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| SVR Anim Editor | |
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| Topic Started: Feb 5 2016, 03:07 PM (7,557 Views) | |
| eatrawmeat391 | Feb 5 2016, 03:07 PM Post #1 |
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This program will simplify the process of YMKS file animation and WAZA file editing Feature: - Extract YMKS file into several .anim files - Generate a text file information about current file (YMKS, WAZA, WAZE) - Rebuild YMKS file(first you have to extract all to a folder, then rebuild->select that folder) - Edit WAZA file - Partial support for WAZE file format(2005->2011) - Full support for SDB text format - Support scanning the YMKS files to find the ID quickly - Graphic User Inteface for YMKS,WAZA,SDB,WAZE file editing - Full support for WAZE.dat: + Change move ID + Change move Name + Change move Damage + Change move categories + Add new block + Delete Block + Rebuild the file * Require supported game - Ability to convert early entrance format to SVR 2011 format and vice versa *NEW: M.PAC move importing,exporting.Exporting works for every game but only the following games support importing * Supported game list: - SVR 2011 - SVR 2006 * Tutorial for version 6.1 and up: http://s15.zetaboards.com/legendsofmodding/topic/10105330/1/ Version 7.4.2 fixed link Version 7.2 beta link Version 5.0 executable link Version 4.5 python link Note: Spoiler: click to toggle
Edited by eatrawmeat391, Apr 2 2018, 04:32 PM.
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| The Best | Feb 5 2016, 03:23 PM Post #2 |
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Your hands are just too short to box with god
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Did you made this ? ... 404 link not found |
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| eatrawmeat391 | Feb 5 2016, 03:29 PM Post #3 |
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Yes,I coded it in Python,there is a problem with the link.I'm sorry,just updated it Edit: Now the url BB code is not working Edited by eatrawmeat391, Feb 5 2016, 03:35 PM.
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| 80las | Feb 5 2016, 03:36 PM Post #4 |
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you forgot the http:// thats why the bbcode is not working
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| eatrawmeat391 | Feb 5 2016, 03:43 PM Post #5 |
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Thanks,link updated |
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| The Best | Feb 5 2016, 03:54 PM Post #6 |
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Your hands are just too short to box with god
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Nice work ! Great to see more developers here :D |
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| eatrawmeat391 | Feb 5 2016, 06:02 PM Post #7 |
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One more thing,you have to use my WAZA.pac which is provided in the archive as well. |
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| ERI619 | Feb 5 2016, 08:33 PM Post #8 |
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レインメーカ
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Someone please upload this to mediafire. |
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| dadydodo | Feb 5 2016, 09:01 PM Post #9 |
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I am uploading to the mediafire link to put it in to the tools page . . . . . nice work eatrawmeat391 I am very glad to see someone finally working on a tool for the animations after hardx36 I hope it can be easy for everyone |
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| The Best | Feb 5 2016, 09:20 PM Post #10 |
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Your hands are just too short to box with god
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This a python script, not a executable program. :) |
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| ERI619 | Feb 5 2016, 09:30 PM Post #11 |
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レインメーカ
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And its executable if you have python installed on your system. |
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| barney | Feb 7 2016, 08:57 AM Post #12 |
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barney
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svr 2011? |
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| eatrawmeat391 | Feb 7 2016, 10:05 AM Post #13 |
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Based on my research the YMKS animation file is the same from SVR 2006 to 2011.You just have to figure out whether it's 0x100 or 0x110 header. The WAZA file is tested only on 2010.The WAZE at the moment support 2007,2010,2011 |
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| dadydodo | Feb 7 2016, 01:08 PM Post #14 |
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first sorry guys I will upload the anim editor on mediafire as soon as I fix my internet connection I have some problems with it these days also : eatrawmeat391 I know that ur tool took many effort to make it but to make it more usable can u make a video tutorial on how to use it to make sur everyone uses ur tool not just who understand python programming |
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| ERI619 | Feb 7 2016, 01:22 PM Post #15 |
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レインメーカ
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I will try to do some research with this tool once i find time,if this works,i can convert entrances from 2007 and beyond to SVR06 and vice versa. |
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| eatrawmeat391 | Feb 7 2016, 02:35 PM Post #16 |
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I don't have any experience in video making.But I can do tutorial in .docx format If you are to experiment this tool.The following step may help you get started. Make sure to install Python 2.7 and powershell. - Copy your file00000x.dat into the tool directory - Start up 'powershell' - cd to the tool directory, type 'Python' - Type the following command: From YMKS import * file = YMKS('file00000x.dat' ,0x110) # for header 0x100,replace this to 0x100 file.export_info() # this will output a text file contains all of the move's POSITION file.export_all() # to extract the move in '@file00000x.dat' directory,where you can add,edit,or remove the file file.rebuild('@file00000x.dat') # this will generate a 'NEW-file00000x.dat' from folder '@file00000x.dat' - Then check your tool's directory. - To extract individual move you can use the following command: For example I want to extract a move part 0000,id 136B file.typeid_to_position( 0x0000,0x136B) # to get its position # [I got '280' as a result,now we can export it) file.export_anim(280) # Edited by eatrawmeat391, Feb 7 2016, 02:52 PM.
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| ERI619 | Feb 7 2016, 02:59 PM Post #17 |
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レインメーカ
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Also i did read the document file,you don't have to take screenshots using your phone,just press the printscreen button on your keyboard and the open MS Paint and then press ctrl+v to paste and then save the image.To record videos use hypercam,its not that hard.Download hypercam. |
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| ERI619 | Feb 7 2016, 03:00 PM Post #18 |
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レインメーカ
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Also can you add GUI to these? it would make it easier to work with. |
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| eatrawmeat391 | Feb 7 2016, 03:50 PM Post #19 |
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I'm learning on how to make a GUI in python and to convert python into executable files.I will do it both when I have the the time.Also this program is very simple if you get the hang of it,add a gui would make it more complex.Thanks for the info |
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| ERI619 | Feb 7 2016, 03:59 PM Post #20 |
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レインメーカ
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As it stands now,SVR06 entrances glitch when imported to a newer game,can we do something to make them work correctly in newer games? |
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