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| Importing ADVANCED entrances trick; SvR11 only. | |
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| Topic Started: Apr 27 2018, 08:38 PM (174 Views) | |
| The Reverend | Apr 27 2018, 08:38 PM Post #1 |
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The single biggest problem with importing entrances into SvR11 is the lack of pyro effects. This trick will allow you to modify your imported entrances in the Advanced Creator in Create-An-Entrance mode. You can then add pyro, change lighting and screen effects, and adjust lighting effects. First of all, import the entrance as normal. Use one of our guides for importing entrances. Pay attention to your new XXYY value. You will need it a few times. For this example, I am referring to replacing Triple H’s entrance in SvR11. After you have imported your entrance into NYYJYO0.pac, you need to replace the XXYY value. Search for “EVT1”, and then look for the string “102”. This is the string for Triple H’s easy entrance. Replace the XXYY value. Now look for “10102”. This is the value for the Intro part of Triple H’s advanced entrance. Replace the XXYY value with your XXYY value. You do not need a new one, just use the same one you used before. Then do the same for “11102”, “12102”, “13102” and “14102”. These are the remaining parts of Triple H’s intro. Again, just use your original XXYY value. And replace them all in the plistps2.arc too. Even though you are using the same XXYY value for all six parts, the game will only read the part that is needed. Edited by The Reverend, Apr 27 2018, 08:49 PM.
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| ERI619 | Apr 28 2018, 01:09 AM Post #2 |
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レインメーカ
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great tutorial! |
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12:37 AM Jul 12