -- <td align=center> -- </td><td align=center> 10 </td><td align=center> 100 </td><tr><td colspan=5> Endures any attack for one turn, leaving at least 1 HP.</td></tr> <tr><td align=center rowspan=2> TM 59 </td><td align=center rowspan=2> Dragon Pulse </td><td align=center> Dragon </td><td align=center> 90 <td align=center> 100 </td><td align=center> 10 </td><td align=center> -- </td><tr><td colspan=5> No added effect beyond damaging the foe. </td></tr> <tr><td align=center rowspan=2> TM 61 </td><td align=center rowspan=2> Will - o - wisp </td><td align=center> Fire </td><td align=center> -- <td align=center> 75 </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Inflicts a burn on the foe with intense fire. </td></tr> <tr><td align=center rowspan=2> TM 63 </td><td align=center rowspan=2> Embargo </td><td align=center> Dark </td><td align=center> -- <td align=center> 100 </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Foe is made unable to use items.</td></tr> <tr><td align=center rowspan=2> TM 65 </td><td align=center rowspan=2> Shadow Claw </td><td align=center> Ghost </td><td align=center> 70 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 30 </td><tr><td colspan=5> High critical hit ratio.</td></tr> <tr><td align=center rowspan=2> TM 66 </td><td align=center rowspan=2> Payback </td><td align=center> Dark </td><td align=center> 50 <td align=center> 100 </td><td align=center> 10 </td><td align=center> -- </td><tr><td colspan=5> Power doubles if user recieves damage first.</td></tr> <tr><td align=center rowspan=2> TM 73 </td><td align=center rowspan=2> Thunder Wave </td><td align=center> Electric </td><td align=center> -- <td align=center> 100 </td><td align=center> 20 </td><td align=center> 100 </td><tr><td colspan=5> A weak jolt of electricity that paralyzes the foe. </td></tr> <tr><td align=center rowspan=2> TM 79 </td><td align=center rowspan=2> Dark Pulse </td><td align=center> Dark </td><td align=center> 80 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 20 </td><tr><td colspan=5> May cause the foe to flinch. </td></tr> <tr><td align=center rowspan=2> TM 81 </td><td align=center rowspan=2> x - Scissor </td><td align=center> Bug </td><td align=center> 80 <td align=center> 100 </td><td align=center> 15 </td><td align=center> -- </td><tr><td colspan=5> No added effect beyond damaging the foe. </td></tr> <tr><td align=center rowspan=2> TM 82 </td><td align=center rowspan=2> Sleep Talk </td><td align=center> Normal </td><td align=center> -- <td align=center> -- </td><td align=center> 10 </td><td align=center> -- </td><tr><td colspan=5> Uses an own move randomly while asleep. </td></tr> <tr><td align=center rowspan=2> TM 84 </td><td align=center rowspan=2> Poison Jab </td><td align=center> Poison </td><td align=center> 80 <td align=center> 100 </td><td align=center> 20 </td><td align=center> 30 </td><tr><td colspan=5> May poison the foe.</td></tr> <tr><td align=center rowspan=2> TM 85 </td><td align=center rowspan=2> Dream Eater </td><td align=center> Psychic </td><td align=center> 100 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Takes on half of the damage inflicted on a sleeping foe. </td></tr> <tr><td align=center rowspan=2> TM 89 </td><td align=center rowspan=2> U - Turn </td><td align=center> Bug </td><td align=center> 70 <td align=center> 100 </td><td align=center> 20 </td><td align=center> 100 </td><tr><td colspan=5> User switches out automatically after it attacks. </td></tr> <tr><td align=center rowspan=2> HM 01 </td><td align=center rowspan=2> Cut </td><td align=center> Normal </td><td align=center> 50 <td align=center> 95 </td><td align=center> 30 </td><td align=center> -- </td><tr><td colspan=5> Cuts the foe with sharp scythes, claws, ect. </td></tr></table><p> <table border=1><tr><th align=center colspan=7><font size=3> Egg Moves </font></th></tr><tr><th width=50 align=center> List # </th><th width=100 align=center> Attack Name </th><th width=75 align=center> Type </th><th width=75 align=center> Attack </th><th width=60 align=center> Acc. </th><th width=50 align=center> PP </th><th width=75 align=center> Effect % </th></tr> <tr><td align=center rowspan=2> 1 </td><td align=center rowspan=2> Sucker Punch </td><td align=center> Dark </td><td align=center> 80 <td align=center> 100 </td><td align=center> 5 </td><td align=center> -- </td><tr><td colspan=5> Always strikes first, but fails if the foe is not using an attacking move. </td></tr> <tr><td align=center rowspan=2> 2 </td><td align=center rowspan=2> Hypnosis </td><td align=center> Psychic </td><td align=center> -- <td align=center> 70 </td><td align=center> 20 </td><td align=center> 100 </td><tr><td colspan=5> A hypnotizing move that may induce sleep. </td></tr> <tr><td align=center rowspan=2> 3 </td><td align=center rowspan=2> Nightmare </td><td align=center> Ghost </td><td align=center> -- <td align=center> 100 </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Inflicts 1/4 damage on a sleeping foe every turn. </td></tr> <tr><td align=center rowspan=2> 4 </td><td align=center rowspan=2> Dream Eater </td><td align=center> Psychic </td><td align=center> 100 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 100 </td><tr><td colspan=5> Absorbs half of the HP taken from the foe. </td></tr> <tr><td align=center rowspan=2> 5 </td><td align=center rowspan=2> Magical Leaf </td><td align=center> Grass </td><td align=center> 60 <td align=center> -- </td><td align=center> 20 </td><td align=center> -- </td><tr><td colspan=5> Attacks with a strange leaf that cannot be evaded. </td></tr> <tr><td align=center rowspan=2> 6 </td><td align=center rowspan=2> Fire Punch </td><td align=center> Fire </td><td align=center> 75 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 10 </td><tr><td colspan=5> A fiery punch that may cause a burn. </td></tr> <tr><td align=center rowspan=2> 7 </td><td align=center rowspan=2> Ice Punch </td><td align=center> Ice </td><td align=center> 75 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 10 </td><tr><td colspan=5> An icy punch that may induce freezing. </td></tr> <tr><td align=center rowspan=2> 8 </td><td align=center rowspan=2> Thunderpunch </td><td align=center> Electric </td><td align=center> 75 <td align=center> 100 </td><td align=center> 15 </td><td align=center> 10 </td><tr><td colspan=5> An electric punch that may paralyze. </td></tr> </table><p> <table border=1><tr><th align=center width=500 colspan=2>Breeding Groups</th></tr><tr> <td width=250 align=center>Indeterminate</td><td width=250 align=center>None</td></tr> </table> </center> [/dohtml] * Thanks to Serebii.net for all attack information. |
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7:49 PM Jul 10