Welcome Guest [Log In] [Register]
LOM Traffic Stats
https://youtu.be/whBtH9AnKRo

Join Legends of Modding!



If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply:
entrance to no models without changing arc file; adding entrance using memcard
Topic Started: Feb 9 2016, 03:50 PM (705 Views)
D_hawk
Member Avatar

basic knowledge--
--when we edit entrance in create an entrance mode and save it .. after that the game uses the data from memcard to load the entrance slot .




since the no models don't got entrance slot ..the game won't allow us to change their entrances..
so first of all we need to provide slots for their entrances

1.. extract the ISO

Posted Image

2 ....copy your plistps2.arc somewhere as backup.. you will need it later

3..open plistps2.arc in hxd and search for the text ...."evpx"

(x means the numbers 1 to 5 )
in this tutorial I am using evp5 because the entrance files for main roster end in evp5


Posted Image



4.. after the search you can see the ids of entrances ...291,292----

these ids are according to the wrestlers ids

since we don't want to change the preset or default roster entrances ..we are not gonna edit them

we will edit the different styled id

10291

Posted Image


5.... change this id to the id of the no model to whom you want to provide entrance slot
I am using no model 162 as Eddie Guerrero...
so I am changing
10291 to 162


Posted Image



6....now scroll down to the evt5 section
you can see the similar ids in this section..

so just change the id 10291 to 162

Posted Image

7... now save the file

Posted Image

8....rebuild ISO and run the game selecting the iso

9... go to create an entrance mode
select the no model who you provided entrance slot to ..

basic customization...(as you cannot edit it in advanced customization)

now change the motion..music ..movie ..
the way you want. and save it ...
( saving is most important as we want the slot to be in memcard)

10.... close the game

11.... now get the old plistps2.arc that you copied somewhere else...
and replace the edited plistps2.arc

12 ....rebuild ISO and enjoy the game ..
now you have entrance for your nomodel without changing arc file











Posted Image
- - Quote Go To Top
 
Hasa


Great tutorial man! Thanks for contributing :)
- - Quote Go To Top
 
honkytonkman
Member Avatar
too old and drinkin' in some honky tonk Kickin' hippies' asses and raisin' hell

good tutorial
Posted ImagePosted Image
MY LOM PSP TUTORIALS
MY CREATIONS !!
hack svr 2009-my blog with tutorials (english/italian)
THANKS to everyone has joined with my UWK psp
- - Quote Go To Top
 
Tom
Member Avatar


Awesome tutorial!!
Spoiler: click to toggle


Posted Image
Credits to The Best for the Userbar :D
- - Quote Go To Top
 
D_hawk
Member Avatar

thanks homies ..
I hope this is helpful
Posted Image
- - Quote Go To Top
 
Deleted User
Deleted User

Cool work man
Quote Go To Top
 
The Architect
Member Avatar
ゴールデンエリート
Awsome!!!
Posted Image
Posted Image


- - Quote Go To Top
 
Xii AnAk BuGis
Member Avatar
I Am PS2 Modder

awesome and easy to understand..
Posted Image

I'm A Good Person But Don't Give Me A Reason To Show My Evil Side = Kaizuku'Oni'Oriwanaru
- - Quote Go To Top
 
Buda942
Member Avatar

easy to understand...thanks and great tuto
Posted Image
- - Quote Go To Top
 
barney
barney
hank is very easy but if want import a entrances in the slot add 162
- - Quote Go To Top
 
D_hawk
Member Avatar

by this tutorial you can use the preset entrances for no model....

if you want to import entrance from older games ...

then you need to keep the slot in arc ....

but here's another suggestion for saving arc space ......
there are so...many preset entrances which are useless ..
like ---the boxer...--sexy beast ---cartwheel...and many more ....

you can import your entrance to the ids of the useless entrances .....
and then you can select these motions for your no models
Posted Image
- - Quote Go To Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Moves & Animations · Next Topic »
Add Reply:

Black Water created by tiptopolive of the Zetaboards Theme Zone