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Problèm texture
Topic Started: Jan 31 2018, 10:16 PM (111 Views)
Jordan54

how I can do because I put texture on the supetstar and once in the game the texture is misplaced and did not explain in the tutorial, thank you for your help
Edited by Jordan54, Jan 31 2018, 10:21 PM.
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GamerNafZ
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PPSSPP Modder
can you explain properly what exactly is the prob?
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Jordan54

ok my problem is that when I change a texture of a superstar and I rebuild the pac file, once in the game the textures are misplaced for example I download the image of the head of braun strowman and the puts on the head of the rock (it's an example) bath in the game the texture leaves on the left and the right
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GamerNafZ
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PPSSPP Modder
didn't you match the head properly? eye in the place of eye, ear, mouth, nose all should be matched with the base image. can you screenshot your model?
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Jordan54

I'm going to see for a screenshot, and there's also the problem that when my superstar comes back she has a bloody face because of the texture should I replace the blood part an empty texture?
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GamerNafZ
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PPSSPP Modder
no, do this...
1. extract all files with xpacker in a folder. (Suppose folder name "0).
2. with puyo tools decode the folder (0), it will create a GIM converted folder. (do not delete the pac files)
3. in GIM converted folder delete unnecessary textures you dont want to edit.(ex: bloods)
4. after editing the files, compress those png files with tinypng.com.
5. convert those png files to gim with gim converter.
6. rename those .gim files to .pac manually or (if there are many textures, press shift and right click on folder and open command window, type

Code:
 
ren *.gim *.pac


it will rename all gim files to pac.

7. Move and replace the edited pac files in your main folder (0).

then make texture archives with these files. that way the blood files will be untouched and it will show when only needed, like when wrestlers got hurt.
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Jordan54

Thanks for you help ;)
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Modder405
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Textures is shit
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