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SVR Anim Editor
Topic Started: Feb 5 2016, 03:07 PM (7,564 Views)
eatrawmeat391


This program will simplify the process of YMKS file animation and WAZA file editing
Feature:
- Extract YMKS file into several .anim files
- Generate a text file information about current file (YMKS, WAZA, WAZE)
- Rebuild YMKS file(first you have to extract all to a folder, then rebuild->select that folder)
- Edit WAZA file
- Partial support for WAZE file format(2005->2011)
- Full support for SDB text format
- Support scanning the YMKS files to find the ID quickly
- Graphic User Inteface for YMKS,WAZA,SDB,WAZE file editing
- Full support for WAZE.dat:
+ Change move ID
+ Change move Name
+ Change move Damage
+ Change move categories
+ Add new block
+ Delete Block
+ Rebuild the file
* Require supported game
- Ability to convert early entrance format to SVR 2011 format and vice versa
*NEW: M.PAC move importing,exporting.Exporting works for every game but only the following games support importing
* Supported game list:
- SVR 2011
- SVR 2006
* Tutorial for version 6.1 and up:
http://s15.zetaboards.com/legendsofmodding/topic/10105330/1/
Version 7.4.2 fixed link
Version 7.2 beta link

Version 5.0 executable link
Version 4.5 python link
Note:
Spoiler: click to toggle
Edited by eatrawmeat391, Apr 2 2018, 04:32 PM.
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Replies:
eatrawmeat391


This tool only help you to export/import/rebuild animation file in the YMKS container,not the animation file itself.I have used it to converted SVR 2006,2007 moveset file into 2010 as they used THE SAME format
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Deleted User
Deleted User

Yes, but then maybe we could add the starting intro that the svr 06 entrance didnt have which is why they dont work
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eatrawmeat391


Right now what this tool can do is import/export the animation move in the ring(grapple,strike,etc.) into YMKS file00000x.dat located in M.PAC/D_XX.pac and a tutorial to edit WAZE and WAZA data to add them into Create A Moveset Menu
Edited by eatrawmeat391, Feb 7 2016, 04:34 PM.
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The Best
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Your hands are just too short to box with god

Pinned.
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eatrawmeat391


Version 2.1 uploaded
- ID and part value will be read from filename,not the content itself.So manually changing its filename is ok

For example:

Previous version: | Part | ID |
- File '135C-0000.anim' - data |00 00 |5B 13| ->If this is imported it will have id 135B,even though you have changed its name to 135C
Current version:
- File '135C-0000.anim' - data |00 00 |5B 13| ->If this is imported it will have id 135C
Edited by eatrawmeat391, Feb 7 2016, 09:30 PM.
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dadydodo


ok I think I am gonna wait for a final version then upload it by the way can u at least make photos on how to extract a move with ur tool
Posted Image
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eatrawmeat391


Version 2.2 updated
- Added support for SDB text file ,has command like file.export_all(),file.rebuild().You'll need Notepad ++ and parse python module to extract it.
- Added a tutorial about extracting move
- Move all the docx file into docs folder
- Added support to 2005,2006 WAZE file
- Implement full support for SDB STRING file
- Added a tutorial on editing SDB String
Edited by eatrawmeat391, Feb 9 2016, 07:08 AM.
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ERI619
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レインメーカ

So now we can extract moves from SVR05 and make them work in Newer games? Then this should work for HCTP and SYM
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eatrawmeat391


Last time I checked,move are compatible only on SVR 2006 to 2011
You can import move in Smackdown vs Raw! to newer game but it crashed,support for 2005 is on the WAZE file.I think the 2005 animation is compatible with Here Come The Pain
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ERI619
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レインメーカ

could you try importing SVR05 Animations in HCTP?
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eatrawmeat391


I do not have the game with me and there is a problem with my pc's RAM.Sorry
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dadydodo


eatrawmeat391 nice work brother ur tool is far behind the perfection I tried it and this exactly what I need right now .......................................keep up the good working
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eatrawmeat391


Updated Version 2.5:
- Add support for reading WAZE 2008,2009
- Add a GUI for YMKS module.To run it cd to the tool directory and type 'python YMKS_gui.py'(You'll need the parse directory,download it and cd to the parse directory and type 'python setup.py install')
- The rebuilt file is now 'filename-NEW' instead of 'NEW-filename'
Edited by eatrawmeat391, Feb 12 2016, 10:28 AM.
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ERI619
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レインメーカ

Great updates man!
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eatrawmeat391


About the GUI,first you have to 'Open' it
In the part-id option,type the id you want to export(you can choose Export info for the part-id).type it in the search box for example "0000-136B" and choose Search,if the move's found the position text will change to 'X in TOTAL_ANIMATION' instead of '? in TOTAL_ANIMATION',after this you can use 'Export' to extract it
Somebody please make me a WWE icon (.ico format).I could download it from the internet but it doesn't seem right
Edited by eatrawmeat391, Feb 12 2016, 02:34 PM.
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ERI619
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レインメーカ

I'll make it for you
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eatrawmeat391


Thanks for the help,man
Edit: If it's not much too ask,could you please make 4 difference icons?for my YMKS,WAZA,WAZE and SDB gui
Updated 2.7:
- Add gui to WAZA and SDB File Editor
- Add program name to the gui
- now the scan will search for all subdirectories in a directory
- Window executable file has been released,you don't need to install anything else for this ,however the thing that still hasn't had a gui yet is the WAZE File Editor
Edited by eatrawmeat391, Feb 13 2016, 05:29 PM.
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ERI619
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レインメーカ

Sure.I can
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ERI619
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レインメーカ

ICON Pack has been released
Attached to this post:
Attachments: sdb.ico (40.69 KB)
Attachments: Waza.ico (40.69 KB)
Attachments: waze.ico (40.69 KB)
Attachments: YMKS.ico (40.69 KB)
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eatrawmeat391


Version 2.7.1 released
- The WAZE total move's calculation is wrong,update the correct algorithm
- Added icon by ERI619
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